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| | #151 (permalink) |
| Banned Join Date: Mar 2006
Posts: 154
| Best Raid Tank : Guardian Best Group Tank : Bruiser (Imho) Best Melee DPS: Assasin or Brigand (Assasin raw output is higher, but brigand debuffs can basically increase overall raid dps by 15%) Best Caster DPS : Necromancer Best CC: Coercer Crusaders, Rangers, Brawlers, and Warlocks are probably some of the worst off classes. The rest all bring something valuble to the raid. If we're talking raiding, and I had to pick 24 people this would be my setup: Group 1: Guardian Defiler Dirge Coercer Templar Warden Group 2: Berserker Mystic Dirge Coercer Templar Warden Group 3 : Troubador Wizard Brigand Assasin Necromancer Fury Group 4 Troubador Brigand Conjurer Paladin Inquisitor Bruiser (1 fight in game requires all 3 tank archetypes, so it's always good to have at least 1 of each brawler/crusader) |
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| | #154 (permalink) | |
| Banned Join Date: Apr 2002
Posts: 2,399
| Quote:
Larry Probst? Is that you? | |
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| | #155 (permalink) | |
| Brained. Join Date: Jan 2004 Location: Salzburg
Posts: 1,798
| Quote:
I'll agree with that to some extent. And yes I'm definitely a casual player nowadays. Yet, there is still a nagging feeling I get, deep in the corrupted pit of my heart, when I see one of the best geared Necromancers on our server with stats on his Fabled loot that resemble something like this: 30sta, 30int, 175svvsall, and then I have storebought gear for the same slot that is something like this: 28sta, 28int, 175svvsall. And this isn't just trinket loot. Chest slots? Possibly the worst itemization in any game I've ever seen. The list goes on. Except for the extreme stuff from Nizara, you could spend 10pp at the broker and get similar, player-crafted gear which is comparitively on-par with high-end loot. *Comparitively*
__________________ Angry Amadeus Burn in hell, Salieri | |
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| | #156 (permalink) | |
| Fires of Heaven Join Date: Apr 2005
Posts: 40
| Quote:
__________________ Spaniel Fires of Heaven | |
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| | #158 (permalink) | |
| ...wait...I get it. Join Date: Nov 2003 Location: Ontario, Canada
Posts: 514
| Quote:
I had refered to it as a "mindless passtime" which in essence is all it it. It's just one of those things that everyone can appreciate, should you choose not to utilize it, then fine, if you do, than there are a plethora of things that can be done with it and puts forth endless hours of entertainment. I really didn't expect to generate an entire post dedicated to defending player housing, but here it is...
__________________ ![]() "Some things are and some things are not. Things that are not can't be. Because, then nothing wouldn't be. You can't have fucking isn't. Everything is. 'Cause if nothing wasn't, there'd be fuckin' all kinds of shit, that we don't, like..giant ants with top hats...dancing around. There's no room for all that shit." | |
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| | #160 (permalink) | |
| Brilliant! | Quote:
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| | #161 (permalink) |
| Real Life Apologist | My big issue with EQ2 is the fact that I'm always lagging. I'm behind a university connection, but I can play any other game flawlessly at any time of day. On EQ2, I get 4 - 8 seconds of delay between activating a skill and said skill firing. Or turning on attack, nothing happens, the mobs warp around strangely, then suddenly I get a huge flurry of 8 attacks together. Any thoughts on what to do? Totally unplayable. I know it's not a tech support forum or anything, but you guys who play might know. Shrug. |
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| | #162 (permalink) | |
| Banned Join Date: Mar 2006
Posts: 154
| Quote:
Not neccesary for most stuff, but for the super high end encounters 8 makes it much easier. We've done most zones/mobs with 4-5 healers, my point being to have the best raid to fight the super hard crap ![]() | |
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| | #163 (permalink) | |
| SOS-dan #76564674 Join Date: Sep 2002 Location: Near a big fucking castle, the UK
Posts: 7,159
| Quote:
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| | #164 (permalink) |
| So there's this plane on a treadmill... Join Date: Jan 2005 Location: Southern California
Posts: 3,215
+20 Internets | What did brad say in that Vanguard thread, that he only needs around 150-200k subs to be profitable? Just because WoW is a fucking juggernaught doesnt mean that you need 7 million subs to make money. You just wont make as much as the other guy. But if you love your game, and are not in it for the big money, then as long as your making money, and making content, it will continue. I dont think EQ1 or EQ2 will die anytime soon. |
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| | #165 (permalink) | |
| Banned Join Date: Mar 2006
Posts: 154
| Quote:
Yup just look at eve online, which is Imho a successfull MMO and an incredibly fun one that fits a specific niche market. | |
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