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Old 08-25-2006, 07:57 AM   #166 (permalink)
Kasonic
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Um, I'm pretty sure the first screenshots of talents is fake. Blazing Speed for warriors? Invisibility? Titan Grip? Um, no.
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Old 08-25-2006, 08:02 AM   #167 (permalink)
Clericnon2boxed
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I liked those fake windwalk, titans grip etc talents way more than the actual ones. So where are the priest ones ?
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Old 08-25-2006, 08:12 AM   #168 (permalink)
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Even if those (supposedly real) warrior talents are real, they don't look badass enough to beat out a 31arms 28fury build without serious nerfs to MS and Flurry (or to BT and Sweeping strikes etc). The prot tree looks improved for sure and moving TM to prot is sensible, despite being obnoxious. But the rest of the topend talents don't look appealing enough to beat out enrage+flurry+deathwish+mortal strike.
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Old 08-25-2006, 08:32 AM   #169 (permalink)
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I'm pretty sure Titan Grip and Weapon Mastery would out-perform MS/Flurry any day of the week. Don't forget the huge amount of stam/ap you're going to gain from a 2nd 2h. All depends on the encounters in BC though. Titan Grip is definetly the survivalist spec, but then again, I would venture a guess that warriors will be pigeonholed into protection due to the 25 man change. Protection actually looks fun though, with some closers and more reactionary talents. Spell Reflection just makes sense.
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Old 08-25-2006, 08:35 AM   #170 (permalink)
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Pretty sure the Titan Grip set are fake, the 2nd set of talents posted look much more believable.
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Old 08-25-2006, 08:53 AM   #171 (permalink)
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Confused.

Shield Specialization (moved from tier 2 proc).

Shield Specialization is currently tier 1. Shield Block is currently tier 2. SB is tied to SS. I don't understand the parens. What am I missing?
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Old 08-25-2006, 09:11 AM   #172 (permalink)
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Quote:
Originally Posted by PatrickStar
Confused.

Shield Specialization (moved from tier 2 proc).

Shield Specialization is currently tier 1. Shield Block is currently tier 2. SB is tied to SS. I don't understand the parens. What am I missing?

Ya this confused me too, kinda would like to see the original 31 pt area for the trees.
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Old 08-25-2006, 09:29 AM   #173 (permalink)
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This won't be a popular request, but... How about showing us some Shaman talents?
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Old 08-25-2006, 10:03 AM   #174 (permalink)
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Fake or Real dunno from wowraids. If true GG shammy buffing bots !!!!

Enhancement Tree

Tier 7 (30 Points Required)
Dual Wield - 1 Rank - Allows one-hand and off-hand weapons to be equipped in the off-hand
Mental Quickness - 3 Ranks - Reduces the mana cost of your instant cast spells by 2(4/6)%

Tier 8 (35 Points Required)
Dual Wield Specialization - 5 Ranks - Increases your chance to hit while dual wielding by an additional 2(4/6/8/10)%

Tier 9 (40 Points Required)
Shamanistic Rage - 17 mana - 2 min cooldown - Gives your successful melee attacks a chance to regenerate mana equal to 20% of your strength. Lasts 30 seconds.

Restoration Tree

Tier 7 (30 Points Required)
Nature's Guardian - 5 Ranks - Whenever a damaging attack is taken that reduces you below 30% health, you have a 10% chance to heal 10% of your total health and reduce your threat level on that target. 5 second cooldown. (Not sure what number will scale here)

Tier 8 (35 Points Required)
Nature's Blessing - 3 Ranks - Increases your spell damage and healing by an amount equal to 10(20/30)% of your intellect.

Tier 9 (40 Points Required)
Earth Shield - 300 mana - 40 yard range - no cooldown - Protects the target with an earthen shield, giving a 30% chance of ignoring spell interruption when damaged and causing melee attacks to heal the target. This effect can only occur once every few seconds. 10 charges. Lasts 10 min. This shield can only be placed on one target at a time.

Elemental Tree

Tier 5 (20 Points Required)
Unrelenting Storm - 5 Ranks - Regenerate mana equal to 2(4/6/8/10)% of your intellect every 5 seconds, even while casting.

Tier 6 (25 Points Required)
Elemental Precision - Increases your chance to hit with Fire/Frost/Nature spells by 2(4/6)%
Enhancement Tree

Tier 6 (25 Points Required)
Unleashed Rage - 5 Ranks - Causes your critical hits with melee attacks to increase all party members' attack power by 2(4/6/8/10)% if within 20 yards of the shaman. Lasts 10 sec.
Restoration Tree

Tier 5 (20 Points Required)
Focused Mind - 3 Ranks - Increases your chance to resist Silence and Interrupt mechanics by an additional 5(10/15)%

Tier 7 (30 Points Required)
Elemental Shields - 3 Ranks - Reduces the chance you will be critically hit by melee and ranged attacks by 2(4/6)%

Tier 8 (35 Points Required)

Lightning Overload - 5 Ranks - Gives your Lightning Bolt and Chain Lightning spells a 1(2/3/4/5)% chance to cast a second identical spell on the same target at no additional cost.

Tier 9 (40 Points Required)
Totem of Wrath - 26 mana - 2 min cooldown - Summons a Totem of Wrath with 5 health at the feet of the caster. The totem increases the chance to critically hit with spells by 10% to all party members within 20 yards. Lasts 20 seconds.

Here are all the new spells I see on the trainer for Shaman.

Wrath of Air Totem - Level 64 - 320 mana - Summons a Wrath Of Air totem with 5 health at the feet of the caster. Party members within 20 yards of the totem have their magical damage from spells and effects increased by up to 101. Lasts 2 minutes.

Heroism (Bloodlust for Alliance) - Level 70 - 750 mana - 10 min cooldown - Increases ranged, melee, and spell casting speed by 35% for all party members. Lasts 1 min.

Water Shield - Level 62 - 50 mana - The caster is surrounded by 3 globes of water. When a spell, melee, or ranged attack hits the caster, 83 mana is restored to the caster. This expends one water globe. Only one globe will activate every few seconds. Lasts 10 min.

Earth Elemental Totem - Level 66 - 705 mana - 20 min cooldown - Summon an elemental totem that calls forth a greater elemental to protect the caster and his allies. Lasts 2 min.

Also the new Mana Tide at level 68 restores 330 every 3 for 12 seconds (previous rank at 58 restores 290 every 3)

Fire Elemental Totem - Level 68 - 680 mana - 20 min cooldown - Summons an elemental totem that calls forth a greater fire elemental to rain destruction on the caster's enemies. Lasts 2 min.
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Old 08-25-2006, 10:04 AM   #175 (permalink)
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The Warlock and first Warrior talent pictures look very similar in how they are put together. So I wouldn't be surprised if they end up having some fake talents mixed in as well .
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Old 08-25-2006, 10:51 AM   #176 (permalink)
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omg i love the new warrior talents
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Old 08-25-2006, 11:09 AM   #177 (permalink)
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Quote:
Wrath of Air Totem - Level 64 - 320 mana - Summons a Wrath Of Air totem with 5 health at the feet of the caster. Party members within 20 yards of the totem have their magical damage from spells and effects increased by up to 101. Lasts 2 minutes
Why can't this be a Fire totem? It's not like you see those a lot on raids.

Earth Shield and Lightning Overload are neat.

Last edited by Nehrak; 08-25-2006 at 11:13 AM..
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Old 08-25-2006, 11:24 AM   #178 (permalink)
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So where the fuck are the hunter talents at? And why havent any been posted?
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Old 08-25-2006, 11:25 AM   #179 (permalink)
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So where the fuck are the hunter talents at? And why havent any been posted?
Hunters were deleted from the game~
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Old 08-25-2006, 11:25 AM   #180 (permalink)
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I think they forgot some changes:

-Strength of Earth totem changed to Strength of Air totem.
-Earthbind totem changed to Binding Winds totem.
-Fire Nova totem changed to Airburst totem.
-Mana Tide totem changed to Mana Everything useful ever is a fucking air totem.
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