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| | #737 (permalink) | |
| Registered User Join Date: Dec 2002 Location: Texas
Posts: 53
+2 Internets | dumb 3second retard Quote:
And people not only pay for beta, they have been for nearly a year now. In fact it took me 3 seconds to google up someone selling a vanguard:soh beta account for 200$. http://www.realpoor.com/Selling_Vang...ey_t47675.html Just earlier tonight I spoke with an old friend who is still playing EQ1. He told me that he's about to quit playing because he's getting kicked out of the dorms and will only be able to play on his girlfriends laptop, which can handle wow with decent fps. After dwelling on that a moment I realized that Vanguard will never compete with that...and I like it. I like the fact you've got to have a badass computer to run it beautifully. honestly less retards | |
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| | #739 (permalink) | |||
| SOS-dan #76564674 Join Date: Sep 2002 Location: Near a big fucking castle, the UK
Posts: 7,158
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| | #741 (permalink) | |
| Registered User Join Date: Dec 2004 Location: Saigon, shit. I'm still only in Saigon.
Posts: 74
+4 Internets | Quote:
Once again, the impression I get from the design style of this game is that it is being built by adding layer upon layer over the entire stretch of canvas (see my previous post regarding the "Bob Ross" analogy). Each layer drastically improves sections that already have a solid foundation, and at the same time lays foundations where there aren't any yet, and strengthens foundations that are still "barebones". I'm sure one of the reasons for this approach is due to the sheer size of the world (big ass canvas to cover). Another reason is probably because of how fluid they are attempting to make the world. What I mean by this is that the land flows very logically and smoothly together. It doesn't feel at all like a bunch of zones that were crafted separately and then strung together. You can literally see miles into the distance- 3 or 4 zones ahead of where you are (on a side note there are actually mobs in game so big that they can be seen from zones apart). What's more you can go to just about any place you can see. And my point is, because of this, I imagine you kinda have to lay everything out at first in a very raw and basic form, having just the basic identity of the land-type you want, then go over it with a layer of detail, then another, then another, adding more and more content and polish, but adding it in a very even and spread out way. Honestly, in many ways the game is a very different game than it was a mere month ago, and I bet that in a month it will be very different than it is now. This trend will probably continue every few weeks until launch. I really doubt the people that were in beta 2 or even beta 3 and gave up playing will even recognize much of the game (except the sky and the music) by launch. Most areas retain a certain "feel" that they had before new layers are added, but the improvements that have occurred so far in many areas are really quite remarkable. | |
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| | #745 (permalink) | |
| Registered User Join Date: Aug 2005 Location: Reno, NV
Posts: 313
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| | #746 (permalink) | ||
| Is really a cow. Join Date: May 2006
Posts: 1,160
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For example... Quote:
__________________ It's turtles all the way down. | ||
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| | #747 (permalink) | |
| SOS-dan #76564674 Join Date: Sep 2002 Location: Near a big fucking castle, the UK
Posts: 7,158
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Wiki (which you will need) here. I strongly recommend that you read everything in the 'New to Dwarf Fortress' section. I may do a thread for it in the Other Games board in a while. ![]() | |
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| | #748 (permalink) | |
| Legends of Kesmai refugee Join Date: May 2006 Location: Virginia
Posts: 595
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| | #749 (permalink) | |
| ಠ_ಠ Join Date: May 2006 Location: Washington (STATE)
Posts: 1,551
+27 Internets | Quote:
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LinkBack to this Thread: http://www.fohguild.org/forums/mmorpg-general-discussion/25222-lots-new-vanguard-info-released-plus-videos-screenshots.html | |||
| Posted By | For | Type | Date |
| Cleric Information - TenTonHammer Forums | Post #63 | Refback | 11-22-2006 10:59 AM |
| Vanguard Japan Forum :: Home | Post #655 | Refback | 11-22-2006 08:32 AM |
| MMORPG General Discussion - Fires of Heaven Guild Message Board | This thread | Refback | 11-22-2006 07:28 AM |