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Old 08-23-2006, 12:50 PM   #151 (permalink)
Utnayan
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Quote:
Originally Posted by Camerous
Ya fuck Brad and Coke and Tide..oh wait...everyone advertises...to rag on one person for doing it is kinda stupid..but hey Qui you have always fit that bill.
Well, at least when I buy a can of Coke I'll be rest assured I'll get a 12 ounce drink out of the deal - instead of being led on buy some guy on a forum promoting his can of coke only to open it up, find a subscription card, and see that they'll mail me 1 ounce every month for $14.99 a month.
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Old 08-23-2006, 12:53 PM   #152 (permalink)
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First off Ut, you're right I meant objective. Thanks for your gentle and considerate correction.

Quote:
Originally Posted by Warrian
Care to elaborate?
WoW is a broken piece of shit game. I could probably type a couple of days about how bad it has gotten, but at this point, it's not worth the effort. I'll give you five reasons why I think it's been fucked up and why it's probably not going to be fixable.

1) Servers. I probably don't need to elaborate on this, but I will. It's been damn close to two years and the servers are not in ANY better shape than what they were 6 months after launch. Sure, after 6 months they had greatly improved over launch (as could be expected), however, they're still giant steaming turds. And the new hardware is a joke. The servers they've launched on it are down just as often as the ones on ancient hardware.

2) Class balance. I'm not going to get into a whole diatribe about how overpowered Warlocks or Shaman or whoever are in PVP or PVE, it's not worth it. Suffice to say that the patches to balance out the classes have been abysmal failures. Sure, some classes have been greatly improved but other classes have been left in the dust. And with the level cap increase these differences will become more and more apparent.

3) The CS. CS in any MMORPG sucks but WoW GM's take this to a new level. They are the most incompetent and emasculated employees of any online gaming company. It's utterly amazing how bad the GM's are, it's honestly baffling. While it's not really a selling point for any online game, you could certainly strive for mediocrity here instead of being the bottom of the fucking barrel below EQ even.

4) PvP. Battlegrounds are terrible and repetitive, but the "World PVP objectives" they came out with in 1.12 are the dumbest fucking things they could have thought up. Did they sit around in a room masturbating in a pile of their own feces to think this shit up? Also, the realization that the ranking and honor system are fucked up and retarded is only about a year too late. Maybe they should have thought about it before they put in the hopeless and obviously flawed system from the start? A bit of foresight would help, but it's hard to look forward with your head up your ass.

5) PVE. Figure out what the fuck you want the game to be. If you want to make shit for casuals and for hardcore, then get a plan and stick to it, quit dicking around with raid sizes and requirements.

The game was good for awhile, could have been great, but completely fucked now. And, for the most part, TBC looks like it will just fuck everything up more. It's really sad that the game that had the most potential to be a great game is on a path to be completely destroyed by incompetent management and assinine decisions by devs.

That all being said, I don't think I'd have a hatred like Ut for the next Blizzard game. I'd take their past into consideration, but I wouldn't stalk the shit out of every thread about it. The best part is he's bitching about shit not being done on release and he plays WoW (hi2u hero classes, any high end game, PVP rewards, more than one dungeon for the high 40's-low 50's ect ect ect ect ect ect ect ect ect).

Why do you care if shit isn't done if you had no intention of buying it regardless of what it turned out like? It could be as good as WoW was for awhile or better and still you wouldn't be buying, Ut, so why obsess about it?

Last edited by Grady; 08-23-2006 at 12:59 PM..
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Old 08-23-2006, 12:59 PM   #153 (permalink)
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Ut, when was the last time you posted in a thread that wasn't about VG or SoE?
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Old 08-23-2006, 01:00 PM   #154 (permalink)
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Im more concerned about playability than looks honestly. If it is the best looking game in the world wtf does it matter if you cant have a group without your fps going down to 5. A mmo is going to look worse than standard games, all successful MMOs are proof to that. If they aim for a mmo being hyper pretty and shit their gonna make a game that is near unplayable. That being said, I think Vanguard is shaping up to look pretty damn good for a mmo. I'm not gonna judge any of the games till I get into the betas or get to play a friends account (dont tell!). I've bought too many mmos off the shelf which blow balls for me to buy any more before trying them. I really hope all of these games have an open beta so I can try them each, because I'm not paying for them until I know its something I can get into.

Warhammer, aoc, and vanguard all show some nice potential, and I think all of them have graphics that are coming to an acceptable level. I hope warhammer at least offers more char customization than wow, I like good variety. Call me old fashioned, but whats going to be the deciding factor for me is which game I find more fun. Graphics != Fun. I hope all these games offer an open beta so I can see that they are well made before I purchase them, and I plan on staying with the game that brings me the most joy.
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Old 08-23-2006, 01:04 PM   #155 (permalink)
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Quote:
Originally Posted by Utnayan
Well, at least when I buy a can of Coke I'll be rest assured I'll get a 12 ounce drink out of the deal - instead of being led on buy some guy on a forum promoting his can of coke only to open it up, find a subscription card, and see that they'll mail me 1 ounce every month for $14.99 a month.
Yes but what if that 1 oz of coke was the best tasting, most satisfying drink of coke that there ever was...would it be worth waiting on the other 11 oz? That's what I am hoping happens wiht Vg if they do release it before it's ready.
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Old 08-23-2006, 01:06 PM   #156 (permalink)
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Well McQuaid,

People on your forums now are even starting to talk about the animations and how much work they need.

http://www.vanguardsoh.com/forums/sh...ad.php?t=67670

What the guy stated is basic animation 101. That's the problem with all your animations. Especially mounted characters. None of the humans on them move. Even flying mounts where the head of the mount doesn't turn, move up or down (Via the neck skeleton - whoever did that piss poor animation cheated with a vertical Z axis movement and faked the shit out of it), I mean hell.... Not even the horse heads move. Who did you hire for this?

And this poor sucker.

Quote:
Its a good feeling knowing the game designers are fans and players at heart, already stating they will go insane with itemization!

I for one, cannot wait to see all of the different racial armor, class armor, of which there will be many variations im sure.
How the hell are you going to be having all that itemization when the end game will not even be started yet, 40% or more of the world probbaly will still not be populated with content, revamps will take priority over itemization, much less the lack of art as it stands right now anyway.

For the sake of the retards, let this guy have the bad news already.

Last edited by Utnayan; 08-23-2006 at 01:09 PM..
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Old 08-23-2006, 01:09 PM   #157 (permalink)
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Quote:
Originally Posted by Camerous
Yes but what if that 1 oz of coke was the best tasting, most satisfying drink of coke that there ever was...would it be worth waiting on the other 11 oz? That's what I am hoping happens wiht Vg if they do release it before it's ready.
You have a good point. But the coke manufacturer in this case has shipped nothing but rusty water for the last 6 years.
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Old 08-23-2006, 01:12 PM   #158 (permalink)
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Quote:
Originally Posted by Plaeroma
Ut, when was the last time you posted in a thread that wasn't about VG or SoE?
This is a site dedicated to MMORPG's and the hot topic now is Vanguard. When the fuck do you think?
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Old 08-23-2006, 01:13 PM   #159 (permalink)
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It's really sad that the game that had the most potential to be a great game is on a path to be completely destroyed by incompetent management and assinine decisions by devs.
Such is the way of the world.
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Old 08-23-2006, 01:18 PM   #160 (permalink)
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Quote:
Originally Posted by Grady
1) Servers. I probably don't need to elaborate on this, but I will. It's been damn close to two years and the servers are not in ANY better shape than what they were 6 months after launch. Sure, after 6 months they had greatly improved over launch (as could be expected), however, they're still giant steaming turds. And the new hardware is a joke. The servers they've launched on it are down just as often as the ones on ancient hardware.
There are hardly any realms with any performance issues anymore. And the blame is to lay with Blizzard's Vendors who can't create Blade Servers fast enough iirc.

Quote:
Originally Posted by Grady
2) Class balance. I'm not going to get into a whole diatribe about how overpowered Warlocks or Shaman or whoever are in PVP or PVE, it's not worth it. Suffice to say that the patches to balance out the classes have been abysmal failures. Sure, some classes have been greatly improved but other classes have been left in the dust. And with the level cap increase these differences will become more and more apparent.
With a few exceptions (Hunter and Warlock Longevity for DPS, Warriors scaling TOO well with gear) class balance for the most part is fine, espescially with the advent of Horde Paladins and Alliance Shamans.

Quote:
Originally Posted by grady
3) The CS. CS in any MMORPG sucks but WoW GM's take this to a new level. They are the most incompetent and emasculated employees of any online gaming company. It's utterly amazing how bad the GM's are, it's honestly baffling. While it's not really a selling point for any online game, you could certainly strive for mediocrity here instead of being the bottom of the fucking barrel below EQ even.
Are you just grasping for straws here? Yeah the canned responses suck ass, but let me tell you from a CS stand point - 2 million people is *incredibly* hard to deal with, espescially with something that has as many issues as an MMO does. When I wanted to swap my Eye of the Beast out, they did it within 2 days. When I wanted to swap my ZHC for a ZHB, they did it within 12 hours. Every issue i've ever petitioned, or my guild has petitioned for has been answered. Granted it was answered with a legalese scripted response, but what do you want? Hand crafted letters of love from each and every GM on the CS Staff?

Quote:
Originally Posted by Grady
4) PvP. Battlegrounds are terrible and repetitive, but the "World PVP objectives" they came out with in 1.12 are the dumbest fucking things they could have thought up. Did they sit around in a room masturbating in a pile of their own feces to think this shit up? Also, the realization that the ranking and honor system are fucked up and retarded is only about a year too late. Maybe they should have thought about it before they put in the hopeless and obviously flawed system from the start? A bit of foresight would help, but it's hard to look forward with your head up your ass.
It wasn't flawed "from the start". Good idea, bad execution. They just need to sit down, and play more DAOC to figure out what really makes "World PVP" work.

No dev has any foresight, its impossible. You *cannot* predict how players will use any given mechanic within a game, or you are just setting yourself up for failure. They realize the mechanic is broken, they make strides to fix it. Yes the response time to the issue could be alot faster, but it really doesn't affect me all that much. I got Rank 10 before, I'm probably going to go to 13 with this new system, and still be able to raid full time. It isn't *that* hard, so quit yer bitchin.

Quote:
Originally Posted by Grady
5) PVE. Figure out what the fuck you want the game to be. If you want to make shit for casuals and for hardcore, then get a plan and stick to it, quit dicking around with raid sizes and requirements.
Uh the raid size has nothing to do with casuals. But hey, neat conjecture point. The raid size change is to allow hybridization to actually work, vs. the rigid conformity we have atm of 40 man raids. They are working a great deal towards this, and I really think the 25man raid cap will be better overall.

Quote:
Originally Posted by Grady
The game was good for awhile, could have been great, but completely fucked now. And, for the most part, TBC looks like it will just fuck everything up more. It's really sad that the game that had the most potential to be a great game is on a path to be completely destroyed by incompetent management and assinine decisions by devs.
I really can't see any game holding a candle to WoW's PVE raiding for years to come. Period. Nothing will be nearly as complex, yet so simple at the same time, and Tigole and co. really have their shit screwed on straight. They're making strides towards fixing the holes within the game - Casual content and pvp, and I don't doubt that Burning Crusade will be the fix for most of these issues. But only time will tell.
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Old 08-23-2006, 01:23 PM   #161 (permalink)
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Originally Posted by Deris
There are hardly any realms with any performance issues anymore. And the blame is to lay with Blizzard's Vendors who can't create Blade Servers fast enough iirc.
Um, wtf are you smoking? Can I have some.

I play on one of those new servers and it was down half the night, the other half was laggy as fuck. Get a clue.

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Old 08-23-2006, 01:24 PM   #162 (permalink)
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Sorry for the double post, but Ut made another gem.


Ut - A beta version or beta release usually represents the first version of a computer program that implements all features in the initial software requirements specification. It is likely to be unstable but useful for internal demonstrations and previews to select customers, but not yet ready for release.

I've seen people playing Vanguard. The combat animations are slick, some of the minutae might not be in there yet, because its betaLOL, but really it is a nice looking game. Until you've sat down, and leveled as high as the current beta has allowed in one of the semi-finished areas, I could care less what you say, you're just another armchair designer with a penchant for big words, and no fucking CLUE how things work.

Why the hell did I ever even take you off ignore, you don't even make any valid points. If the game was 2 or 3 weeks away from release, then yes, i'd bitch. But its so fucking far off that worrying about shit like this at the moment is like bitching about Paladins before they ever were implemented in WoW Beta. See the correlation???????
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Old 08-23-2006, 01:25 PM   #163 (permalink)
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Originally Posted by nyx
Um, wtf are you smoking?
I don't know, I was on Deathwing - a RELEASE server who got upgraded in December, and ran *perfectly*, and I transferred to Executus, which similarly has 0 issues.

I realize that there was a segment of servers from day 1 which were not upgraded, and I QQ for you every night, but they got upgraded now didn't they?

Boo hoo patchday? I've got a clue, I think you're just crying about patchday, and expecting shit to run 100% smooth, which isn't a realistic expectation of any MMO to date, not to mention one with 2 million US Users.
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Old 08-23-2006, 01:26 PM   #164 (permalink)
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Old 08-23-2006, 01:31 PM   #165 (permalink)
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stuff
No I don't see the correlation, because the game fucking ships in less than 4 months. There is NO high end content finished. Hardly any itemization complete post level 20. Gigantic land masses with nothing to fucking do on them. Classes that aren't fleshed out, or balance passed a couple times over. tons of fucking content to put in, implement, tune, and reward for. That isn't even counting the enormous amount of shit animations in the game, diplomacy/combat/spell revamps, finishing classes, fuck they already said one might not even make release now for Christ sake, horrible frame rates, optimizations, bug fixes, server issues, consolidation load testing, macro load testing, all the bugs that pop up as a result of that, Jesus fucking Christ man...

That's a whopping 14 weeks for fuck all sake. They planning on outsourcing the game to India for all of October and November?

Use your fucking head. I know you have one.
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