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Old 11-04-2006, 11:19 AM   #331 (permalink)
Lyenae
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Quote:
Originally Posted by Tolanin
The vanguard internal one is acurate, what do you think they are making a BS framerate thing in their own game to trick us all zomg.
I prefer no loopholes, thanks.
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Old 11-04-2006, 11:27 AM   #332 (permalink)
Rythonn
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Quote:
Originally Posted by Lyenae
I'm not asking for a video.

I'm asking you to install FRAPS, post how high your settings are, and tell us your frame rates. As reference, post your system stats and/or current 3dmark2006 rating at 1024x768 no aa/af.

So if you want me to believe that VG runs 'well', I want to know your 3dmark2006 score, the settings you play VG@ (including res), and what FRAPS numbers for like

1) In the middle of nowhere
2) In a dungeon
3) In a city with NPC's
4) In a raid
Lol jesus christ, why not ask me to buy you a plane ticket so you could come play it. I'm not here to sell the game to you, you can either believe me or not, I don't care.
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Old 11-04-2006, 12:54 PM   #333 (permalink)
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Quote:
Originally Posted by Lyenae
I prefer no loopholes, thanks.
Sounds like a totally reasonable request. Even back as far as Doom you could change frame rates reported by the game depending on what you were looking at. I doubt that V:SoH is any different.

If it is it will be the first game that gives a consistent and accurate frame rate no matter what the engine is having to render and considering the underlying engine, that is complete and total Bull Shit!!!!
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Old 11-04-2006, 01:26 PM   #334 (permalink)
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Quote:
Originally Posted by gnomad
Sounds like a totally reasonable request. Even back as far as Doom you could change frame rates reported by the game depending on what you were looking at. I doubt that V:SoH is any different.

If it is it will be the first game that gives a consistent and accurate frame rate no matter what the engine is having to render and considering the underlying engine, that is complete and total Bull Shit!!!!
Say what? Of course the framerate is going to be different depending on what the engine has to render. It's sort of faster to draw an empty field with a tree than it is to render a busy town.
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Old 11-04-2006, 01:30 PM   #335 (permalink)
Aradune Mithara
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Does anyone know of a hardware device that works with the PC where you would set your video card with two dvi outputs to clone, and then have one sent to your monitor and the other feed to the device? It would also have to take sound input from your sound card too.

I've looked for such a device and found some, but they don't seem to give you any better framerate than FRAPs (usually worse).

SOE has some equipment, but even some of the movies they've put out (like the latest one with Jeff and me talking over the video) has slow FPS -- in fact, it seems slower than the most recent fan video put out that DID use FRAPs.

if anyone is an expert in this area, email me at bmcquaid@sigilgames.com.

I *really* want to release videos that show accurate FPS. Like people have posted here, the game plays pretty good in terms of performance and is getting better everyday. And no, you don't need a super computer either.

Our game because of it's size and seamless nature moves a lot of data between the CPU, main memory, and GPU memory. So a more modern PC that's say a 2.8ghz Intel or so with 1-2 gigs of RAM and an x800 or x850 with pci-express (or Nvidia equivalent) runs the game pretty darn good. But then if you take an older machine and even if it was a 3.4ghz, 2gigs of ram, and an AGP x800 or x850 (or Nvidia equivalent), things slow down.

It's one of the reasons I'm so excited about the new Intel chips. We've just got some in and Vanguard SCREAMS on them (we just got the latest Dell laptop in that uses one and are getting 30+fps in the vast majority of locations, often better). That's because it works so well with memory -- it has a done of cache and talks to the FSB, etc. a lot better. Even though it runs at a slower clock speed, again Vanguard doesn't use *that* much CPU in terms of hard core math crunching -- we've off loaded it to the GPU (and sound processor -- an xfi card gets you over 5% more fps).

Anyway, 1. I'd like to get videos out that don't have a lower FPS than the game because of software *or* hardware limitations of the recording of the video and sound and 2. just wanted to talk about why one person will say they get great performance in beta and another doesn't -- it's because of what I was talking about above -- the moving of so much data around.

Last edited by Aradune Mithara; 11-04-2006 at 01:47 PM..
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Old 11-04-2006, 01:55 PM   #336 (permalink)
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Quote:
Originally Posted by Rythonn
Lol jesus christ, why not ask me to buy you a plane ticket so you could come play it. I'm not here to sell the game to you, you can either believe me or not, I don't care.
Then shut up and don't make any comments about framerates because they are baseless without a reference point.
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Old 11-04-2006, 01:59 PM   #337 (permalink)
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Quote:
Originally Posted by Aradune Mithara
I *really* want to release videos that show accurate FPS. Like people have posted here, the game plays pretty good in terms of performance and is getting better everyday. And no, you don't need a super computer either.
Good, just make sure you post complete system stats or an established benchmark score so people can have a reference point.

If you get 25-50fps on a system with a 3dmark2006 score of 3000, then I can bench my own computer and come up with a good idea of how it will run on my computer just by benching 3dmark2006.

I honestly have zero tolerance for chug fests like EQ2.
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Old 11-04-2006, 02:01 PM   #338 (permalink)
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Quote:
Originally Posted by Lyenae
Then shut up and don't make any comments about framerates because they are baseless without a reference point.
Wouldn't him being in beta and playing the game be a pretty good reference point? What's so hard to believe about people getting good framerates? They have already stated there are loading points and 'zoning' points where the framerate drops to 0.1. It's not like they are people working for Sigil saying "We get a constant 60 FPS on shitty machines."

I don't understand your conspiracy theory.
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Old 11-04-2006, 02:19 PM   #339 (permalink)
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So let me get this straight. Most people in beta do ok to fine on frame rates, most people not in beta are complaining about framerates being too slow. How the hell does this sort of retardation happen?
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Old 11-04-2006, 02:22 PM   #340 (permalink)
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Quote:
Originally Posted by Dildo Faggins
So let me get this straight. Most people in beta do ok to fine on frame rates, most people not in beta are complaining about framerates being too slow. How the hell does this sort of retardation happen?
The retardation is your inability to understand that quotes like 'VG runs well' is fucking ambigious because both 'well' and 'fps' are ambigious. On top of that the last few VG videos chug like a bastard.
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Old 11-04-2006, 02:23 PM   #341 (permalink)
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Who fucking knows. Any time something negative is said about VG every accepts it as fact. Once some one says something positive though every is up in arms and won't believe it without 'proof'. I don't know what it is about this game in particular, but it's there. I never see stuff like this about any other game. What makes VG so special? It's just another fantasy MMO.
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Old 11-04-2006, 02:25 PM   #342 (permalink)
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Quote:
Originally Posted by Dildo Faggins
So let me get this straight. Most people in beta do ok to fine on frame rates, most people not in beta are complaining about framerates being too slow. How the hell does this sort of retardation happen?
You don't have it straight. There are plenty of people here both in beta & complaining about performance. If I was in beta, I'd say performance is not so good on my PC (Athlon 64, 2gig ram, 7800gt). I'd also say they've made quite a few improvements since last November, which is why I don't feel like it's worth worrying about yet. The real test will be closer to release.

No idea if Lyenae is though.
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Old 11-04-2006, 02:29 PM   #343 (permalink)
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Yep, I've got a good feeling that the graphics will be top notch by release in Vanguard with the improvements they continue to make to the animations, plus all of the armor and weapon models they are adding in. The only thing I really, really want addressed as soon as possible, though, is the damn performance. It really hurts to have such a great looking game when you turn up all the sliders, but have it run terribly. The silver lining is that on low settings Vanguard doesn't look nearly as bad as EQ2 did on low.

I'm sure they will address the performance issues, though. They'd be stupid not to, and from what I've heard the performance is getting better as time goes on.

Last edited by r.gun; 11-04-2006 at 02:32 PM..
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Old 11-04-2006, 02:31 PM   #344 (permalink)
Rythonn
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Quote:
Originally Posted by Lyenae
Then shut up and don't make any comments about framerates because they are baseless without a reference point.
You're such a tool, to think you deserve proof. Who the fuck are you to tell anyone they can't comment on a game. Listing your demands like they mean something, shut the hell up.
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Old 11-04-2006, 02:38 PM   #345 (permalink)
Aradune Mithara
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Quote:
Originally Posted by r.gun
Yep, I've got a good feeling that the graphics will be top notch by release in Vanguard with the improvements they continue to make to the animations, plus all of the armor and weapon models they are adding in. The only thing I really, really want addressed as soon as possible, though, is the damn performance. It really hurts to have such a great looking game when you turn up all the sliders, but have it run terribly. The silver lining is that on low settings Vanguard doesn't look nearly as bad as EQ2 did on low.

I'm sure they will address the performance issues, though. They'd be stupid not to, and from what I've heard the performance is getting better as time goes on.
Optimizations remain one of the very highest in priority, I can promise you that.
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