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Old 07-18-2006, 11:41 AM   #1 (permalink)
Darkmyst
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No WF changes in 1.12

http://forums.worldofwarcraft.com/th...tmp=1#blizzard

Maybe they are listening. Or maybe they are more on top of things than we've been giving them credit for lately. Either way the results are correct.
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Old 07-18-2006, 11:44 AM   #2 (permalink)
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More like their forums became a shit storm of unhappy horde players and they got sick of locking and deleting threads.
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Old 07-18-2006, 12:03 PM   #3 (permalink)
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Chocolate rations have been increased.
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Old 07-18-2006, 12:07 PM   #4 (permalink)
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Actually they just said chocolate rations won't be decreased. Which is the best any good horde soldier can ask for.
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Old 07-18-2006, 12:09 PM   #5 (permalink)
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Yay they aren't nerfing windfury! As a shaman I am very happy now!
Oh, wait...
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Old 07-18-2006, 12:10 PM   #6 (permalink)
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EQ is not increasing the subscription rate !
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Old 07-18-2006, 12:14 PM   #7 (permalink)
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Quote:
Originally Posted by beepbeepbeep
Chocolate rations have been increased.
Heh.

Hush you.
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Old 07-18-2006, 12:25 PM   #8 (permalink)
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OK so which side do I have to sell out to make a profit on the bloody backs of others?
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Old 07-18-2006, 12:30 PM   #9 (permalink)
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The box has been opened. More changes will have to be incoming.
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Old 07-18-2006, 12:41 PM   #10 (permalink)
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So...do we get an explanation on why Blizzard thought crippling the Horde in PvE was a good idea, and what changed their mind in less than 24 hours of testing?
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Old 07-18-2006, 12:43 PM   #11 (permalink)
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What do you expect Itzy?
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Old 07-18-2006, 12:46 PM   #12 (permalink)
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Probably a simple case of 'know not what they do'.

Some guy said to himself 'hay guyz, sword spec doesn't proc off itself or off specials, so why does windfury?'

Dev says "good point, lets "bring it in line".

No other thought is given to it and the discussion moves on to other things, like adding a in-game holiday for Labor Day.
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Old 07-18-2006, 12:47 PM   #13 (permalink)
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Quote:
Originally Posted by Itzena
So...do we get an explanation on why Blizzard thought crippling the Horde in PvE was a good idea, and what changed their mind in less than 24 hours of testing?
My guess is that it was never really intended as a "balance change" and was just a bug fix that's probably been outstanding for ages sort of like the inspection range thing or the "fix" to sword spec.

Unfixing the fix was probably as much or more about tossing out a bone as it was about any kind of balance review.
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Old 07-18-2006, 12:48 PM   #14 (permalink)
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Quote:
Originally Posted by Itzena
So...do we get an explanation on why Blizzard thought crippling the Horde in PvE was a good idea, and what changed their mind in less than 24 hours of testing?
I'm pretty sure thier intent wasn't to cripple Horde per se but instead to address a cheesy tactic that 2hd fury warriors can use to generate higher DPS than Blizzard feels they should be doing.
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Old 07-18-2006, 12:49 PM   #15 (permalink)
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Quote:
Originally Posted by Itzena
So...do we get an explanation on why Blizzard thought crippling the Horde in PvE was a good idea, and what changed their mind in less than 24 hours of testing?
How do you cripple a one legged man?

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a bug fix that's probably been outstanding for ages sort of like the inspection range thing or the "fix" to sword spec.
That's bullshit. The discovering of inspection mods with no range was probably the greatest thing ever, and now they go back and nerf it so I have to burrow into people's assholes to inspect them. It's dumb and definitely isn't immersive.

Last edited by Kasonic; 07-18-2006 at 12:54 PM..
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