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| | #766 (permalink) | |
| You mean I can change this? Neat! Join Date: Feb 2002
Posts: 12,975
+66 Internets | Quote:
Then I got into the early VG beta, and died repeatedly in the newbie dungeons due to bugs, crashes, and the like (<3 the ant dungeon outside of Tursh, maybe it's fixed now, but we're talking Blackburrow type trains just popping out of walls randomly). And I thought "fuck this, having to CR is just a flat out kick in the balls, surely the death penalty can be implemented some other way" after about the 5th time a group of mine got whiped out. This was also not helped by SGODesign people who were in the group logging off immediately and not helping with CR, that was real cool btw (even though the corpses/characters are worth nothing due to the beta nature, it was still exceedingly gay for 3 of 4 SGO people to log). So are you complaining that there's (potentially) no CR in the game? Because then I'd say, fucking rights there isn't, that's just a shitty feature that causes nothing but frustration. If you're complaining that they changed their minds and aren't sticking to The Vision, then I'd say fucking rights, they realized that their idea was wrong, and they're acting to rectify it for the good of the game. | |
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| | #767 (permalink) |
| Treats objects like women. Join Date: Jun 2003 Location: beset on all sides by the iniquities of the selfish and the tyranny of evil men.
Posts: 3,202
+30 Internets | Really though, the one huge standout point of interest about VG has always been that Brad was in charge. People, justified or not, have expected that this means that the game would fill an MMO niche of being unforgiving like EQ was for the first few expansions. I can't say that they were imagining things either, from the way the FAQ read back pre-alpha/beta when I still cared to read it and also based on Brad's posting history. Anyone else remember the early critiques of WoW by Brad? Calling it a beer and pretzels game and saying they intended to make VG:SoH more in depth, more a home than a themepark? I do. People came to expect the hardcore design philosophy. If that is gone, then why play VG? For diplomacy and crafting? Sure people like those things, and so do I to a degree, but the meat of these games for the majority of people is still advancement, adventure, and combat. So far they seem hard pressed to show us what they bring to the table that we can't find elsewhere. Or for cutting edge graphics? We already have EQ2, which by all accounts is a game with a couple years of polish and content now and a stable population of players. I'm sure 15 vanbois will have reasons why this is just something not to be missed, but quite frankly without Zee Visone I no longer understand what niche it is VG is supposed to fill. |
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| | #768 (permalink) | ||
| I am not your billboard. Join Date: Nov 2004
Posts: 1,673
| Quote:
I am not going to say you are right or wrong, but you go on telling yourself that if it makes you feel comfortable about Vanguard and it's future. Is it really any cooincidence that VG was chugging along with it's CR and hardcore nitch outlook until right around the time Microsoft said "fuck you, publish now or were pulling our money" and Smed and SOE rode to the rescue with funding, hosting, network support and the like ? You have to have your fucking head in the sand all the way to China to miss this type of connection here. I don't doubt Brad listens to his team, I don't doubt that at all. I also don't belive Brad doesn't pick up the phone when Smed calls listens to every word he says. Your fucking dreaming if you think SOE handed over (probably) 10's of millions of dollars to help Brad finish his game and they have zero, none, zilch impact on how its going to come out in the end. As another poster said, a huge selling point to VG was (is) "FROM THE MAKER OF THE ORIGINAL EVERQUEST !!!!!!!!!!!!!" not from THE MAKER OF THE ORIGINAL EVERQUEST AND HIS 1000 TOP ADVISORS WHO PUSHED HIM TO A NERVOUS BREAKDOWN SO HE GAVE IN AND MADE HIS GAME EASIER FOR THE PUSSIES. I won't play VG, not ever (the SOE connection sealed that door for me) but I really was looking forward to a harder game, a niche game, something that if you were actually good at it, it was an accomplishment. Something without !'s and ?'s as my lollipop road to advancement goodness. Who knows if it would have been successful, were no longer getting that game, but at least have the balls to build what you say your going to build, and let the chips fall where they may. If you can't do that, you probably shouldn't step up to the plate.
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| | #770 (permalink) | |
| Registered User Join Date: Jul 2006
Posts: 30
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As the game has progressed over the years it looks like that niche keeps broadening into something that is now mass appeal rather than a niche. As your post infers it looks like you've played VG, maybe you've seen this happening as they add more and more mass appeal mechanics to the game? Inotherwords, what was promised and what's going to be delivered are not going to be the same by any stretch of the imagination. | |
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| | #771 (permalink) | |
| I am not your billboard. Join Date: Nov 2004
Posts: 1,673
| While I certainly don't trust Smed any farther then I could throw him, I have no ill will fantasies as do the likes of Utnayan.
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| | #772 (permalink) | |
| Registered User Join Date: Jan 2003
Posts: 320
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| | #774 (permalink) |
| <insert funny comment here> Join Date: Mar 2002
Posts: 1,996
| I am pretty amused by people acting surprised when they find out that Brad lied to them for years. Kinda obvious that they don't know him from the old EQ days. He has about as much backbone as this guy and I wouldn't be surprised if he could blow himself. ![]()
__________________ All truth passes through three stages. First, it is ridiculed. Second, it is violently opposed. Third, it is accepted as being self-evident. - Arthur Schopenhauer |
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| | #777 (permalink) | |
| You mean I can change this? Neat! Join Date: Feb 2002
Posts: 12,975
+66 Internets | Quote:
I could be wrong. | |
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| | #778 (permalink) | ||
| Unregistered User Join Date: Mar 2005
Posts: 682
| Quote:
Quote:
Or maybe he is under NDA and doesn't want to lose beta access because he like the game? | ||
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| | #779 (permalink) |
| The good news is that you're still alive. The bad news is that that's the good news. Also, you have no legs. Join Date: Mar 2004 Location: 'Merica, land of the free.
Posts: 1,268
+1 Internets | Shut up with your "Facts" and don't get in the way of misinformed misanthropy. Brad lied and people died. No blood for loots.
__________________ Hatcher No one cares where |
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| | #780 (permalink) | |
| aka Tantrik Join Date: Apr 2002
Posts: 375
| Quote:
It's like trying to say ABC has no influence on Lost. They don't produce it...they just own the network it gets shown on. Pretty powerful position I'd wager. | |
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