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Old 07-26-2006, 09:38 AM   #46 (permalink)
Quineloe
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Quote:
Originally Posted by Brand
EQ was a Korean game?
heh, no. Compared to korean trash monsters, EQ trash monsters were gods
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Old 07-26-2006, 09:38 AM   #47 (permalink)
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Consider this: Will there be raids as you go from 61-70? Because if so, then you will attain T"4" gear prior to hitting 70. Now take 5 man, and change it a bit. Make your 5 man a slightly toned down MC. In the sense that you require flask of titans and shit tons of consumables to "beat it" Now, Give only one purple per boss. See where this is heading? Multi-day single group instances. Multi-day dual group instances. If I remember multiple posts by Tigole, they were talking about Karazhan being "raid caliber content" but made for single groups. Beat the different halls, open up the boss area where you need a slightly larger raid. To me, that is quite a bit more engaging than dragging along 39 people anytime you want to have a bit of fun and get some loot.

The main gripe of the hardcore raidervs casual is he has more time to expend on encounters and the casual can't spend that amount. Keep the same amount of time required, but spread it out and keep the difficulty. Would that -really- be so bad?
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Old 07-26-2006, 09:39 AM   #48 (permalink)
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Quote:
Originally Posted by Samflam
But you still had to raid to get these Velious armor peices, for the most part.

You man 10 man the manor in Kael, or the areana? I think the most in Tov for farming armor around 20? and Im pretty sure that was overkill. Never done Halls of testing, but I heard it was on par with the rest.
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Old 07-26-2006, 09:41 AM   #49 (permalink)
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Originally Posted by Kodylan
I think he's hinting that stuff like Kharazhan epics will kick the shit out of Naxx gear. He worded it oddly, but he said at level 70 it won't be considered endgame gear. Well duh, there will be new raid zones with much better loot at level 70.
While I agree that what you said is probably the reality, Eyonix said that:

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Leveling-up gear will begin to replace current end-game raiding gear.
I guess what Eyonix says is dependent on what he terms "leveling up gear".
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Old 07-26-2006, 09:47 AM   #50 (permalink)
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Quote:
Originally Posted by Rezz
Will there be raids as you go from 61-70?
I doubt it because sub-max level raid content is pointless, especially with WoW's leveling curve. Why go through the time-sink of raiding at 65 when you can just raid at 70 and get better gear? Or just raid the 65 content at level 70 when it is trivialized.

For that matter, extremely difficult content of any type is pointless before max level. People will either ignore it or come back at a later level when it is trivialized.
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Old 07-26-2006, 09:48 AM   #51 (permalink)
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To most of us, leveling up gear means AH greens and shit you get from quests as you roll..

To him leveling up gear probably means the best instance gear from the level 62-65 instances.

I fully expect that gear to be better than anything in the old world - what would be the point of including them if it was stuff 3-4 ilvls above strat gear?
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Old 07-26-2006, 09:54 AM   #52 (permalink)
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That's a conscious choice though. If said extremely difficult content had post t3 quality gear as drops, and have phenomenal xp, nobody here would give it a try? I would say that content of that caliber would be hit, and frequently prior to level 70 by the hardcore crowd. Then the devs don't need to concentrate so heavily on the "casual vs. raider" shit as the casuals have the option of waiting till 70 to dumb down the instance, while the raiders will progress faster than them and attain remarkable upgrades along the way.

I think there's a lot more interest in that type of content than some people believe.
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Old 07-26-2006, 09:56 AM   #53 (permalink)
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well I guess PVP will then just be a 1-hit fest. As it is now, the better the equip, the faster people die. Amplify that x2 and you'll have 3k backstabs on 5k cloth.
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Old 07-26-2006, 09:57 AM   #54 (permalink)
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Quote:
Originally Posted by Tuco
While I agree that what you said is probably the reality, Eyonix said that:



I guess what Eyonix says is dependent on what he terms "leveling up gear".
Agreed. Would be nice if they'd actually like to clarrify(though they won't, they don't want everyone who raids canceling their accounts until the expansion since they're wasting their time).
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Old 07-26-2006, 09:59 AM   #55 (permalink)
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I don't think it matters if T3 gear is gimped by 5-10man drops in TBC. I wouldn't be surprised if 40 level 70 gimp players stop Naxx. As much as I'd like my gear to make a rea difference, it will only help keep us ahead on the leveling curve.

Think back to Kunark. Once it came out, anyone could break fear and do dragons. I don't think this will be that different. Those that are near full T3 when TBC comes out will steamroll to 70 and start working on that contect. The rest will slowly work towards 70 and then go back to all the old raid content.
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Old 07-26-2006, 10:04 AM   #56 (permalink)
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well I guess PVP will then just be a 1-hit fest. As it is now, the better the equip, the faster people die. Amplify that x2 and you'll have 3k backstabs on 5k cloth.
I do hope that non-tanking gear begins to scale higher in terms of surivability in TBC, because a lot of PVP is better at level 60 when everyone is in T0 or less, than it is with everyone in T2. This is mostly because the dmg has scaled higher and faster than mitigation, because, well, the only person on a raid really going for mitigation is the tank, who, not by chance, has a shitload of mitigation(for melee especially) in PVP.
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Old 07-26-2006, 10:04 AM   #57 (permalink)
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Consider the current state of most servers. A lot of the older players have tons of epics and any serious guild requires recruits to have T2 or better. People can choose to play on another server or wait for a new one, but those won't keep going up indefinately. This problem would continue to get so bad new players might as well not buy the game.

It's good that you can just lvl to 70 and not be months behind the guilds...at least at first. Eventually new players will be behind again, but at least it will be a few months instead of a few years.

And to 2nd what others have said, I'd be very dissapointed to spend 40$ or whatever on an expansion only to discover I don't want any of the loot.
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Old 07-26-2006, 10:08 AM   #58 (permalink)
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Its one thing to not want any of the loot. Its completley another for us to have spent all of this time and effort raiding only to find that our gear that we've spent the last 2 years accumulating won't even last us half way through an expansions level up content. And I mean level up content, as in we willl probably spend a month or so MAX WORST CASE getting to 65. So for the next 11 months or so we'll be replacing the gear EASILY we spent 2 years of blood and tears collecting in hard ass raid zones spending billions of gold on conumables to get.
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Old 07-26-2006, 10:09 AM   #59 (permalink)
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Its one thing to not want any of the loot. Its completley another for us to have spent all of this time and effort raiding only to find that our gear that we've spent the last 2 years accumulating won't even last us half way through an expansions level up content.
Oh noes you might have to get new gear in a game centered around getting new gear! The horror!
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Old 07-26-2006, 10:12 AM   #60 (permalink)
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I spend my real life 'getting gear'. I buy a new car for 30k. I spent a year working to get the down payment and will spend years paying it off. Its hot, its fast, its 'the best'.

4 months later they release a new, faster car, thats 20k cheaper. I expected to buy another car, thats a given. But 4 months later? And easier to aquire? After all my work? Don't tell me you wouldn't be pissed.
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