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| | #16 (permalink) | |
| Registered User Join Date: Sep 2002
Posts: 509
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| | #17 (permalink) | |
| Registered User Join Date: Nov 2003
Posts: 239
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__________________ Tarkis of Garona, Orc Hunter | |
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| | #19 (permalink) |
| Registered User Join Date: Sep 2002
Posts: 1,163
+3 Internets | We had the same thing in BWL yesterday too. - on player death, but also on boss and trash mob death. But we didn't experience this in MC, we were saved only after a boss died.
__________________ - Furism |
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| | #20 (permalink) |
| Registered User Join Date: May 2002
Posts: 129
| Copy and paste this into WoW: This will stop your raid window from popping up and from you getting the "you are now saved to this instance" spam each time trash is killed: /script i=1 frame=getglobal("ChatFrame"..i) while frame do frame:UnregisterEvent("UPDATE_INSTANCE_INFO") i=i+1 frame=getglobal("ChatFrame"..i) end Last edited by Talzar; 06-23-2006 at 05:18 AM.. |
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| | #21 (permalink) | ||
| All I wanted was a pepsi. Join Date: Feb 2002
Posts: 800
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| | #22 (permalink) | |
| Registered User Join Date: Jan 2002
Posts: 152
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Garr add targeting... The number of symbols just happens to match up perfectly with the number of adds garr has. Sure we were using garrtarget, and manually setting assist with ct raid, but this shaved about 10 minutes from this fight, just from setup... Thumbs up... | |
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| | #23 (permalink) | |
| Registered User Join Date: Jun 2002
Posts: 1,505
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Plus the death's head symbol seems tailor made for "this is our first target, everyone on that one". | |
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| | #24 (permalink) |
| Really iTunes? Free downloads while supplies last? Join Date: Jul 2002 Location: pirate kansas
Posts: 2,559
| The symbol system is really quite good. It basically eliminates the need for an MA on most fights. It just takes a little getting used to. Setup a standard kill order for symbols (skull, circle, triangle, x etc..) that you use for every pull. The MA can just set the symbols up before the pull, no it doesn't add setup time unless your in a zone that is super easy for your guild and your chain pulling. Even then, it hardly does. I tried setting symbols on mobs in ZG in between pulls, and I could always get them symboled before we pulled one. We weren't using them for the actual kill order, but it wasn't hard to get them up in a few seconds. Some might say 'bah, that's pussy mode, your MA's must suck'. Whatever. It just avoids the errors of MAs targeting one mob accidentally, having people assist right then, then he switches and they all don't notice for a few seconds. Or, if the MA actually dies, there's no in battle confusion over who to assist. Set the symbols and forget. Plus, there's been many times where the /assist command has gotten bugged and assist macros have not worked properly. Of course, there's still many fights where you need an MA, Death Talon Overseers and Anubisiths for example, as you don't know the kill order at first or where you have to switch targets a lot. I love the symbols, and I've been seeing a lot of reluctance from people to using them, which I just don't understand. They all love using hunter's mark, but having a bunch of different looking symbols that do the same thing but better, is stupid? wtf.. |
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| | #25 (permalink) |
| Shiny Join Date: Sep 2002 Location: Calgary
Posts: 1,761
| We had a running joke going in BWL last night. Vent was full of "Careful guys, if we wipe I don't know for sure that we've been saved to the instance yet!" and so on ad nauseum. It was strange though, we'd get a "you have been saved to this instance" in spammy bursts and not just during packs or the suppression room or something. It seemed like whenever something died, was looted or even when a hunter FDed it wanted to trigger the script. The symbols exist (as far as I can tell) so the manginas can fight over who gets to be the shiny moon. The red X is a great way of marking the last person to do something stupid as well. Annoyingly, the alliance seems to also like to use them to mark me out as: "squishy mage that needs to die quickly or he'll piss us off". I walk into a BG and get the blue diamond of death on first contact.
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| | #27 (permalink) | |
| Really iTunes? Free downloads while supplies last? Join Date: Jul 2002 Location: pirate kansas
Posts: 2,559
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Whoa whoa.. you can use these in BGs? I mean.. that makes sense to an extent, but I hadn't thought of it really. That's potentially overpowering. I assume it doesn't work on a character that is stealthed? Common sense would dictate no, but that might have slipped by them. Even then, it still sucks because the symbols are viewable through obstacles. Now everyone knows exactly where some other player is, or is heading, in a BG. In small scale BGs like WSG and AB that really changes a lot of tactics. It makes NE defenders even better. Alliance will know where half of the horde team is at all times. Horde will only know where the non-rogue and non-NE defenders are. | |
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| | #28 (permalink) |
| Needs food badly Join Date: Feb 2005
Posts: 1,560
+39 Internets | Doing a complete 180 degree turn from the "You are now saved..." bullshit, my guild popped that new whacked Skeram 2.0 tonight, but only 5-6 people were actually fucking saved to the instance. The result? 3/4s of the raid staring at a fresh instance after a wipe and run. We tried everything to get the proper instance loaded up, from disbanding the raid and making one of the people with the instance properly saved raid leader to having the entire raid log for an hour. Nothing. Nada. I sure as fuck wasn't going to kill Skeram again and get called for cascading. Waste of goddamn time. Bug Trio is apparently fucked also. It's almost like there's a huge neon sign right above the gate to AQ40 that says Just Fucking Go to Naxxramas Already. This Place is AIDS. P.S. Blizz knows about the no-save bullshit. GMs give nothing but an automated respone. Anyone else get dicked over by this shit recently?
__________________ XBL Tag - Lord Pootington | Play Community Game - Avatar Golf on Xbox Live -- 400xbl points -- Course designer included! Last edited by ValkyrieIsAboutToDie; 06-24-2006 at 11:58 PM.. |
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| | #29 (permalink) | |
| Lord of the Dance Join Date: Apr 2002
Posts: 8,796
+166 Internets | Quote:
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| | #30 (permalink) | |
| Ad Hoc Join Date: Jul 2002 Location: CA
Posts: 1,215
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As for AQ40, the Skeram clones porting to the same platform was fixed. The triplets are still very doable -- they just aren't the complete joke they used to be. Seriously, with a little practice, the standard Kri -> Yauj -> Vem order was ridiculously easy. It should still be totally manageable if you have warriors outranging Yauj and just intercepting to interrupt heals. Either that or keep a warrior fear-warded if you're alliance. I've heard some wacky shit happening with the Twin Emps though, where Vek'lor is immediately charging the warlock tanks on switches, or Vek'nilash immediately uppercutting the warlock on the port. I'm pretty sure this is a bug. All it means is that warlocks can't take over tanking with proximity aggro, so they just have to steal aggro with searing pain instead. Still much easier to just use warrior tanks the whole time, assuming you're alliance. Not sure if horde can get away with it.
__________________ casual | |
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