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| | #62 (permalink) | |
| Registered User Join Date: Dec 2003
Posts: 181
| Quote:
I was one of them, i am shitting in my hat and eating my words now. i am going to buy a digital camera to get a picture of a big turd on my keyboard just as promised. | |
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| | #63 (permalink) | |
| BUBBLES THE MONKEY!!! | Quote:
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| | #64 (permalink) | |
| Johnny Fucking Headshot Join Date: Jan 2002
Posts: 3,426
| Quote:
WSG enhancements: - If you drop the flag while in combat, it is automatically returned to base. Making it complete luck as to who can click first is stupid. - Cap of 100% move speed (your normal run speed) with the flag. Any form, any buff. The sole exception is the boots in the tunnels, which should be nerfed to 50%. - If both teams have the other team's flag for a 3 minute period, both teams are awarded a point unless it would make it 3-3 in which case they're both returned to base. AB: - You are ressurected at the furthest graveyard you control when you die. - Players cannot ressurect at a graveyard if the flag at that node is being assaulted .. for the duration of the click the res timer is paused. - Resource acquiring is increased a bit while in a 4-1 game. - A team automatically wins at 1000 resources if the opposing team has 100 or less. Same with 1500 if the opposing team has 300 or less. AV: - Have they fixed the terrain exploit where alliance can circumvent most of the horde base? I hope so .. they fixed the north bunker terrain exploit. If not, fix that. | |
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| | #65 (permalink) | |
| Romo is a manwhore | Quote:
AV is now a speed race to get it over with as fast as possible. However, in the 1hr 15m game I was in today I actually managed to see Ivus summoned. First time for me. Of course, by the time he made it to a spot where he could be useful we were taking out the Warmasters. Underwhelming to say the least. | |
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| | #67 (permalink) | |
| Registered User Join Date: Nov 2002
Posts: 1,031
| Quote:
The terrain "exploit" in the horde base in AV also needs to be fixed, badly. That choke between the towers is what is suppoed to balance the map, and why the horde base is easier to take in every other part of the base compared to the Alliance base. It is unbelievably retarded that they fixed the window hopping, but neither one of the horde base choke avoidance paths. | |
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