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| | #47 (permalink) | |
| Registered User Join Date: Feb 2005
Posts: 516
| Quote:
Guess who was responsible for the unbalanced mess it was at release, yea that's right Koster who says on his website "fun is more important than game balance". ... And if you need me to explain why game balance should be a priority for multiplayer games, then you truly are a retard. | |
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| | #48 (permalink) | |
| Registered User Join Date: Nov 2003 Location: Denmark
Posts: 223
| Quote:
Rare to see someone sum it up like that, that should be added on amazon as first and most relevant description of his book when it makes it that far. Edit: A small crusade from the readers on this forum should EASILY make it the most relevant comment at amazon, with a "500 of 510 people found the following review helpful". Last edited by painbringer : 05-22-2006 at 10:48 AM. | |
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| | #49 (permalink) | |
| Sons of the Storm Heal Bitch Join Date: May 2003
Posts: 773
| Quote:
What does suprise me is that people can't see that the game was made to appeal to a different type of gamer, and was successful(as was his first project, UO). I know, it's hard not to make a profit with the Star Wars license, and perhaps it would've done better if was done in an EQ-esque style. Bottom line is, this guy made two successful games (that I personally don't enjoy), and has more than enough experience to write a book on it. I just think the attacks on Raph Koster, and the SUCCESSFUL games he made are bullshit. ...and yes, I did play SW:G for a few months pre-NGE, and no, I don't subscribe anymore. | |
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| | #50 (permalink) | |
| 100% Pure Soy Monk Join Date: Mar 2002 Location: Ft. Lauderdale, FL
Posts: 5,967
+5 Internets | Quote:
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| | #51 (permalink) | |
| Registered User Join Date: Feb 2002
Posts: 8,885
+4 Internets | Quote:
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| | #52 (permalink) | |
| 100% Pure Soy Monk Join Date: Mar 2002 Location: Ft. Lauderdale, FL
Posts: 5,967
+5 Internets | Quote:
Not to say that I don't agree with your sentiment; just saying that people tearing shit apart on this forum shouldn't be surprising to you. ![]() | |
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| | #53 (permalink) | |
| Registered User Join Date: Aug 2002 Location: San Diego
Posts: 52
| Quote:
The reason the games he contributed to sold over 50k boxes is because they actually had, you know, games designed into them in addition to fuzzy-wuzzy-ville. His version of PvP is two people arguing about what the color blue tastes like. I actually thought his promotion in SOE was a good thing - as Creative Director he could apply his design goals to EQ2, design the systems for the social gamers, etc - instead he contributed the almost universally unused Heroic Opportunity system. At the core, I guess, it's that Raph thinks that Social Gaming is the only valid type of gaming when in reality the social aspect is one of many - and in most people's eyes, one of lesser importance, but that people still line up at the door to worship him boggles my mind. | |
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| | #54 (permalink) | ||
| Registered User Join Date: Jun 2003
Posts: 536
| Quote:
__________________ Quote:
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| | #57 (permalink) |
| Registered User Join Date: Aug 2002 Location: San Diego
Posts: 52
| Occasionally, while in a pickup group, you will be stunned to see the wheel come up. Sometimes when camping or xp grinding with buddies, we will use it as a way to relieve the monotony. But as an actual gameplay benefit, they are lackluster at best. |
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| | #58 (permalink) | |
| SOS-dan #76564674 Join Date: Sep 2002 Location: Near a big fucking castle, the UK
Posts: 5,613
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| | #60 (permalink) |
| <insert funny comment here> Join Date: Mar 2002
Posts: 1,927
| Once again... The big question is why so many people spend their whole freetime (and more) to play these online-games. "It's fun" is just one possible answer, certainly not the only one. Limiting further research to just "fun" means ignoring other factors and with that ignoring a significant part of the playerbase. Maybe that was Koster's mistake.
__________________ All truth passes through three stages. First, it is ridiculed. Second, it is violently opposed. Third, it is accepted as being self-evident - Arthur Schopenhauer |
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