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| | #31 (permalink) | |
| Registered User Join Date: Jan 2005 Location: Dallas
Posts: 6,609
| Quote:
It won't come from raw ilvl I don't think, it'll be from monkeying with the item formula. | |
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| | #32 (permalink) |
| I'm your huckleberry. Join Date: Jun 2002 Location: Hotlanta
Posts: 591
| With Tseric giving a ballpark of 4Q2006 for TBC's release, I find it difficult to believe that Naxxrammus gear would have so little impact for level 70 raids. Why spend all that development time and effort for content that's going to be a ghost town in 5 months time? I think Eyonix is full of shit. I'm going to find full replacement gear for my Naxxrammus loot in TBC 5-10 man dungeons before I step foot in level 70 raiding content? Yeah, right. |
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| | #33 (permalink) |
| Harvey Join Date: Sep 2002 Location: The Command Carrier
Posts: 2,163
+34 Internets | I honestly hope they don't move to a 10 man saved instance as the main way to gear up over 40 man raiding. Lets face it, guilds of 50-60 people have some dead weight. At least 15 or so players who simply aren't very good. Then there are only 15 or so REALLY good players. Now you have everyone pairing off into 10 man groups or so to go do content. The ciques and drama resulting from excluding people is going to be intense. In a 40 man, we drag these shit bags along just because. In a 10 man though... sorry dude, you ain't coming. |
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| | #34 (permalink) | |
| Registered User Join Date: Jan 2005 Location: Dallas
Posts: 6,609
| Quote:
Holy fucking shit I think I've seen it all... | |
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| | #35 (permalink) |
| Registered User Join Date: Jun 2002 Location: Solusek Ro
Posts: 374
+2 Internets | Raise your hand if you replaced your Planar armor with the various pieces of Tolan's/Donal's/Deepwater/Mrylokar etc. armor in Kunark. You were replacing raid gear with single group gear. Yes, two pieces did come from raid targets, but the point stands - base AC value & added effects made the armor more desirable. In Velious, though there was no level cap increase, single group players could get armor better than the Kunark raid set via Kael & dwarven armor quests. Offhand, I'd guess that high level (67+) blues in TBC will be of roughly the same power as T2ish armor, though probably not exactly the same, and the level 70 stuff will be comparable, but maybe slightly worse than T3. But that's just an initial guess. I haven't played since Feb '05, so I'm not going to claim omnipotence here. ![]()
__________________ -N |
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| | #36 (permalink) | |
| Registered User Join Date: Jan 2006
Posts: 861
+1 Internets | Quote:
This was also the main gripe that most people had about WoW: how it was 2 different games, casual from 1-59 and hardcore raider from 60 on. Granted I've both raided and recently (due to time constaints) have been more casual so I don't care either way, but I would bet this is going to a major factor in progression from here on out. Not that I see raiding option going away in the TBC, but I definitely see the gear balance between raiding vs. non-raiding content being much much closer then it is now. | |
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| | #37 (permalink) |
| Token Gnome Join Date: Jan 2002 Location: San Diego, CA
Posts: 2,076
+16 Internets | I wasn't expecting T3 to vastly outstrip blues from the lv65-70 instances, but I was expecting to at least wear the majority of it through 70. As previously stated, why are we raiding Naxx and turning in a fairly large amount of raw materials/gold for armor if we'd be retarded for wearing it over greens from lv65 shit? |
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| | #38 (permalink) |
| h8 Join Date: Aug 2002
Posts: 3,325
| im sure eyonix is just full of it... they wont break the item formula for the expansion that would be retarded. The only realistic option i see for t3 being outclassed quickly is if its not retroactively given sockets and the new blues are. Oh and lol if you think the raid game wont still provide the biggest and best of everything in TBC, 5 man and solo content makes up prolly 90 percent of the current game, but the raid game destroys it for gear because its harder... that wont change, wake up. |
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| | #39 (permalink) | |
| That must be very tiring Join Date: Jul 2004 Location: Toe-rawn-toe
Posts: 1,338
| Quote:
__________________ Ridiculous | |
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| | #40 (permalink) | |
| 100% Pure Soy Monk Join Date: Mar 2002 Location: Ft. Lauderdale, FL
Posts: 7,425
+105 Internets | Quote:
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| | #41 (permalink) | |
| Registered User Join Date: Jun 2002 Location: Solusek Ro
Posts: 374
+2 Internets | Quote:
__________________ -N | |
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| | #43 (permalink) |
| upper management material Join Date: Nov 2002 Location: Orlando, FL
Posts: 2,188
+17 Internets | Hmm I think it is generally acknowledged that Vanilla EQ -> Kunark was totally fubar with respect to mudflation. Walking 10 feet inside Karnors and getting upgrades off trash mobs to Fear/Hate armor was bad design, but back then mudflation wasnt even in most people's vocabulary. If it is truly the case that TBC 5-man quest blues >= T3 then is there really a point of raiding again until the expansion? Aq40 and Naxx are huge time sinks and money sinks so why bother when you can just get better 5 man gear in a few months. |
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| | #44 (permalink) |
| Registered User Join Date: Mar 2002
Posts: 2,255
| I think he's hinting that stuff like Kharazhan epics will kick the shit out of Naxx gear. He worded it oddly, but he said at level 70 it won't be considered endgame gear. Well duh, there will be new raid zones with much better loot at level 70. |
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| | #45 (permalink) |
| dumb Join Date: Mar 2005
Posts: 2,627
+1 Internets | Using the Head slot for a rough comparison: Tier 3 Epic Set(Roughly ILvl 88-91) = ItemValue of 155-161 Tier 2 Epic Set(ILvl 76) = ItemValue of 136 Tier 1 Epic Set(ILvl 66) = ItemValue of 119 Requires Level 68 Green(ILvl 73) = ItemValue of 79 Requires Level 70 Blue (ILvl 75) = ItemValue of 102 Either they're completely scrapping their formula or rules for item levels or Eyonix is a liar. Will people be doing MC at level 70? Most likely not. AQ, Naxx? Fuck yes. |
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