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Old 07-06-2006, 12:01 PM   #46 (permalink)
yknits
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Quote:
Originally Posted by Man0warr
I think you assume to much, not me. And you sound like a know-it-all douchebag with your last 4 posts.
So because I know more than you on this subject that makes me a know-it-all douchebag? Right way to put things in perspective. Lets all just be retards on the internet and get pissed off when we are told we are wrong.

Next thing you know we will hear you screaming like a fag from the empire state building that some know-it-all told you that your mother was a whore and your father left her for a goat.

As to assuming to much? Your area may have been behind others on the broadbandwagon but the point of the statement was that YOU STILL HAD THE OPPORTUNITY TO HOOK UP WITH THOSE WHO HAD BROADBAND AND COULD HOST MORE THAN 8 PEOPLE.

Way to not see the point.


As to Wizerud, both rock. Most users swear by Ventrilo but dont realize they utilize the same codecs. I dont prefer either. I host a ventrilo and teamspeak server and both rock. The biggest deal with them is that for hosting purposes you need to buy a license for ventrilo to host more than a small amount. For that reason I host and older version of ventrilo and an up to date TS.

They are like coke and pepsi.... those who swear by them swear by them but in reality neither is really better.
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Old 07-06-2006, 12:11 PM   #47 (permalink)
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Some of the best raiding guilds in MMOG's don't use voice chat.

In all the MMOG's I have played dating back to beta UO, I have only been in one guild that regularly used voice chat, and it was a hardcore pvp guild in UO, which somewhat necessitated voice chat due to large scale pvp "timing" issues that required "instant" communication.

Otherwise, I find voice chat unnecessary. Peeps all talking at the same time, some not listening at all, promotes laziness and almost enables it. Not to mention the fact that some peeps have motor mouths that just won't quit no matter what you tell them,...plus...the annoying voices in and of themselves; together with the fact that not everyone logs into Vent or even turns on their mic. And finally, peeps stop reading the chat box...solely relying on the voice chat as a means of communication, only to eventually cease concentration on that as well, leaving nothing but his own ignorance to guide him through.

Whereas, text messages are seen by all, are "permanent" and cannot be missed because of others talking or just not listening. Moreover, good players, with raiding experience and knowledge don't really need instant "play-by-play" dictation as to what to do or when. If so, you have other problems than just communication. Frankly, most of the peeps I have played with would much rather text than voice it.

But to answer your question...Blizzard should not change the mechanics of raids because of the ability to use Voice chat. If it were integrated with the software...maybe; otherwise, no.

TaTa.
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Old 07-06-2006, 12:14 PM   #48 (permalink)
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fucking hate voice chat. You get the same fucking person trying to talk over everyone. NO thx. I rather just listen to some music while raiding. I am glad my guild dont require you to use them for raids.
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Old 07-06-2006, 01:17 PM   #49 (permalink)
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Quote:
Some of the best raiding guilds in MMOG's don't use voice chat.
Which C'Thun killing guilds is anyone aware of that don't use voice chat?
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Old 07-06-2006, 01:17 PM   #50 (permalink)
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Yeah, we use Vent but it really just isn't all it is cracked up to be in my opinion. Sure, you can get information out in a hurry if you are the RL but for most things I am still using text in my class channel and others. My only complaint would be that those without an EQ background seem to miss /ra constantly and since I usually send important information there rather than fighting it out in Vent, fuckups do result on occasion. Actually, having seen some of their UIs I am not suprised that they cannot follow any text command that doesn't appear in big glowing letters in the middle of the screen.

Regardless, voice is definitely the way to go from here. As to EQ, my guild was using it in some form back in the late Luclin era but many (myself included) often opted out. Text was and still is an excellent communication medium.

EDIT: In WoW I should note that my previous guild (#1 Horde on the server, now moved on to a new server and #1 there) did not use voice chat at all. They were comprised of about 80% ex-EQ however.
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Old 07-06-2006, 01:21 PM   #51 (permalink)
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So because I know more than you on this subject that makes me a know-it-all douchebag? Right way to put things in perspective. Lets all just be retards on the internet and get pissed off when we are told we are wrong.
No, the way you said it makes you sound like a know-it-all douchebag. That's cool that you know more about the subject than me, I could care less - I was just commenting based on my experiences with it.

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As to assuming to much? Your area may have been behind others on the broadbandwagon but the point of the statement was that YOU STILL HAD THE OPPORTUNITY TO HOOK UP WITH THOSE WHO HAD BROADBAND AND COULD HOST MORE THAN 8 PEOPLE.
My area is Dallas and I doubt it was behind on the broadband wagon, but that wasn't really a concern to me back then. We got DSL as soon as it was available. I think you missed the point, I'm sure someone could have made a better than 8 user server in the guild, but there was no point - as alot of people were still on 56k back in Naggy/Vox days, it was laggy enough during raids without having a voice client in the background - and most people didn't have a mic anyways. Why make a 40 person RW server if only 6-8 are going to use it?
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Old 07-06-2006, 01:23 PM   #52 (permalink)
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Oh again with false myths.

Both PvP and raiding are choreographies. You improve execution through repetition and when things start to work the need to communicate decreases more and more till what you hear is mostly all about shit and giggles to cut the downtime.

Voice chat is only useful for one thing: laziness. Just more immediate and direct.
errr... pvp is not coreographed at all, its controlled chaos, assuming you are playing against anything other than the most blunt-skulled PUG. hint: they dont always take the flag out the main tunnel. it sure would be nice to know, in real time, that 3 are going MT, 4 are going 2nd, and the flag is in the hut by the gy. you can type that if you want, but you'll already be dead and requeued.

Quote:
And that's the kind of stuff I mean. That part used to happen BEFORE you launched the game. On message boards. There's just less preplanning and study because now you can still manage to do all that directly in the game: laziness.
and what happens when something goes wrong? what happens when the app who joined today didnt have forum access? what happens when... you know the more i answer your post the less i think you actually play mmos.
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Old 07-06-2006, 01:31 PM   #53 (permalink)
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Quote:
Originally Posted by FuckYou
> Exactly. Once something is written in the chatbox, it's there to stay.

until it gets pushed off the screen.

in other news, i recently bought a logitech desk mic and the clarity is incredible. sounds better than most headsets, even sitting 2 feet away on my desk, and no douchebag headgear on my melon. $20 at best buy.

Do you get douchebag echo when you talk at the same time as someone else?
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Old 07-06-2006, 01:36 PM   #54 (permalink)
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Quote:
Originally Posted by Tuco
Which C'Thun killing guilds is anyone aware of that don't use voice chat?
I'm getting pretty tired of these baseless claims myself. Every single member of old EQ uber guilds I know loves voice chat.
All the Antivoice arguments apply 100% to ingame chat as well.
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Old 07-06-2006, 01:39 PM   #55 (permalink)
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Originally Posted by Abalieno
Oh again with false myths.

Both PvP and raiding are choreographies. You improve execution through repetition and when things start to work the need to communicate decreases more and more till what you hear is mostly all about shit and giggles to cut the downtime.

Voice chat is only useful for one thing: laziness. Just more immediate and direct.



And that's the kind of stuff I mean. That part used to happen BEFORE you launched the game. On message boards. There's just less preplanning and study because now you can still manage to do all that directly in the game: laziness.
Your statements are, once again, horseshit.

Voice chat making you more efficient is a myth, you claim, yet it is "more immediate and direct."

Hmm. So a more immediate and direct method of communication doesn't yield more efficiency? Laugh.


Telling everyone "kill target XXXX" without typing in any game is far more efficient than anything else, except for games like guildwars and those where there are "assist me" macros and commands.

You don't need to use voice chat to prompt people because they have assist mods that see what you are attacking and can press a button to swap targets. Thus voice chat, being less efficient than macros and mods, is a less immediate form of communication than said mods and not the preference of the most "lazy" user.

Give it a rest. Voice chat in games like first person shooters is immensely useful, especially those with tiered or segmented goals and not just "deathmatching." A team who is really good without voice chat can only get better while using it.
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Old 07-06-2006, 01:44 PM   #56 (permalink)
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Quote:
Originally Posted by FuckYou
errr... pvp is not coreographed at all, its controlled chaos, assuming you are playing against anything other than the most blunt-skulled PUG. hint: they dont always take the flag out the main tunnel. it sure would be nice to know, in real time, that 3 are going MT, 4 are going 2nd, and the flag is in the hut by the gy. you can type that if you want, but you'll already be dead and requeued.



and what happens when something goes wrong? what happens when the app who joined today didnt have forum access? what happens when... you know the more i answer your post the less i think you actually play mmos.
My perspective is something along the lines of, "Yes I know it helps, but frankly I don't give a shit." If voice chat continues to become more and more of a given in every MMO to the point where you cannot succeed in the game without it, I will quite happily stop playing them. I'm too old to listen to a bunch of kids babble about inane shit I couldn't care less about when I could be listening to my music instead.
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Old 07-06-2006, 01:45 PM   #57 (permalink)
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Quote:
Originally Posted by Mero
Some of the best raiding guilds in MMOG's don't use voice chat.

In all the MMOG's I have played dating back to beta UO, I have only been in one guild that regularly used voice chat, and it was a hardcore pvp guild in UO, which somewhat necessitated voice chat due to large scale pvp "timing" issues that required "instant" communication.

Otherwise, I find voice chat unnecessary. Peeps all talking at the same time, some not listening at all, promotes laziness and almost enables it. Not to mention the fact that some peeps have motor mouths that just won't quit no matter what you tell them,...plus...the annoying voices in and of themselves; together with the fact that not everyone logs into Vent or even turns on their mic. And finally, peeps stop reading the chat box...solely relying on the voice chat as a means of communication, only to eventually cease concentration on that as well, leaving nothing but his own ignorance to guide him through.

Whereas, text messages are seen by all, are "permanent" and cannot be missed because of others talking or just not listening. Moreover, good players, with raiding experience and knowledge don't really need instant "play-by-play" dictation as to what to do or when. If so, you have other problems than just communication. Frankly, most of the peeps I have played with would much rather text than voice it.

But to answer your question...Blizzard should not change the mechanics of raids because of the ability to use Voice chat. If it were integrated with the software...maybe; otherwise, no.

TaTa.
I dunno, you could:
1) require vent
2) mute the douchebags
3) save time typing

LOL LAZINESS
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Old 07-06-2006, 02:05 PM   #58 (permalink)
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I rarely post but thought I would add this:

My rb6 clan used RW as well in 98/99 for our 3v3 and 4v4 matches. It was considered a semi-cheat because when you died you couldn't type in game to report on enemy movements but could (obviously) still talk on RW. Most people couldn't use it unless it was hosted on a T1 line, which few had. I think this is the greatest reason why voice communication is being used now in online games. It doesn't lag your system and most have at least a DSL connection.

3 friends and I started over on a one of the new PVP servers and we just use my old guilds Vent server. It's great for instances and unbelievable in PVP. No, it's not new but it sure is much better than it used to be.

Quote:
Actually your wrong. Rainbow Six the original is what pushed the headset mic retail sales. It is also the game which CS took much of its premise from.

And You must have had a shitty roger wilco. When my rb6 clan was #1 we would have upwards of 30-40 people in it. Not everyone suffered through 56k back then. The secret was to host it on a T1 or greater.

Also dont assume just because you held out on a 56k doesnt mean that others didnt have IDSN, DSL, or cable well ahead of you.

MMO's are just behind the times in this technology. It is nothing new or innovative.


Voice Chat was gimped in CS as well. It took them 4 or 5 revamps to make it function like it does now. Anyone remember when it was first patched into CS? You couldnt mute ANYONE and most people didnt know how to select PUSH TO TALK. You'd play your whole game with some dumb ass bitching to his monitor because you got a headshot on him.
Just curious, but what was the name of your clan? Mine was rATF, and I used to go by Carnical/Karnical. If you used www.clanladder.com then I'm going to assume you were either in rATF or SR6.
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Old 07-06-2006, 02:08 PM   #59 (permalink)
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Only time I used voice chat reguarly was for city of heroes, their ui sucked and combat is insanely chaotic at times. That guild was a little more mature than you would expect most of the time though, I think Vorph even used it then .
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Old 07-06-2006, 02:14 PM   #60 (permalink)
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Originally Posted by Kasonic
I hate PuGs in the first place, and the thought of talking to these people live without freaking out and screaming at them while we wipe on Maraudon trash or something stupid makes me shiver.
The integrated voice chat in DDO made the game much more playable. I wouldn't believe it either, but many people who typed like retards turned out to be just fine over voice chat. There's no reason for you to group with wieners, but if you have to mute someone, you can.

It takes a long time to pick up on someone being fun to talk to while typing, but over voice chat you'll know very quickly. It's great for PUGs, and I hope to see it in future games.
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