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Old 06-21-2006, 09:19 AM   #811 (permalink)
FanBuss
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So how does one get into Beta? Is it at all possible? I was denied an invite earlier due to shitty hardware but have since increase my e-penis via upgrades and now I want to try a free game.
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Old 06-21-2006, 10:50 AM   #812 (permalink)
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Originally Posted by FanBuss
So how does one get into Beta? Is it at all possible? I was denied an invite earlier due to shitty hardware but have since increase my e-penis via upgrades and now I want to try a free game.
If you filled out the application I think you can go back and edit your application to include your new system specs. That's what I did.....not sure how to get there, I just went from my original beta app invitation email.
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Old 06-21-2006, 10:59 AM   #813 (permalink)
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Quote:
Originally Posted by Cuppycake
If you filled out the application I think you can go back and edit your application to include your new system specs. That's what I did.....not sure how to get there, I just went from my original beta app invitation email.
Did you get an invite after editing yer specs?
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Old 06-21-2006, 01:26 PM   #814 (permalink)
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Originally Posted by holymight
This game's graphics being shitty has nothing to do with low polygons or the absence of shaders or anything that would make the game playable on low-end computers. It has everytihng to do with flesh eating diseases.
Fixed it for ya.
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Old 06-21-2006, 02:59 PM   #815 (permalink)
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Originally Posted by FanBuss
Did you get an invite after editing yer specs?
I remember filling the Beta App out the day it was available. Then saw the news that they were looking for higher end systems, so I went and made up the best specs available. And I remember reading everyone saying how dumb people were to change their specs to higher end and lie about it. I remember them saying how dumb it would be to do that.... Interesting....................................... .................................................. ..........................
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Old 06-21-2006, 03:25 PM   #816 (permalink)
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Originally Posted by holymight
Please show me any photograph that resembles the bulges that is in that screenshot. I don't want to turn into Utnayan with his insane ranting against incomplete products, but the poor man doesn't even have a chest. It will probably change, but as it stands right now, it is just plain hideous.
Looks like self-shadowing done poorly to me. I can't actually think of a game engine I've played so far where self-shadowing didn't glitch out horribly the majority of the time, so it's pretty much always the first thing I turn off in order to get back a few fps.
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Old 06-21-2006, 04:08 PM   #817 (permalink)
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Quote:
Originally Posted by FanBuss
Did you get an invite after editing yer specs?
Maybe, maybe not.
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Old 06-22-2006, 10:31 AM   #818 (permalink)
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Actually player created content is awesome, you can just allocate a landmass to a player and have them create what they want with it with a SDK. Or make a dumbed down more userfriendly UI version. There are tons of players out there that have cool ideas. THere are actually a few MMOs that do this. I don't remember or have any links offhand though.

Also those players had to pay like 2000 dollars to do it. Which is a great move, with some refinement you could really have this down.

Take WoW for example (because I love the combat system and how raiding is), take a game like WoW, now imagine if you had your own A x B island to populate with geometry, mobs, quests, rewards, scripts. THe only thing you couldn't do is make new models which isn't that big a deal. After a player makes the content, the dev team reviews it at it's current difficultly level, assigns loot appropiate for its difficultly level, and sends it live.

What if it's a peice of shit? What if the raid encounters suck /aren't fun? What if the zone looks retarded/ugly? Who cares? Assume a setup like one peice anime, you have a player controlled boat in a vast open ocean with the player populated islands. If a player makes one that is shit, then no one will go there. but blizzard (or whoever else) still made money off it. If it's a good island, players will actually go there for a while just like any other blizz released zone. More content at minimal time/cost to blizzard + extra cash.

And you KNOW there are rich kids out there who would fork over the 2k or whatever, or guilds could chip in and design a zone together. I just think there is a lot of potential with this kind of system.
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Old 06-22-2006, 11:00 AM   #819 (permalink)
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Quote:
Originally Posted by DisgruntledOrangatang
Actually player created content is awesome, you can just allocate a landmass to a player and have them create what they want with it with a SDK. Or make a dumbed down more userfriendly UI version. There are tons of players out there that have cool ideas. THere are actually a few MMOs that do this. I don't remember or have any links offhand though.

Also those players had to pay like 2000 dollars to do it. Which is a great move, with some refinement you could really have this down.

Take WoW for example (because I love the combat system and how raiding is), take a game like WoW, now imagine if you had your own A x B island to populate with geometry, mobs, quests, rewards, scripts. THe only thing you couldn't do is make new models which isn't that big a deal. After a player makes the content, the dev team reviews it at it's current difficultly level, assigns loot appropiate for its difficultly level, and sends it live.

What if it's a peice of shit? What if the raid encounters suck /aren't fun? What if the zone looks retarded/ugly? Who cares? Assume a setup like one peice anime, you have a player controlled boat in a vast open ocean with the player populated islands. If a player makes one that is shit, then no one will go there. but blizzard (or whoever else) still made money off it. If it's a good island, players will actually go there for a while just like any other blizz released zone. More content at minimal time/cost to blizzard + extra cash.

And you KNOW there are rich kids out there who would fork over the 2k or whatever, or guilds could chip in and design a zone together. I just think there is a lot of potential with this kind of system.
I think a few seconds thought will reveal all sorts of horrible issues with allowing user-created content in game. You might start with the Hot Coffee mod, carry on through Monty Haul syndrome, and end by calculating how many people they'd have to hire to check and play test all those submissions.
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