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| | #301 (permalink) | |
| Registered User Join Date: Sep 2002
Posts: 509
| Quote:
Do you think it is because FoH was traditionally a "hard core" guild and fell outside the mythical "core gamer" audience? (wherefore art thou, core gamer?) Or do you think it had more to do with several members strongly disagreeing with Brad on some of his design philosophies over the past couple of years? If there is one thing in my old age that I do remember it is that Brad received a lot of really good gameplay feedback during EQ's heyday. With the release of each expansion through Luclin, there was a great deal of communication between top-end guilds (not just FoH) and Brad via email and IRC talking about content, balance, progression, class interests, etc. What happened? | |
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| | #302 (permalink) |
| Registered User Join Date: May 2003
Posts: 125
| this thread needs rickshaw - its the same garbage over and over about Vanguard (which btw isnt even done yet and therefore shouldnt be discussed positively or negatively, but impartially). Because no matter what it's like at the moment, it will be different come release |
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| | #303 (permalink) | |
| Administrator Join Date: Jan 2002
Posts: 2,381
+143 Internets | Quote:
Thanks, God forbid someone respond to me other than bitching at me. I will sit here and await 'The Word'. The thing here everyone fails to see is that I do not follow this game, I also do not follow EQII. I honestly do not have the time for it or I would, ok well I tried EQII and I was annoyed by the pirate on the starting boat and never played again, but whatever. I don't mean to offend anyone here, and I am sorry if I have. My point is, I ask you to respect the NDA because I do not know what is in it. I do not know if you are posting information that was provided on the official site or if you are posting leaked Beta Inf0z. I am trying to be nice here and ask that you at least do this much for me because until I get cut a paycheck, I am not going any legwork to 'investigate' what is legit and what isn't. You can report a post for breaking the NDA but you can't expect me to do anything about a post that did not break the NDA and your only issue was that you think the original poster is a dick. In the end, you are all going to nip yourselves in the ass because I am fed up with the Vanguard drama. I have both teams working against me here and I am not a referee. I will do what I think is right and fair for our posters, members and readers. What does that mean? Well if I see someone broke the NDA posting a nice screenshot and praises, I will let it be. If I see someone broke the NDA and posted a screenshot with flames that ended up getting reported, I will delete them both. Oh my gosh! Why? Well because that is what is fair. Ut could make a post about someone in Beta saying negative things and someone else could be in Beta, then reply and correct what Ut said, in the end; both people who leaked the Beta information broke the NDA - not just the one talking smack. I hope this is now clear to everyone; the fanboys, the flamers, the readers, and even the developers. I am trying to be as fair as I can here, but these threads are all very close to being deleted or moved to a very, very special place.
__________________ Melia "I Win" McMomma, Fires of Heaven It's like you're a premature ejaculator... of love. -Alcestis | |
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| | #304 (permalink) | |
| Administrator Join Date: Jan 2002
Posts: 2,381
+143 Internets | Quote:
I am only responding to this before some crack-ass conspiracy fires up. I am pretty sure my not being in Beta has something to do with July 4th, corn cobs, Jack Daniels, Sylvos and grilled steak. I am not positive, but I have a 'feeling'.
__________________ Melia "I Win" McMomma, Fires of Heaven It's like you're a premature ejaculator... of love. -Alcestis | |
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| | #305 (permalink) | |||
| Registered User Join Date: Aug 2002
Posts: 293
| Quote:
Almost two years later, servers have still have queues, lag and whatnot. I don't think many people realize that for gigantic projects like MMOGs you can't make major changes to some core systems (combat, magic, graphics engine and the like) after a certain point in development. If core systems are changed late in beta, it will fubar launch with bugs if it's not delayed OR it will delay launch because a lot of stuff needs to be re-tested and balanced. Not saying that Vanguard is at this point of no return, but it's very shortsighted to say that something that is fubar in beta won't make it live because the devs/designers will fix/change it. Plenty of other companies proved the exact opposite. Some stuff broken in beta will be broken in final. I also don't understand this "impartial" discussion about features of Vanguard. To me that's nothing more than a spec of combat mechanics. Beta is for pointing out flaws, the negative things, in the design, code, infrastructure, whatnot. Why have beta if all we do is detail the spec of a system? Beta should say: this combat mechanics system sucks ass. This graphics engine sucks ass. This server performance sucks ass.
__________________ Retarded quote collection: Quote:
Quote:
Last edited by Zorlac; 06-08-2006 at 01:40 PM.. | |||
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| | #308 (permalink) | |
| Aieee my precious internetz >< Join Date: Jan 2002 Location: UK
Posts: 611
| Quote:
The rest of it sounds like someone complaining about obviously unfinished stuff. You're going to need to do much better to convince anyone VG is the second antichrist. | |
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| | #309 (permalink) | |
| Registered User Join Date: Sep 2002
Posts: 509
| Quote:
(so sorry for the imagery, must go now...) | |
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| | #310 (permalink) | |
| Registered User Join Date: May 2003
Posts: 125
| Quote:
1. if you hate Sigil/Brad or are jaded from EQ or are just looking for a fight, do us all a favor and don't post when people bring up Vanguard. 2. WoW and Vanguard are polar opposites, and no one cares which you are going to play | |
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| | #312 (permalink) | ||
| Banned Join Date: Apr 2002
Posts: 2,399
| Quote:
In Vanguard, you don't. This quote is what I am talking about, and it is different than waiting for a dodge on an overpower. Quote:
Overpower in WoW is different. That is an ability that is activated with enough rage on a successful dodge. That is different than watching for mob boss behavior on your icon panel. There is also a lot more to look at when in combat in WoW, especially on boss fights. Last edited by Utnayan; 06-08-2006 at 02:53 PM.. | ||
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| | #313 (permalink) | |
| Registered User Join Date: Mar 2005
Posts: 232
| Quote:
I do agree with you 100% that whatever clues a player might get during combat should be "immersive", and you list some good examples. Sounds, mob animations, and the like are the way to go. Its immersive, and rewards the player paying attention .... "hit counterspell now" icon approach seems way too non-immersive and dumbed down, IMO. | |
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| | #314 (permalink) | |
| fucking hates games... Join Date: Jun 2005
Posts: 153
| Ut, last I heard on the subject from a dev was this: Quote:
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| | #315 (permalink) | |
| Banned Join Date: Apr 2002
Posts: 2,399
| Quote:
I just remember that when it came time to bash a mob in EQ to stun the NPC caster, I wasn't waiting for my bash key to light up. I was looking for the behavior patterns in the NPC AI, and then hitting bash to attempt a stun when I saw the appropriate behavior. That type of combat was much more immersive, and in any game, it needs to make a comeback. | |
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