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| | #706 (permalink) | |
| Registered User Join Date: Sep 2006
Posts: 693
+60 Internets | Quote:
I think WoW did a great job in that I felt like the content 2 minutes into my first playing, was as well thought out and fun as the content is months later. THat matters to me, it matters to me that the designers paid attention to EVERY detail of gameplay that I've seen to this point. Vanguard, to even THINK about passing judgement at this point is impossible for me. It's in BETA, it's in a different place than EQ, or EQ2 beta was at this point, but to me BETA is BETA and regardless of what's said by anyone other than the actual people making the game is heresay. When I hear the games going to launch, and the final beta day is upon us, that's when I would pass my own judgement. To compare it to SOE and EQ2, I felt that the final day of EQ2 beta was about 6 months early. That's the player in me talking. But I did grind in beta with DROW and we worked our butts off, truly testing the game and being testers, much more than finding content and the hot spots to level. I also was at a point where I understood that alot of the decisions being made to launch EQ2, and MMOs everywhere, is often times not in the hands of the person you think it is. In a huge company like SOE for example, there are unfortunately things that enter the launch decision process that at times don't jibe with what the creative people think and feel about a game and it's current state and plan of progression. | |
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| | #707 (permalink) | |
| Registered User Join Date: Jan 2002 Location: Paris
Posts: 1,077
| Quote:
As I said in my post, Vanguard is a grouping game. The first few levels, depending on which newbie area you land in (some are finished, some aren't, some are a disgrace) can be a pretty fun experience full of great sights and completely immersing you into the world and I honestly have trouble imagining that people landing in the two bests newbie zones didn't enjoy their first 6 levels. The problem is afterward, when you go out of your newbie zone and you're faced with a very large and disorienting world, and where most of the quests you are given require you to group, else you're forced to grind. At release or in open beta that wouldn't be a problem, the servers would be dense and you'll likely have started with friends so you'll be able to group up right away, tackle the quests and probably have a lot of fun. In closed beta it's really not the case, given the hate of PUGs I see all the time in these forums I'd be surprised if 1 in 5 people even tried to group up and didn't just give up on the game right then. I know I did, I just didn't want to go through the hassle of PUGing with Vanbois at level 8. After EQ I wouldn't have minded. After WoW (and real life obligations since I'm not the high school kid I was back then) I'm just not that kind of gamer anymore, certainly not in a beta anyway. This is why I feel that the opinion from people who have a low level in beta and never got to experience what's supposed to be the selling point of Vanguard : dungeons and the huge world, really aren't in a position to speak about the quality of the game. Last edited by Kildace; 11-20-2006 at 02:11 PM.. | |
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| | #708 (permalink) | |
| Registered User Join Date: Apr 2006
Posts: 171
| Quote:
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| | #710 (permalink) |
| You mean I can change this? Neat! Join Date: Feb 2002
Posts: 12,975
+66 Internets | I'm almost positive The Hiram Key was not, and is not in the beta. His comments make it fairly obvious that he doesn't have first hand knowledge of the game. And I'm not calling him out or anything, he's not the one who made the claim. Someone else did. |
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| | #712 (permalink) | |
| Registered User Join Date: Aug 2002
Posts: 867
| Quote:
Of course, beta is a completely different beast, but if Vanguard can't make those initial levels compelling enough, it won't matter how amazing the endgame is. | |
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| | #713 (permalink) | |
| Registered User Join Date: Sep 2006
Posts: 568
| Quote:
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| | #714 (permalink) |
| the Forest Stalker Join Date: Mar 2006 Location: Omaha, NE
Posts: 395
| New video is up here.
__________________ [Former] Guild leader of Halcyon Affinity: World of Warcraft (Dark Iron: Horde) Hardcore MMO player gone casual Forest Stalker |
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| | #716 (permalink) |
| Registered User Join Date: Jul 2003
Posts: 1,278
+2 Internets | The "hook" is important to have in the begining and that fact is realized by the VG Devs. I'm anxious to see what they do about it though. Nuff said there. New video is fluff. Not impressive really. By the way, it was very interesting to read old posts on this forum about the WoW beta a few months before release. Many similar arguments were going on. Too hard. Too easy. Boring Quests. Fun! Not fun. Make it more realistic! Remove fall damage! Nothing constructive on beta forums. Death penalty too harsh (was really surprised to see this one). Death penalty too easy! Devs dont know what they want. This game will be AWESOME! This game is over hyped. They nerfed my ability! Would you buy it right now? Yes. No. It crashes too much. We'll see. |
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| | #719 (permalink) | |
| Registered User Join Date: Jan 2004
Posts: 819
| Damn that video sucked. Bad animations in a flash video to make it worse. Quote:
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| | #720 (permalink) |
| Walker told me I have AIDS Join Date: Jan 2003 Location: Busan
Posts: 3,334
| Well it's stupid to ask if you'd buy it right now when it's not for sale right now. It's not even going to be on sale this *year* so don't bother thinking about it. Why do I even need to say this? |
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LinkBack to this Thread: http://www.fohguild.org/forums/mmorpg-general-discussion/25222-lots-new-vanguard-info-released-plus-videos-screenshots.html | |||
| Posted By | For | Type | Date |
| Cleric Information - TenTonHammer Forums | Post #63 | Refback | 11-22-2006 10:59 AM |
| Vanguard Japan Forum :: Home | Post #655 | Refback | 11-22-2006 08:32 AM |
| MMORPG General Discussion - Fires of Heaven Guild Message Board | This thread | Refback | 11-22-2006 07:28 AM |