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| | #166 (permalink) | |
| Banned Join Date: Apr 2002
Posts: 2,399
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| | #169 (permalink) | |
| Fires of Heaven Member | Quote:
I have to admit that the game in motion looks a lot better than in screenshots, but then again most games do. I hope Brad releases more of these as I'd love to see what caster combat looks like and also what the animations would be like for a melee-centric class like a warrior (giant 2h swords pls) I'm not really bonkers over the pace of combat nor the combat animations displayed in this clip, but they aren't as bad as I had imagined either. | |
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| | #171 (permalink) | |
| The Orange Bard Join Date: Jun 2003
Posts: 392
+1 Internets | Quote:
Thinking perception means that a mob 10 levels above you could be beating on you and you're like WHERE IS IT, OH GOD I NEED PERCEPTION is pretty naive. I see it working like D&D, and mainly in dungeons rather than not being able to see deer and cows in a field. | |
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| | #172 (permalink) | |
| Banned Join Date: Nov 2003 Location: n/a
Posts: 1,607
+1 Internets | Quote:
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| | #173 (permalink) | |
| Fires of Heaven Officer Join Date: Jan 2002
Posts: 207
+2 Internets | ... Quote:
__________________ Nino McHammer Fires of Heaven Veeshan | |
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| | #174 (permalink) | |
| the Forest Stalker Join Date: Mar 2006 Location: Omaha, NE
Posts: 395
| Quote:
__________________ [Former] Guild leader of Halcyon Affinity: World of Warcraft (Dark Iron: Horde) Hardcore MMO player gone casual Forest Stalker | |
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| | #175 (permalink) |
| Death Panel Supporter Join Date: Oct 2002 Location: Rhode Island
Posts: 2,633
| Looked pretty good to me, definatley renews my interest some. The screenshot in the shrine and curious notes on religion in the earlier post also helped a lot, looking forward to both new videos and more religion information. |
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| | #177 (permalink) | |
| Fires of Heaven Officer Join Date: Jan 2002 Location: Melbourne, Australia
Posts: 3,364
+25 Internets | Quote:
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| | #180 (permalink) |
| Registered User Join Date: Mar 2002 Location: Tunare
Posts: 10
+1 Internets | I really dont like the placement of infromation in the interface, i play at 1900x1200 and dont want my life in top corner and mobs in other corner with my hotbuttons in the bottom middle, its too hard to see important information. I would suggest having a 2nd build in UI with the self and target windows just above the hotkeys on the bottom. |
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LinkBack to this Thread: http://www.fohguild.org/forums/mmorpg-general-discussion/24598-vanguard-mini-videos-you-got-em.html | |||
| Posted By | For | Type | Date |
| VGTact.com Forums | This thread | Refback | 11-22-2006 10:16 AM |
| AusGuard - The Oceanic Vanguard SoH Community :: View topic - Vanguard in game mini video released | Post #1 | Refback | 11-22-2006 08:11 AM |