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Old 06-18-2006, 12:41 AM   #736 (permalink)
Remfin
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Quote:
Originally Posted by Lleauaric~EW
Like Hero Classes?
You're just making (what little) point there is left. Ut was claiming Blizzard was an unique snowflake that released a perfectly finished game, we were pointing out they lie(mislead?) about as much as any other development house. The only crew that even comes close to being actually honest is the EVE crew in my experience, and I guess Funcom if you somehow ignore their billing shenanigans at release (not that release was any good, but they admitted it was utter ass at least)...
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Old 06-18-2006, 09:36 AM   #737 (permalink)
Lleauaric~EW
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I know =)

I agree with your larger point.. just not the specific one with regards to Siege Weapons.

The point that everyone seems to be able to agree on is that nobody really cares if a game is released with some things that are not availible on release.
What pisses EVERYONE off is if a game is released and shit thats in the game is told to us to be completed, but isnt.

If a dev is just honest with the players "Yea.. X isnt done, but we are working on it, give us a few months to get it right, and we will put it in." People are pretty good about that.
But when people start with the "working as intended" crap, players get pissed off.
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Old 06-18-2006, 10:27 AM   #738 (permalink)
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Quote:
Originally Posted by holymight
Pretty underwhelming imo. Maybe I'm missing something but the spell effects are pretty much nonexistent. Other than the pet looks pretty much like the status quo.
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Old 06-18-2006, 10:33 AM   #739 (permalink)
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Uhh...that movie basically looked the exact same as World of Warcraft, just with different names on shit.
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Old 06-18-2006, 10:39 AM   #740 (permalink)
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Quote:
Originally Posted by Tongue
Pretty underwhelming imo. Maybe I'm missing something but the spell effects are pretty much nonexistent. Other than the pet looks pretty much like the status quo.
I hope spell effects are non-existent on low level spells. Even at the top they should be minimal.
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Old 06-18-2006, 10:45 AM   #741 (permalink)
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haha, you guys should try to turn on every particle effect from both PC, NPC and pets during an EQ raid

i did once, my monitor almost exploded
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Old 06-18-2006, 12:26 PM   #742 (permalink)
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I'm not expecting big grandiose spell effects but at least a little something. All the spells casted looked the same and the pet animations weren't anything to write home about either.

Alas it's still in beta and I'm waiting on Tabula Rasa so I guess the point is moot.
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Old 06-18-2006, 12:30 PM   #743 (permalink)
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Quote:
Originally Posted by holymight

If only the game was actully like that it might be fun. Notice instead of /sit for 5 min to regen mana at 1:18 he just gets full instant mana instead.
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Old 06-18-2006, 12:52 PM   #744 (permalink)
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Quote:
Originally Posted by holymight
Pull with spell, sick pet on stupid monster, sit back and cast a variety of spells for 30 seconds, repeat.

THAT'S THE MOST INNOVATIVE AND ACTION PACKED MOVIE I HAVE EVER SEEN.

3rd gen my ass.
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Old 06-18-2006, 01:06 PM   #745 (permalink)
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His def of 3rd gen is different from what would normally be considered 3rd gen. Like when Atari Jaguar claimed to be 64bit, but it was really just a bunch of weaker chipsets that added up to 64...forgot if it was 4 16s or 2 32s heh ;p
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Old 06-18-2006, 01:09 PM   #746 (permalink)
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Quote:
Originally Posted by holymight
At least I won't have to learn a new UI.

One worry....is that a channeling bar for *looting*?

[edit]
He's clicking a button, maybe he's skinning...the humanoid...?

Last edited by Bizanich; 06-18-2006 at 01:14 PM..
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Old 06-18-2006, 01:14 PM   #747 (permalink)
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Yeah, that kinda caught my eye also Bizanich. Perhaps Necros extract things from dead creatures though or something.

Overall the little video just didn't really show me much, which is exactly what I tend to expect from a gameplay trailer really. Nothing much has changed from my perspective, I'll wait until I can actually play the game at some point and evaluate it then.
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Old 06-18-2006, 01:16 PM   #748 (permalink)
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No channeling for looting. Maybe he's doing some necro soul-capture type thing or something?
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Old 06-18-2006, 01:18 PM   #749 (permalink)
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Necromancers have have the cool ability to scavenge the corpse of foes and loot parts to stick onto their abominations which is what that is doing, not casting bar for looting corpse.

Last edited by Exmonk; 06-18-2006 at 01:21 PM..
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Old 06-18-2006, 01:51 PM   #750 (permalink)
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Using the necro class as bait sounds kinda sarcastic. As if we didn't know better...
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