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| | #16 (permalink) | |||
| snape kills razorgore Join Date: Jun 2002
Posts: 2,702
| Quote:
engineering lets you do all sorts of things your char couldnt before.
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| | #18 (permalink) |
| Registered User Join Date: Feb 2002
Posts: 9,213
+14 Internets | You can never have enough herb gathering members. It's also good to have a wide variety of people able to do the same task. Our main alchemist recently retired (we pooled him for ZG rep and whatnot), but fortunately we had a few others with almost all the same recipes. While in World of Theorycraft, having a shitton of engineers might be leetsauce for thorium grenade or allah-akbar sappers, in the real world you'd be fucking yourself over for having all your eggs in one basket. Alchemy is still the king of raiding. It's practically REQUIRED for raiding. No other tradeskill can really claim that. Enchanting would probably come in 2nd.
__________________ Training the citizens of Norrath from 1999-2003! |
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| | #19 (permalink) | ||
| Afro Honkey Join Date: Jan 2002 Location: Houston, TX
Posts: 6,934
+33 Internets | Quote:
No one is arguing the utility of any of the professions, but rather the stackability. Engineering is king in that department, by MILES.
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| | #20 (permalink) |
| Registered User Join Date: Mar 2002
Posts: 310
| You're all retarded. You need to get your head out of your selfish soloing ass and think this through properly. This is about "guild". Each member gets 2 professions. We're talking a minimum of 40 guild members here. That means after engineering you still have 40 profession slots to throw around. Based on some of the responses I get the feeling that some of you morons would prefer 40 members with alchemy. Right. Who's going to do herbalism then? Oh, you're implying that anyone who is an alchemist MUST be a herbalist too? Yea. You missed the black lotus memo some patches back. Herbalism can be run on alts. As was said earlier in the thread: Engineering adds abilities that you didn't have before. All the other professions have their useful products as tradable items. And no, shit like the Robe of the Archmage isn't actually useful for a proper raiding guild. |
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| | #22 (permalink) |
| Registered User Join Date: Oct 2002 Location: Atlanta, Georgia
Posts: 1,593
+1 Internets | http://www.thottbot.com/?i=39125 Probably the greatest reason to go Eng. |
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| | #23 (permalink) | |
| Enough wicked gay on this board as it is. Join Date: Mar 2002 Location: France
Posts: 4,147
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__________________ Give me negative internets you cock sucking nobodies. RIP Spiderman-Troupe 2002-2008 | |
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| | #26 (permalink) | |
| Ultima Ratio Regum Join Date: Feb 2003 Location: California
Posts: 1,586
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__________________ "Someday, after mastering the winds, the waves, the tides and gravity, we shall harness for God the energies of love, and then, for a second time in the history of the world, man will have discovered fire." ~Pierre Teilhard de Chardin | |
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| | #27 (permalink) | |
| Rock and Roll Gangster Join Date: Aug 2003
Posts: 1,776
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| | #28 (permalink) | |
| Registered User Join Date: Jan 2005
Posts: 374
| Quote:
So good.
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| | #30 (permalink) | |
| Registered User Join Date: Jan 2005
Posts: 374
| Quote:
I'm honestly surprised Iron Grenades haven't been nerfed yet, they're so overpowered. Kinda like how bandaging on the run was at release.
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