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| | #1 (permalink) |
| Registered User Join Date: Oct 2004
Posts: 1,695
| Flagship making an MMO? Has Flagship mentioned anything about an MMO title they are working on? http://www.hellgatelondon.com/news/view/33/#fancy_panel |
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| | #4 (permalink) |
| is an honorable man Join Date: Jun 2002
Posts: 1,020
| Flagship Studios is largely composed of what used to be Blizzard North, the creators of the Diablo series. This is speculation on my part, but this CS position may simply be related to Hellgate: London, depending on how they handle the multiplayer. I believe I read that they would provide a free gaming service ala battle.net. I'm looking forward to Hellgate though. |
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| | #5 (permalink) |
| BallBreaker Join Date: Jan 2005 Location: Behind you with a knife
Posts: 925
+1 Internets | Theres some more info available on this forum as well. It definitely looks awesome to say the least.
__________________ If you love something, set it free. If it doesn't come back, hunt it down and kill it. |
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| | #6 (permalink) |
| Ad Hoc Join Date: Jul 2002 Location: orange county
Posts: 1,210
+2 Internets | I doubt this is heading in the direction of becoming an MMORPG. A customer service manager is typically the person that oversees the entire support department, including tech support and billing. I highly doubt they're going to have GMs for a Diablo-esque online game, but who knows. |
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| | #11 (permalink) | |
| Afro Honkey Join Date: Jan 2002 Location: Houston, TX
Posts: 6,977
+31 Internets | Personally, if I were going to pull 30 million dollars and a team of talented artists out of my ass to make an MMO, I would create several extremely solid single/multiplayer games set in the same universe first. Maybe that's what they're doing *shrug*.
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| | #12 (permalink) |
| Registered User Join Date: Mar 2005 Location: Chicago
Posts: 4,594
| Watching that Cabalist video, I'm relieved as hell they're not locking the gameplay into a 1st-person perspective. The diablo-esque random maps and spawn/rewards system was great and the older 1st-person videos were the only sticking points for a while. Glad they're going this way. |
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