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Old 07-10-2006, 06:28 PM   #1 (permalink)
Tasso
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jewelcrafting preview

This was pulled yesterday after it slipped onto the front page.
http://www.worldofwarcraft.com/burni...lcrafting.html

Looks like engineers have somthing to respec in when the expansion comes out. this one looks like $$$
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Old 07-10-2006, 06:40 PM   #2 (permalink)
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Pretty cool and it's interactive. Can' wait.
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Old 07-11-2006, 01:47 AM   #3 (permalink)
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Hrm.

Stockpile citrines/aquamarines?
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Old 07-11-2006, 03:06 AM   #4 (permalink)
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That's what i've been thinking, but the comment they made about jewelcrafters needing their particular skill in order to notice the more precious gems makes me think current gems will be of no use.
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Old 07-11-2006, 05:27 AM   #5 (permalink)
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psh +7 STA is the only thing close to a melee jewel out of the 7 on the page, lame.
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Old 07-11-2006, 05:48 AM   #6 (permalink)
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Quote:
Originally Posted by Everlast
psh +7 STA is the only thing close to a melee jewel out of the 7 on the page, lame.
What's your point?

I mean, I think I know what it is, I just want you to confirm your stupidity once and for all.
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Old 07-11-2006, 06:04 AM   #7 (permalink)
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The real question is: How long til we see socketed items that raiders actually give a shit about?

Wasnt Naxx supposed to have a couple socketed items, or did they just abandon that plan?
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Old 07-11-2006, 06:16 AM   #8 (permalink)
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Quote:
Originally Posted by Cybsled
The real question is: How long til we see socketed items that raiders actually give a shit about?
Why add socketed items before there's anything to socket in them? They want you to upgrade again later, it's what keeps you playing.
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Old 07-11-2006, 06:19 AM   #9 (permalink)
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Quote:
Originally Posted by Cybsled
The real question is: How long til we see socketed items that raiders actually give a shit about?
My guess would be on the BC raids.
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Old 07-11-2006, 06:32 AM   #10 (permalink)
Dynalisia
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This is pretty much identical to augments, with the exception of there not having been a tradeskill to make augments with in EQ. On the other side, it will be unlikely raiders will give a damn about jewelcraftings as soon as raid-bosses start dropping 'stones of power', so then it would be identical to EQ in every way.

I also hope items with sockets won't be the redheaded stepchild of items like they were in Diablo 2. Even the eventuel introduction of runewords didn't change that much.
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Old 07-11-2006, 06:37 AM   #11 (permalink)
Soygen
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Some of the best augs in EQ are made with tradeskills.

Are the socketed stuff going to be strictly from jewelcraft or can just straight up socketable items actually drop? Anyone know?
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Old 07-11-2006, 06:40 AM   #12 (permalink)
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Sounds like the items that hold the gems (i.e. the sockets) are mostly made by tradeskillers, and some off of mobs. The gems themselves are mostly made by jewelcrafters of course, with some of the nicer ones drop off of bosses... which I /sigh at.

ZG style enchants are bad enough, now we have to jump through hoops to get gems too?

I hate ZG style enchants and shit because it makes an 'upgrade' not an upgrade. I've passed over a lot of head and legs slot items that were technically upgrades, because its to hard to get the enchant on them. Since I have an enchant on my T2, it takes a seriously great item to be worth upgrading too, if you don't have an enchant.
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Old 07-11-2006, 06:43 AM   #13 (permalink)
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Quote:
Originally Posted by Soygen
Some of the best augs in EQ are made with tradeskills.
Shows again how dangerous it is to say shit about a game I don't play anymore :/

Quote:
Are the socketed stuff going to be strictly from jewelcraft or can just straight up socketable items actually drop? Anyone know?
Well if Blizzard is smart they will use their cutting system for raiddrops aswell. This will make sure that they don't get more "omg we had a melee gem drop, but we want one with casters stats " on themselves.

Quote:
Originally Posted by Dyscord
Stuff
I think the real problem is that you can't remove gems from your gear without destroying them. I don't mind raid dropped 'stones of power' to be the most powerful ones at all. Although I'm sure the 'casual' population will be in an uproar again.

Last edited by Dynalisia : 07-11-2006 at 06:46 AM.
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Old 07-11-2006, 06:54 AM   #14 (permalink)
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Quote:
Originally Posted by Dynalisia
This is pretty much identical to augments, with the exception of there not having been a tradeskill to make augments with in EQ. On the other side, it will be unlikely raiders will give a damn about jewelcraftings as soon as raid-bosses start dropping 'stones of power', so then it would be identical to EQ in every way.

I also hope items with sockets won't be the redheaded stepchild of items like they were in Diablo 2. Even the eventuel introduction of runewords didn't change that much.
What do you mean redheaded stepchild of items? 6 socketed stuff was the top items in the game unless you had one of the handful of uber uniques, problem was there was only a handful of decent things to socket it with (such as the big +% of damage items which cranked weapons up into ridiculous damage ranges), most of the runewords were complete jokes

Socketed stuff seems like a reasonable direction for Blizzard to go in, would allow them to further scale things up without just sitting there making items with +50 stats
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Old 07-11-2006, 07:17 AM   #15 (permalink)
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Heh so I made the same mistake twice in the same thread? Nice.

At least, that's assuming you can tell me what Blizzard changed about socketable stuff to make it more worthwile than what it started out as.
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