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| | #46 (permalink) |
| You don't have to agree. Just know I'm right. Join Date: Mar 2002 Location: France
Posts: 4,750
| The thing that ruined world pvp for me in the past were those lame fucking guards that spawned in droves. The only way I'll do anything world pvp related ever again is if they calm down with a billion guards spawning.
__________________ Stop being bad RIP Spiderman-Troupe 2002-2008 |
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| | #47 (permalink) | ||
| Face the mighty Bison Join Date: Oct 2002
Posts: 3,244
+18 Internets | Quote:
Quote:
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| | #48 (permalink) | |
| Registered User Join Date: Sep 2002
Posts: 509
| Quote:
I was hoping for more creativity and some GOOD changes to the actual PvP system, not some crummy PvP gather quests... so far patch 1.12 is barely worth a server maintenance downtime let alone a full-blown patch. | |
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| | #50 (permalink) |
| Registered User | So far, neither of their 1.12 sneak peeks have gone too well. Not that I expect them to stray from The Vision MKII(tm) (which happens to be a bunch of dollarsigns) I'm just pointing it out. EDIT: Of course, it's after I make this post I see they took a "Second Glimpse" at the Rogue review...
__________________ Fuck Cancer! Last edited by Cadrid; 07-13-2006 at 12:39 PM.. |
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| | #51 (permalink) |
| Registered User Join Date: Jan 2005 Location: Dallas
Posts: 6,674
| They can salvage all mistakes made with the PvP system to date with a Honor System revamp that makes sense. I'm hoping they have it waiting and are just holding out on previewing it.. |
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| | #52 (permalink) |
| The good news is that you're still alive. The bad news is that that's the good news. Also, you have no legs. Join Date: Mar 2004 Location: 'Merica, land of the free.
Posts: 1,268
+1 Internets | So far, this vaunted "World PVP revamp" is one of the worst things I've seen out of Blizzard in it's entire duration of existance. Collection quest? Tap the flag? Damage bonus against the un-fuck-dead for doing PVP? How in all that is sensible does this shit get past their Quality Assurance department? Oh, wait, I'm sure they don't even fucking have one for pvp. To apply a genius quote to the situation, this is how the dumb ass idea came about in their Headquarters. Tigole stood up and shouted "I GOT A SHITTY IDEA!" and Furor rose up beside him and said "And I can make it shittier!" In short, this is the 'Meeting Stones' of PVP. Good fucking game, I can't wait to not bother with this shit. Just make civilians unattackable and take DK's out of the game and let us make our fun, you idiots.
__________________ Hatcher No one cares where |
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| | #53 (permalink) |
| Registered User Join Date: Oct 2005
Posts: 298
| I still think an "EXP loss on PvP death" server would be cool. If it is hard to make PvP interesting using rewards, make it interesting by penalties. Not for everyone, I understand, but I'd play it. At least would make World PvP more "meaningful." |
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| | #54 (permalink) |
| SOS-dan #76564674 Join Date: Sep 2002 Location: Near a big fucking castle, the UK
Posts: 7,158
| Sullon Zek has xp loss on death. Net result: Server full of grieftastic retards (and by 'full' I mean a couple of hundred players in prime time). WoW has very, very minimal pvp death penalties (i.e. just time lost). Net result: The concept of PvP in MMOGs is reinvigorated. Guess which one is the viable model? |
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| | #55 (permalink) |
| Registered User Join Date: Jul 2002 Location: Here
Posts: 309
+1 Internets | Still not sold on this. The EP one sounds, ok... But i still see people just walking up and waiting till the oppurtune time to pvp flag and gank you. I hope thats nto the case, but thats what I brought from it. These of course will work a lot better on full pvp servers. Hopefully they keep with this route, but add a new zone that instantly pvp flags you with these objectives (non instanced as well, like the main cities). Maybe even go so far as to adding major cities that are built JUST to be pvp'd in, so we can do the whole conquering cities thing w/o disturbing PvE'rs questing.. whatever. Hell, I can see the gated off zone line in Stormwind leading to the part of the city that is under siege by horde, so you zone in (not capped by # of players, zone in / out at your leisure) and defend stormwind. Etc.. ~
__________________ Sersly - Ner'Zhul |
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| | #56 (permalink) | |
| Face the mighty Bison Join Date: Oct 2002
Posts: 3,244
+18 Internets | Quote:
Sullon Zek failed because EQ PvP was entirely too gear oriented and in PoP and Luclin it was incredibly easy to cockblock people. I DO agree that one reason PvP WoW servers outnumber PvE is the lack of a serious penalty to death, though. | |
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| | #57 (permalink) | |
| Face the mighty Bison Join Date: Oct 2002
Posts: 3,244
+18 Internets | Blue response on the PvP forum. CM so, whatever... Quote:
Honor staying in hurts these new PvP zones. Last edited by Bizanich; 07-13-2006 at 01:58 PM.. | |
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| | #58 (permalink) |
| Harvey Join Date: Sep 2002 Location: The Command Carrier
Posts: 2,180
+38 Internets | jesus fucking christ What the fuck do these guys talk about at dev meetings? Is the honor system the Giant Squid at the table that everyone refuses to talk about? After a year of VERY angry people, mind crushing grinding, and obvious flaws they STILL can't make up their mind on what to do... or even IF they should do anything about it at all? YOU LOSE. GOOD DAY SIR. |
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| | #59 (permalink) | |
| Face the mighty Bison Join Date: Oct 2002
Posts: 3,244
+18 Internets | Quote:
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| | #60 (permalink) | |
| Dwarf Priest Join Date: Aug 2005
Posts: 34
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