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| | #61 (permalink) |
| Registered User Join Date: Jul 2002
Posts: 2,998
| Watched the video a few times now and looking at the second bug I think all we are seeing is a rather low clipping plane. The bug walks into sight and then turns around and walks out of range. Im willing to bet Jerrith's clipping is turned way way down.. least I hope so because the distance looks real short. The combat animations arnt bad, the only complaint I have now after watching it a few times is after he fires his bow he is pretty lifeless until the bug reaches him. I think the video was ment more to show combat animations and not twitch game play but the question needs to be asked... Can he do those exact same combat moves while moving? Or does he have to stay still to perform them? |
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| | #62 (permalink) |
| I MAEK ART!! Join Date: Jan 2004
Posts: 2,923
+166 Internets | I'm going to go out on a limb and assume he has to stand still. That is just based on how the animation looks. Unless they are able to have a seperate one while running for the lower legs, it looks like he is stuck there while firing the bow. As for moving around with the sword, pretty sure I have seen some other videos showing melee fighters moving around while attacking with special attacks. |
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| | #65 (permalink) |
| Registered User Join Date: Feb 2005
Posts: 87
| So quick question here, for the one who have similar motherboards but with lesser rams(1500-+) and vid cards i.g 6800 128,will it cut it? Cause the vids was pretty okay for medium settings,The background looks pretty solide aswell,but with the smokes and all the animations,i was wonering how's the fps when you approach the gate,if you don't mind the question jer. I pretty liked what i saw from that mini vid. |
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| | #67 (permalink) | |
| Registered User Join Date: Dec 2004
Posts: 14
| Quote:
Pretty cool clip, although nothing spectacular is going on. I like the way skills are named, kind of like the sword techniques described in the "Wheel of Time" series. "Razor parts Silk", "Striking the Mountain" etc. A nice change to the usual Crush, Assault, Bash etc. It would be cool to see a clip from a landscape with vegetation and some more creatures moving around. | |
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| | #69 (permalink) |
| Registered User Join Date: Apr 2002
Posts: 286
| I like the range on the target mob feature. I think it will be particularly helpful when raiding. It removes guesswork that frankly does not add anything, imho.
__________________ I guess we found out his weakness: bullets. |
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| | #70 (permalink) | |
| Waiting for Diablo Join Date: Jan 2004 Location: Rolling down Rodeo with a shotgun
Posts: 4,234
| Quote:
This is third gen? Why can't vanguard borrow a page from oblivion? The bovine UI should have its own wants and desires, and act on those, not some preset path loop. | |
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| | #71 (permalink) | |
| Registered User Join Date: Nov 2002
Posts: 2,089
+4 Internets | Quote:
As you can see from the video, VG is much more similar to WoW & EQ2, in that skills are instant, and some have cooldowns. It doesn't play like DAoC at all. I'm going out on a limb here, but I'm guessing you haven't played VG since beta 2. | |
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| | #73 (permalink) |
| Registered User Join Date: Nov 2003 Location: Manhattan
Posts: 115
| To whoever said it looked like the clipping plane was down I don't think it was. If the plane is down you can't see the ruins in the distance like that, it just looks like a foggy horizon. Do me a favor though and post a video of a door opening while you are in front of it...
__________________ "The stats don't show a lack of popularity for shaman, they just show a ridiculous popularity for other classes." ~ Tharfur, EU-Forum CM http://forums.wow-europe.com/thread....cId=2406108945 |
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| | #74 (permalink) | |
| Registered User Join Date: Aug 2002 Location: San Diego, CA
Posts: 509
| Quote:
Anyway, I usually don't even respond or try to understand what he posts because, even as someone intimiately involved in development and who also plays everyday, I get really confused and usually have no idea what he is talking about. | |
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| | #75 (permalink) | |
| Registered User Join Date: Aug 2002 Location: San Diego, CA
Posts: 509
| Quote:
*shrug* | |
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LinkBack to this Thread: http://www.fohguild.org/forums/mmorpg-general-discussion/24598-vanguard-mini-videos-you-got-em.html | |||
| Posted By | For | Type | Date |
| VGTact.com Forums | This thread | Refback | 11-22-2006 10:16 AM |
| AusGuard - The Oceanic Vanguard SoH Community :: View topic - Vanguard in game mini video released | Post #1 | Refback | 11-22-2006 08:11 AM |