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Old 09-26-2006, 06:24 AM   #16 (permalink)
spentmotiff
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Quote:
Originally Posted by Tuco
Seriously. The market is ripe for another space sim with a big name.

That or there is no market, either way I want more good star wars games. Hail be it to the man who creates a Jedi Knight game with a strong space simulation experience with it and a storyline equal to KotoR1! ;D
Well, supposedly the Bio-ware MMO is going to be a Star Wars game. Can you say X-Wing vs. Tie-Fighter Online? Screw Jedi and Uncle Owen craft-fests. Give me an EvE clone set in the Star Wars Universe with big ass space battles.

And for the love of God people, don't make it anywhere near the storyline of the movies. Either make it far, far in the past or far, far in the future. Please. Let SWG be the example of what happens when you do this.

"Han Solo stormed the Death Star and saved the galaxy from the tyranny of the Empire, all the while getting the girl and looking like a bad-ass. Me? I stand in front of Mos Eisley begging for Locked Containers and making drugs."

Just. Not. The. Same.
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Old 09-26-2006, 07:05 AM   #17 (permalink)
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well the whole thing catered to micro management, and a lot of people got off on that. Once they removed the customizing details, everyone was kind of "where'd all my sand go?" and left. All I saw during the NGE was a lot of broken stuff and the usual overinflated promises and cheerleading by SOE CSR's on the boards. I didn't see a working game. GCW anyone??

The one thing the game needed was collision detection, but if they got melee combat even reasonably working without it I might check it out (station pass). So does melee still suck? Does combat overall still suck?
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Old 09-26-2006, 07:31 AM   #18 (permalink)
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Combat is a little bit more FPS like with the NGE, but it got old in about a day (one of those free access passes to try and get resubs) Practically nothing to do, vast open terrain that is completely empty and devoid of anything of any interest.

First time I played KOTOR I was saying "This is what SWG should have been"
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Old 09-26-2006, 09:38 AM   #19 (permalink)
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Quote:
Originally Posted by Tuco
Seriously. The market is ripe for another space sim with a big name.

That or there is no market, either way I want more good star wars games. Hail be it to the man who creates a Jedi Knight game with a strong space simulation experience with it and a storyline equal to KotoR1! ;D
Star Trek MMO still on target according to Paramount PR Q 2 2007.

It's slated as occuring in The Next Generation universe. Heavy into the strategy component, with alot of small cap group (read: TBC 5-20 man content) adventures, and minimal economic game design.

Maybe not exactly what the market is itching for, but I think this is a strong underdog.

There is also substantial rumor that Bethesda is still working on that Fallout MMO, as well as Bioware South has been shopping for established talent, and has renewed the Star Wars KOTR lisence and franchise.
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Old 09-26-2006, 09:51 AM   #20 (permalink)
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There is also a Stargate MMO in the works. I am really hoping it comes with space battles.
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Old 09-26-2006, 09:58 AM   #21 (permalink)
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shit, i'd even settle for the space battles in SW: BF2 if only they deepened it a bit and made it more about strategy than just "blow that fucking thing up asap plz"... I don't see how it'd be so hard. I'm not sure how the mod community for that game is, or if there even is one, but it seems some intelligent modders could do some really cool stuff with that game's space battles.
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Old 09-26-2006, 10:52 AM   #22 (permalink)
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SWG does still have (I presume) space battles, but they crippled PvP early after Jump to Lightspeed Desktop launch and it stopped being fun. You had and prolly still have a lot of people soloing Star Destroyers in Xwings.

FWIW Stargate the MMO is going to be all squad combat so they say, all ground.
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Old 09-26-2006, 11:00 AM   #23 (permalink)
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One of my friends who still plays said that he had a more Star Wars-ian experience with Lego Starwars.
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Old 09-26-2006, 11:06 AM   #24 (permalink)
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Quote:
Originally Posted by Rythonn
There is also a Stargate MMO in the works. I am really hoping it comes with space battles.
That setting has real promise for an MMO.
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Old 09-26-2006, 12:32 PM   #25 (permalink)
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Ok so was the NGE reversed or no? Saw some one asking the same thing, and now its got me wondering. CU wasn't a bad patch, it changed a whole lot of things, but it wasn't nearly as bad as NGE.
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Old 09-26-2006, 12:41 PM   #26 (permalink)
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Im betting Lucas is fucking livid with Sony after this debacle, unless they fucked it up themselves with their "direction".
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Old 09-26-2006, 12:49 PM   #27 (permalink)
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Quote:
Originally Posted by Hal2005
There is also substantial rumor that Bethesda is still working on that Fallout MMO
Thats news to me, thought they stated they would stick to the roots of the original games, not sure how MMO comes into play there. Anyhow:
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Old 09-26-2006, 03:56 PM   #28 (permalink)
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I'm rather sad that both MxO and SWG turned out to be the giant flops that they were. I got SWG on the day of release hoping it'd be the new hotness to replace my sci-fi based MMO cravings and it was just one huge disappointment after another.

I got into MxO pretty heavily in the beta to the point I pimped the damned thing in the NY Times and worked at "the" MxO online radio station at the time... but after a while realized the only time I was playing was when I had to for DJ events. Yet another letdown.

I'd kill for a sci-fi based MMO that didn't suck right about now.
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Old 09-26-2006, 04:00 PM   #29 (permalink)
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Any game created by someone who thought the SW universe needed hairstylists was tainted beyond repair.
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Old 09-26-2006, 04:16 PM   #30 (permalink)
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Quote:
Originally Posted by Ravensign
Any game created by someone who thought the SW universe needed hairstylists was tainted beyond repair.
A big problem was who was in charge, Lucas Arts and Ralph Koster... He made his sandbox, then switched the sand with broken glass and then with scrap iron (and Lucas arts gets as much blame, they had to approve everything, of course George Lucas thought Jar-Jar was a good idea too)
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