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| | #301 (permalink) | ||
| Registered User Join Date: May 2005
Posts: 61
| I'm going to point out that I'm a lazy fuck and don't particularly care enough to go find my sources. You're welcome to hunt them down for me though. Quote:
I would also like to point out that there's a blue post or interview or something somewhere that said a Karazhan clear would take something on the order of 22 hours. As to T3 Being obsolete, I finished my T2 one week before the graphics were upgraded--and I'm on the bleeding edge. I finished picking up my AQ set a few weeks after naxx went live. I fully expect to have 80% or so of the naxx 'uber-lewtz' right around the time of the expansion. If I replace it in the first couple months of the xpack, I'm right on schedule as far as I'm concerned. If the expansion ships with nothing but 5/10-mans, and the top tier of them are tuned so hard that the casuals cry tears of blood, I'll giggle with joy as I clear them every lockout. If the endgame is mostly raiding, I'll be in exactly the same boat I'm in now, and still be enjoying the game thoroughly. If the endgame is 5/10 mans tuned to the level of live strath instead of lord valathak, I'll get bored and quit the game. 5/10 mans tuned to 'assrape' will be just as much fun as currently tuned 40mans. As for naxx being obsolete, I am quite certain that it will be an extremely easy clear for level 70s, not so much because of gear, but because of a few factors relating to level: Tanks will all be mitigation capped on all fights, and will no longer take crushing blows, as well as gaining a bonus to avoidance from their level. Spells will no longer resist. Melee will no longer glance. New ranks of spells will make the raid's base dps and hp/s increase a fair amount. Stupid things like 10k raid dps on patchwerk probably won't be that hard to pull off with a much smaller group. Thaddius is in the same boat, though probably harder because as you lose people, you lose polarity buffs, so hitting 25k raid dps on him probably won't be easy, but will still definately be doable. Fights like anub and razuvious will be beyond trivial, as will gearcheck type fights like maexxna and huhuran. Fights like Heigan and C'thun will still be fun, because if you can't dance or dodge a huge red beam, you'll gib, no matter what level you are. Cleaning a few bosses in bwl/aq/naxx occasionally with a midsize raid of 70s for atiesh shards and maybe a few of the items that scale infinitely for rerolls/alts/unlucky people (kiss of the spider, lifegiving gem, NAC, viscidus idol etc) doesn't sound unreasonable. I know I'll probably be tanking quite a few naxx runs for some mage or warlock who wants a port stick. Edit: figured I'd slip this in as well. Quote:
Last edited by Sigurdur; 07-30-2006 at 12:50 PM.. | ||
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| | #302 (permalink) | |
| Registered User Join Date: Jan 2005 Location: Dallas
Posts: 6,674
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| | #303 (permalink) | |
| Registered User Join Date: May 2005
Posts: 61
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You are the known idiot, not me. So you need to go find the source. | |
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| | #304 (permalink) | |
| Forum Janitor Join Date: May 2002 Location: Detroit
Posts: 10,720
+75 Internets | Quote:
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| | #305 (permalink) | |
| Registered User Join Date: Oct 2002
Posts: 30
| Quote:
How do I go about exposing the dimwits? Do you mean: if you die, it's your fault? If you're a healer and don't follow your tank, it's your fault? If you're supposed to control a mob, but let it get away, it's your fault? Where do you start when chaos is everywhere? | |
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| | #306 (permalink) | |
| Forum Janitor Join Date: May 2002 Location: Detroit
Posts: 10,720
+75 Internets | Quote:
The more tight your group, the more you can expose people for not performing. IE: If you're leading a PUG on their first Magmadar, you can't just point one or two fingers, because there's probably 15+ people that messed up. But if you're leading your guild on the cutting edge fighting Patchwerk, you can narrow down to who dropped the ball that caused the wipe on a few people. | |
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| | #308 (permalink) | |
| Brilliant! | Quote:
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| | #310 (permalink) | ||
| Registered User Join Date: May 2005
Posts: 125
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| | #311 (permalink) |
| Registered User Join Date: Mar 2005
Posts: 461
| Didn't bother to read the whole thread so this might have been mentioned, but I really hope they start giving casuals epics like candy come TBC. Maybe then we can finally get them to bitch enough about repair costs to get the shit changed. |
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| | #312 (permalink) | |
| Brilliant! | Quote:
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| | #313 (permalink) |
| Registered User Join Date: Mar 2002
Posts: 2,261
| Yes, ZG was originally talked about as being a troll dungeon in beta much like ZF. Then they decided to make it a raid zone since the game was lacking raid content, and people bitched and moaned about wanting smaller raids so they made it a 20 man zone instead. |
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| | #314 (permalink) | |
| Registered User Join Date: Mar 2002
Posts: 2,261
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| | #315 (permalink) | |
| Brilliant! | Quote:
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