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Old 06-30-2006, 03:55 PM   #1 (permalink)
Itzena
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MMOGChart updated again.

http://www.mmogchart.com/

Hmm, those EQ(1) figures look...interesting.
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Old 06-30-2006, 03:57 PM   #2 (permalink)
Soygen
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Seems about right.
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Old 06-30-2006, 03:58 PM   #3 (permalink)
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Yeah, but look back at the figures for when all the server merges happened - SOE was claiming for a while there that subs levels were rising then.
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Old 06-30-2006, 04:40 PM   #4 (permalink)
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and they might have been, there are so few data points, espiecally between january 2005 to the present that you can't really get anything more than a feel (if that) for the player base from then to now.
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Old 06-30-2006, 05:13 PM   #5 (permalink)
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WoW is now the Brittney Spears of the MMO industry.
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Old 06-30-2006, 05:20 PM   #6 (permalink)
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ouch...eq1 went down to 200k? poor old king
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Old 06-30-2006, 05:24 PM   #7 (permalink)
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Originally Posted by Doligan
and they might have been, there are so few data points, espiecally between january 2005 to the present that you can't really get anything more than a feel (if that) for the player base from then to now.
Except that SOE had to merge half of the servers into the other half - which fits for a population drop of 450K (PoP) down to 200K+ (Post-WoW)
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Old 06-30-2006, 05:28 PM   #8 (permalink)
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I have a better point: Who cares? If the numbers were wrong, Sony lied, they were right. What difference does it make? Let's just assume these numbers are correct and the haters can hate and the fanboys can cry.
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Old 06-30-2006, 05:38 PM   #9 (permalink)
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Originally Posted by xeg_IS
WoW is now the Brittney Spears of the MMO industry.

and we all know what happened to Brittney Spears...

On another note, I think we can expect to see a LOT of WoW clones in the future.
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Old 06-30-2006, 06:31 PM   #10 (permalink)
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Quote:
Originally Posted by Itzena
Except that SOE had to merge half of the servers into the other half - which fits for a population drop of 450K (PoP) down to 200K+ (Post-WoW)
I'm sorry but are you just now figuring this out? Did any one at all honestly believe Sony when they said subs are as high as ever "oh btw server merges!"? Come on. Another thing, who cares. EQ is ancient news/history.
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Old 06-30-2006, 07:31 PM   #11 (permalink)
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loelz WoW sucks guyz AM I RITE?!?!?!?!
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Old 06-30-2006, 10:43 PM   #12 (permalink)
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loelz WoW sucks guyz AM I RITE?!?!?!?!
Clearly. After all, lots of people like it so it must suck. It must be like Brittney Spears and McDonald's, because nothing wildly successful can possibly be good.

P.S. Back in "the day" when EQ was "wildly successful" as compared to AC, UO, DAoC, AO, etc., I guess EQ was the "Brittney Spears" and the "MMORPG of the masses" because it was the most popular. amirite?
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Old 07-01-2006, 12:03 AM   #13 (permalink)
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I think it's definitely true that WoW is the McDonald (or Brittney Spears, if you prefer) of MMOs.

It's false, however, to presume that there is anything wrong with that.

Brittney Spears and McDonalds get alot of flak, but only because they are *successful* without having produced what people would consider high-minded products. You make fun of Brittney Spears in light of superior singers. You make fun of McDonalds in light of the fact that their food sucks compared to the $15 restaurants.

But you forget, in the process, that your definition of success is not theirs. Brittney Spears, regardless of her arrogance, didn't set out to make Mozart weep. McDonalds didn't set out to compete with Le Cuisine. Their success lies exactly in the fact that they appealed to a different instinct: that of the low-minded masses.

Blizzard never set out to produce an artistic masterpiece. Their goal wasn't the approval of hardcore gamers. They didn't want to make the Ico or Planescape: Torment of MMOs. They set out to create a casual, accessible product with mass appeal - in that sense, they're exactly the same as McDonalds. They saw - to other companies' envy - a sizable demand and, like any successful company in retrospect, they rose to meet it.

In this fashion, Blizzard is indeed the fast food of the masses, but the only people who think that McDonalds is a piece of shit are those who can't understand its genius.

Let's be honest here. The founder of McDonalds is filthy rich. His influence spreads across the globe. Millions eat at his table. People will remember his brand.

If that isn't success in at least one sense of the word, then you, my friend, are too much the snob.
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Old 07-01-2006, 12:21 AM   #14 (permalink)
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Server merges in EQ1 were largely because of how much content became instanced. When you had to compete for spawns, a crowded server would be a problem - guilds fighting over end-game spawns. If all the bosses are in their own instance, you might as well have 500,000 people on one server.

I don't doubt that EQ1 lost subscribers, but below 200k? I strongly doubt that...


In the end, though, who cares how many people play a game. Over 50 million people use MySpace, doesn't mean it isn't a pos.
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Old 07-01-2006, 04:50 AM   #15 (permalink)
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http://en.wikipedia.org/wiki/Dick_and_Mac_McDonald
http://en.wikipedia.org/wiki/Ray_Kroc

No, they're not rich. They're dead. They got rich before they died, but they aren't sipping martinis on the beach right now.
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