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| | #3961 (permalink) |
| Ad Hoc Join Date: Jul 2002 Location: orange county
Posts: 1,210
+2 Internets | Err, unless he has some other characters other than the ones he posted in his sig, Curt doesn't strike me as a hardcore raider. Maybe he was in EQ. Feel free to correct me if this was the case. |
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| | #3962 (permalink) | |
| Avarice Join Date: Jan 2004 Location: Rolling down Rodeo with a shotgun
Posts: 3,688
+14 Internets | Quote:
Bottom line is I don't know what his definition of a hardcore raider is when he says he is one. Maybe he means he is a hardcore player who raids. There's a difference. If he was really a hardcore raider I'm interested in knowing what his raiding accomplishments were. Not because I don't think he's qualified to make an MMO without them, but because the issue has been raised about having raid experience on your design team, and how some of us feel it's important. I still don't feel that you can start down the road of making a next-gen game with raiding if you skipped an entire raiding generation (WoW). | |
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| | #3963 (permalink) | |||
| Treats objects like women. Join Date: Jun 2003 Location: beset on all sides by the iniquities of the selfish and the tyranny of evil men.
Posts: 2,655
+4 Internets | Quote:
Even despite his EQ record, some WoW knowledge on board would probably be good since raiding has evolved so much. Maybe some post PoP EQ knowledge too. I really didn't think it was that big of a deal but the other proponents here have sold me on the idea. I think Blizzard has clearly benefited from having raiders around on the design teams. Quote:
Couple more relevant quotes: Quote:
Last edited by Fammaden : 07-06-2008 at 04:51 PM. | |||
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| | #3967 (permalink) | |
| Registered User Join Date: Sep 2003
Posts: 1,672
| Oh? Because you said... Quote:
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| | #3968 (permalink) |
| Avarice Join Date: Jan 2004 Location: Rolling down Rodeo with a shotgun
Posts: 3,688
+14 Internets | Christ on a cricket, even if you only started reading on this page you could have some clue why we're discussing it, perhaps go back 20 posts so you can be up with the train of thought? |
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| | #3969 (permalink) | |
| Registered User Join Date: Sep 2003
Posts: 1,672
| Quote:
Regardless people are still discussing whether or not he has any raid experience. My point still stands that it doesn't matter and has absolutely nothing to do with how this game will turn out. | |
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| | #3970 (permalink) |
| Full Retard Join Date: May 2005 Location: Florida
Posts: 1,433
| I find the foundation of your refutation to be flawed. What exactly do Bobby Kotick and John Smedley have to do with good MMO design anyway? Bobby Kotick, formerly CEO of Activision and current President of Activision Blizzard, has zero MMO experience that I can find, and John Smedley's design contributions to EQ are nebulous at best. Not that EQ is a shining example of great design anyway. Why are you using these two figures to contrast Curt? And why not just use Curt's own statements that he has creative people to do the creative work? Now there is a near unassailable fortress of anonymity. The people listed on the 38 studios website virtually never mention their MMO game experience if they have any at all. Artists and business people are safely discounted as irrelevant, but the designers ought to be bragging about what they played and liked in the genre they're attempting to invade. There are a handful that are identified as fallout from SOE which could be good or bad, and then maybe a handful that list their MMO game experience. These are some of the same people. The one that lists the most numerous credits in the field of shit I give a damn about is Salvatore's kid Brian, though likely for a lack of the questionable credits the others are so proud of. Questionable because as an MMO player I don't care about your degree, your console games, or work on unreleased software. Really aside from Curt and the EQ2 designers we have no information on their experience. Freed from the suits at SOE perhaps they can do some good.
__________________ Cthulhu for President. Why vote for a lesser evil? Last edited by Agraza : 07-07-2008 at 02:27 AM. |
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| | #3971 (permalink) |
| Registered User Join Date: Sep 2003
Posts: 1,672
| About as much as Curt Schilling? I personally don't know how involved any of them are in designing their respective MMO. I do know we have spent pages and pages discussing Smedly's or Kotick's lack of raid experience, in respect to future MMO's. So I'm curious why we are doing now? |
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| | #3972 (permalink) |
| Full Retard Join Date: May 2005 Location: Florida
Posts: 1,433
| Kotick doesn't matter and Smedley is a known entity. We wouldn't discuss them because there is nothing to discuss. Curt is a vague entity. We don't know. That gives every little fact that much more relevance since they stand so isolated. That, in addition to the fact that we don't know jack shit about his developers, is why we discuss him. We assume he had something to do with hiring them after all. Curt both raided in EQ and was proud of it. Dan did too. But what does that say about them? It was relevant when Furor, Tigole, and Ariel were developing WoW as EQ raiders. Dan was relevant, but he upgraded to lying for SOE before design. Curt has never voice much in the way of design opinion, but he has said he "just wants to have fun" or something similar, which likely places him as casual+. That's not bad, but given our dearth of knowledge we'd like to know something. The point is these few people are all we've got and this thread is a whole bunch of nothing. Why NOT discuss him given the history of this thread?
__________________ Cthulhu for President. Why vote for a lesser evil? |
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| | #3973 (permalink) |
| Registered User Join Date: Feb 2002
Posts: 9,277
+15 Internets | Curt was also an officer in the Drow EQ2 division. If you dig in the old news forum posts, you can probably find screenshot proof of him on raids ;p
__________________ Training the citizens of Norrath from 1999-2003! |
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| | #3974 (permalink) | |
| Avarice Join Date: Jan 2004 Location: Rolling down Rodeo with a shotgun
Posts: 3,688
+14 Internets | Quote:
First, Curt dismisses the importance of having people with raid experience on his design team. Then, a number of us point out just why it's important and should not be dismissed, including myself taking it one step further and saying they should have people with serious raiding experience from WoW since they came up with a lot of ideas to advance the...genre, if you will. Then there was some back and forth, about how raid experience would be further down some people's lists on importance in hiring decisions. Then I reiterated and clarified my position, saying that if you have designers with little-to-no raid experience who have great ideas, you need those people who really know what they're talking about to balance that out. Then someone said "isn't Curt that guy?" And then we discussed whether he really had raiding oats along the lines we were talking about. And then you came in and asked why we were talking about Curt's raiding experience. | |
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| | #3975 (permalink) | |
| Never give up. Never surrender, you fucks! Join Date: Dec 2003 Location: Los Angeles
Posts: 2,829
| Quote:
It's not enough to 'be that guy' -- you've got to 'be that guy' and know where your weaknesses are -- not great at creative writing (with respect to world lore) or art have a partner/hire a team of guys and gals who can do that well. Can't program -- hire a team of great programmers. Not experienced with hardcore raiding -- hire a team that includes folks with hardcore EQ/WOW/Etc raiding experience. Curt seems to have no problem with the first few but for inexplicable reasons dismissed the last. In part, perhaps, because he is an experienced MMO gamer -- and there is an attitude (and truth be told I had the same attitude before I started raiding regularly myself) that a number of casual/casual+ have that the only difference between joe raider and joe casual is just the amount of time /played (follow on with comments about no life and etc.). I don't want to put words into his mouth -- but that's the impression I got from his posts.
__________________ Surface - Drunken Monk of Seradon | |
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