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Old 07-02-2006, 03:38 PM   #31 (permalink)
Hebbin
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In that second video, the E3 one, it sounded like there was a whole bunch of people in the background getting really excited and cheering about a game which drowned out the sound on Vanguard.

Which game was it?
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Old 07-02-2006, 03:48 PM   #32 (permalink)
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Quote:
Originally Posted by Kunoxs
Fuck, bandwagon much?
You get bandwagon quotes for bandwagoned games.
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Old 07-02-2006, 04:03 PM   #33 (permalink)
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Quote:
Originally Posted by Hebbin
In that second video, the E3 one, it sounded like there was a whole bunch of people in the background getting really excited and cheering about a game which drowned out the sound on Vanguard.

Which game was it?
The sound effects and music in the second video are from EQ2's new expansion trailer, showcasing Echoes of Faydwer (although I don't hear any cheering).
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Old 07-02-2006, 04:53 PM   #34 (permalink)
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Originally Posted by Laerazi
given the 2006 deadline.
They don't have a 2006 deadline anymore. Ever since they sold the publishing rights to SOE.

Maybe they do again if it happened some time lately, I stopped following the game closely.
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Old 07-02-2006, 05:14 PM   #35 (permalink)
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With Sigil in control of when they release, no, they technically don't have a "deadline" that they have to meet, but they've stated that their goal is to release in Winter 2006. They could delay the game until 2009 for all we know, but I'm just going by what they are estimating/shooting for as far as a release date, and Winter 2006 isn't that far away.
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Old 07-02-2006, 06:06 PM   #36 (permalink)
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/shrug It wasn't that bad. A few choppy animations that might just be part of the vid capture process, that's about it. Lighting was nice.

Be honest, without actually having your hands on the keyboard you can't really get any sort of serious feel for the activity of combat from those videos so it's pointless to bash. Playing a WoW warrior is great fun from a button-pushing/movement point of view but you wouldn't know it from vids of gameplay.

Just basically looks like any regular MMO or SP adventure game, nothing to say it's the Devil nor that it will be like a 24/7 riding the Orgasmatron experience.
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Old 07-02-2006, 06:35 PM   #37 (permalink)
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Nice combination they have going there. EQ2 graphics with WoW's UI, and early EQ's animations. If the combat were any slower, i'd have time to make a sandwich to go with my beer
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Old 07-02-2006, 07:09 PM   #38 (permalink)
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It looked okay. I like the character models.
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Old 07-02-2006, 08:41 PM   #39 (permalink)
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Quote:
early EQ's animations
Sorry? "Early" EQ had excellent animation considering the technology of the time. It was Luclin that had brutal animation.
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Old 07-03-2006, 05:12 AM   #40 (permalink)
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nice wow ui
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Old 07-03-2006, 05:53 AM   #41 (permalink)
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Quote:
Originally Posted by FuckYou
nice wow ui
Someone already posted a link in this thread where the guy who made the UI comes outright and says he basically took the UI from WoW. At least they're honest about it. Now they need to take the animations from WoW.
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Old 07-03-2006, 06:58 AM   #42 (permalink)
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I think anyone who says Wow that looked boring is a retard. All MMOs are boring as fuck to watch, everyone I have played. If I wasn't playing I couldn't stand just sitting there watching. This is no different, so as whoever said before me really need to see how invovled the combat is with openers and bridges and shit.
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Old 07-03-2006, 07:26 AM   #43 (permalink)
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Those combat animations lacked fluidity. Thumbs down.

Quote:
Originally Posted by Soygen
Someone already posted a link in this thread where the guy who made the UI comes outright and says he basically took the UI from WoW. At least they're honest about it. Now they need to take the animations from WoW.
Unless Sigil added similar support for writing your own addons, what's the point? That's the best feature of WoW's UI, bar none.
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Old 07-03-2006, 07:38 AM   #44 (permalink)
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Yeah, WoW's stock setup is actually one of the worst UI's. I'm guessing people will be able to make nicer UI's with Vanguard, but I'm doubting it will let you do the things WoW's does. Not sure if that will be a good or bad thing.
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Old 07-03-2006, 10:45 AM   #45 (permalink)
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Quote:
Originally Posted by Chaid
Those combat animations lacked fluidity. Thumbs down.
That has always been my biggest beef. The models aren't bad at all (in fact some are pretty good) but the anims are (currently, may be improved some day) terrible.

Quote:
Originally Posted by Chaid
Unless Sigil added similar support for writing your own addons, what's the point? That's the best feature of WoW's UI, bar none.
Currently that do not plan on that kind of functionality. Brad dislikes the amount of flexibility WoW's UI provides. Basically - he wants less sandbox and more theme park influenced design for the UI. About all Sigil wants people to be able to do is change parameters/settings - no addons at all.
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