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Old 08-30-2006, 11:14 PM   #16 (permalink)
Axire
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Still think Darkness Falls is one of the best Dungeons ive ever been in.
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Old 08-31-2006, 04:39 AM   #17 (permalink)
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Quote:
Originally Posted by Axire
Still think Darkness Falls is one of the best Dungeons ive ever been in.
And it's sad how they made it completely irrelevant in the game. They reskinned it (and it's very pretty), but it is deserted.

I remember the old days when the WHOLE server was inside that massive dungeon. NOTHING ever had that kind of sense of wonder in any game as like when I went with my princes raid, or went to Legion only to hit a Midgard zerg and had the hugest battle I've ever seen in a big hall.

Now all the game is trivialized to no depth at all, and the new RvR labyrinth will only make Darkness Falls even more irrelevant.

Mythic killed this game.
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Old 08-31-2006, 06:54 AM   #18 (permalink)
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I played some DAOC and DF when it was both PVE and RvR because ownership had switched was fun.

WoW needs to find a way to have some PVE/PVP combined content that is interesting, because Sithilus and EPL isn't doing it.
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Old 08-31-2006, 04:33 PM   #19 (permalink)
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Btw, the minotaur model is disappointing:



Standard troll model with a different head plugged in. No tail, no hoof. Probably no dedicated animations either.

And even the head lacks a good style (the hair are ridiculous). Mythic is getting lazier than ever.
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Old 08-31-2006, 04:34 PM   #20 (permalink)
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The physics on the model are interesting.

I guess kicking a Mino in the shin is the way to go. Should topple them over in 1-hit.
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Old 08-31-2006, 04:36 PM   #21 (permalink)
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wow that model is really sad

It must of taken like 10 min to just re-head the ogre model and call it a day. Glad I dont pay Mythic for that garbage anymore

er... and thats Infiltrator epic armor I think. Are they really going to let a race that obviously is going to be VERY strong be an assassin? /cry for casters.
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Old 08-31-2006, 05:27 PM   #22 (permalink)
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The RvR was some of the most fun I've ever had in an online game. Some of the battles were epic (this was back in, what, 2001?).

/sigh
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Old 08-31-2006, 05:41 PM   #23 (permalink)
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What. The. Fuck.

Infiltrator Mino's would be sooo insanely overpowered. Actually, Shadowblade Minos would be insanely overpowered. If they let minos be Infs, they would SB's etc.

SB's with Slash spec (which encompasses 2handers) and being able to wield two 2handers (one in each hand)... hello huge 1k non crit perfs with 400dmg offhand. Hello unbalanced stealth game (swinging from 1 side to the other).

Just wow.. =X
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Old 08-31-2006, 05:45 PM   #24 (permalink)
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Quote:
Originally Posted by Abalieno
Btw, the minotaur model is disappointing
Dear GOD that looks like complete shit. *sighs* WTF..this was supposed to be the expansion that saved Mythic and brought DAoC back on the map and they are releasing that steaming pile of shit as the new character race? I am truely stunned.

Ah well only 6 more months till VG hopefully. I'll keep playing only cause I would rather give my money to Mythic and EA than to Blizzard.
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Old 08-31-2006, 05:48 PM   #25 (permalink)
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Is it really that surprising though? I would be amazed if they had more than a small handful of people still working on DAoC. They aren't a big company last I checked. At this point, I would think the vast majority of their resources are being poured into the Warhammer game.
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Old 08-31-2006, 06:07 PM   #26 (permalink)
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Actually they made a post a while back saying that they were increasing the development staff for DAoC, not downsizing it. I don't get the hate on the model but I haven't played since pre Catacombs so I don't see them just replacing the head on a model.

PS. lol at the hair
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Old 08-31-2006, 06:13 PM   #27 (permalink)
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I saw that minotaur this morning. It was on the front of my cup of Brown Cow brand Yogurt.
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Old 08-31-2006, 07:59 PM   #28 (permalink)
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For about 2 years DAOC was a truly good MMORPG PvP game. That's 2 years longer than most other games.

Second on Darkness Falls being a great addition to the game, although I think it was by accident, and largely not due to the efforts of Mythic's clueless content designers. The reason that it was a great zone was because it combined PvP and PvE into one zone. By being a great place to get items and xp, and also heavily contested, it created an encounter area that was relevant and fun. It was what the frontiers should have been when DAOC started, before Mythic decided to separate pvp and pve zones to try to please both crowds and failing on both levels.
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Old 08-31-2006, 08:15 PM   #29 (permalink)
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Another major problem I had with DAOC that is more of a philosophical game issue than a technical one is the "feature creep" that DAOC gained with each new expansion. Ironically, all the master levels, relics, new abilities, super special class specific RRs, and other Monty Haul features ruined the game imo. "But Awanka, isn't having more options a good thing?" Not necessarily. Look at great pvp games like Counterstrike; they only have a few abilities. A good pvp game relies on a simple set of abilities and features. The skill is in the technique and execution.
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Old 08-31-2006, 09:31 PM   #30 (permalink)
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I kind of liked RAs.. those were great, becuase you got them from PvPing, not so you could PvP.

ML's, Artifacts, and those are what really killed it for me. It really was awesome getting the levels out of the way (1-50) finding an SC'er, and armorcrafter/weaponcrafter, and getting your gear and template made, and then going to RvR. That was it. 1-50 was like 3-4 days of PL, and about 20p for the gear. Made it easy to get into RvR.

Then ML's and Artifacts came along. Not only did you have to do each ML in order (well, they are pretty lax now about it) and farm mobs for artifacts (again,t hey became more lenient on it) you had to then grind and level said artifacts (yea. they nerfed this too! little too late tho).

So the 3-4 days of getting ready for PvP turned into over a month when you rerolled to play different classes/realms.

And I know, some of you are going.. just a month? bah thats nothing. and it isnt, really, but when you have a game like DAoC, where you play 1 realm for a while, get rr6-7, and reroll to try another realm (for variety) it does kind of grind on you. Staying 1 realm isnt very fun because its only 1/3rd of the game really =x

Also have to remember that PvE was not the reason you play DAoC. PvE sucked. Hard. =/
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