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| | #91 (permalink) | ||
| Mr.Furious Join Date: Mar 2005
Posts: 602
+1 Internets | Quote:
At the very least, it would be cake because those players would be geared up and already know the ropes of those zones. However, there would be much sour grapes over the fact that people coming into BWL *NOW* get the better stuff right away. There is little advantage like that in PvP, because PvP is all about time invested rolling PUGs and hoping you don't get matched up with the other faction's "A-Team" too many times. It's not like they had to do more work, they simply were fortunate enough to get those items after the upgrade. Quote:
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| | #92 (permalink) | |
| h8 Join Date: Aug 2002
Posts: 2,879
| Quote:
no its not apples and oranges unless since pvp will always pretty much be the same beast you think that the pvp sets should get always get retroactive upgrades.. the nature of the current system is that someone will always be getting fucked over when an upgrade comes but oh well... its even more retarded to give retrogrades to people. And hell if they wanted to upgrade BWL to drop new fkin awesome retardedly powerful items instead of adding a new hard zone that i have to spend tons of money to learn, i would jump at it. So dont call this apples and oranges cause its not. | |
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| | #93 (permalink) | |
| Nerd Rager Join Date: May 2005
Posts: 538
| Quote:
Last edited by Gauss : 05-20-2006 at 10:19 AM. | |
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| | #94 (permalink) | |
| Mr.Furious Join Date: Mar 2005
Posts: 602
+1 Internets | Quote:
Thank you. You summed up the problem better than anyone else I've seen here. Yes, I'm a High Warlord. Yes, I de-ranked down and am now Blood Guard or something because once you hit R14 there is no good reason to f*ck over the up-and-coming players by hanging out in the top standings. Suggesting that players should have "hung around" at R12/13 just for this change is pure comedy. There is a mage now on my server who is R13 and I assume going for R14. He is also in the resident uber guild who has Nef on farm status, so he can put together teams of geared up players to help him in his grind. When I did it, it was much earlier before people were farming BWL and as such, there wasn't really this kind of advantage by anyone on either side. So the point is, if anything, current players have a chance to make their grind easier due to increasing gap of gear by pure PvPers vs. PvE'ers who PvP when they aren't raiding. Those players now have access to new weapons. I'm not going to bitch about it not being fair. What does bother me is that it's obviously a big gripe with players and yet there isn't a peep from Blizzard, EVER, in their own PvP forums.
__________________ UO - Broman, Chesapeake (retired) EQ - Aildrik T'Quetzl, Tarew Marr (retired) WoW - Broman, Zul'jin (retired) WoW - Ail, Draka | |
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| | #95 (permalink) | |
| Registered User Join Date: Jan 2005 Location: California
Posts: 125
| Are they upgrading the blue sets as well or just the epic?
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| | #96 (permalink) | ||
| Mr.Furious Join Date: Mar 2005
Posts: 602
+1 Internets | Quote:
New dungeon = new difficulty = new encounters = new armor. Logical. I get it. Same old PvP = same time investment to R14 = new weapons? ??? Not the same. Quote:
There is no such comparison for PvP. Nothing about PvP ranking *ever* gets easier. It's the same grind. There is no way to speed up the process or lessen the amount of time invested, and that is the difference.
__________________ UO - Broman, Chesapeake (retired) EQ - Aildrik T'Quetzl, Tarew Marr (retired) WoW - Broman, Zul'jin (retired) WoW - Ail, Draka | ||
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| | #97 (permalink) | |
| Registered User Join Date: Aug 2005 Location: Russia
Posts: 686
| Quote:
However, im raiding for 9 months now. And there is quite a lot of people who are raiding for 1.5 years. And we will continue to raid, while PvPers can do nothing and enjoy ongoing upgrades.
__________________ God to Earth: “Cry more, noobs!” | |
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| | #98 (permalink) | |
| Mr.Furious Join Date: Mar 2005
Posts: 602
+1 Internets | Quote:
Also, like I mentioned, PvE time investment goes down over time. It might have taken 40 people x 10 hours = 400 man hours to clear MC the first couple times through, but later it is done in 32 people x 3 hours = 96 man hours. See how that works? In PvP there is no such relief. There is nothing along the lines of "Oh gee, we cleared (insert PvE instance) ... time to take a few days off and spend with the wife and kids". Talk to anyone who made R14 and they will tell you that is what eats at you after a couple months. There is no letting up. It doesn't get easier, it only gets harder... to the point that when you are in your last week or 2 of PvP, most people take time off work so they can guarantee their standing and not derank right before the end of their journey.
__________________ UO - Broman, Chesapeake (retired) EQ - Aildrik T'Quetzl, Tarew Marr (retired) WoW - Broman, Zul'jin (retired) WoW - Ail, Draka Last edited by kohl : 05-20-2006 at 10:37 AM. | |
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| | #99 (permalink) | |
| Mr.Furious Join Date: Mar 2005
Posts: 602
+1 Internets | Quote:
In PvP, you take a day or two off at R13 and you just ensured your deranking.
__________________ UO - Broman, Chesapeake (retired) EQ - Aildrik T'Quetzl, Tarew Marr (retired) WoW - Broman, Zul'jin (retired) WoW - Ail, Draka Last edited by kohl : 05-20-2006 at 10:40 AM. | |
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| | #100 (permalink) | |
| Registered User Join Date: Aug 2005 Location: Russia
Posts: 686
| Quote:
And its certainly easier next time for him. First of all, he pretty much created a PvP guild that worked to getting GMs to their members. They controlled all top 10 standings, because they were better than anybody. As far as i know his second char was getting standing 1 from the start, and his way to GM was much shorter that with first char.
__________________ God to Earth: “Cry more, noobs!” | |
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| | #101 (permalink) |
| Registered User Join Date: Jun 2005
Posts: 573
| The Hunter set pisses me off endlessly. It's like they finally realized that Spirit and Resistances and +% Hit eat up tons of points on our gear, and fix the Warlord set so it doesn't suck balls, but leave Striker's and DS alone. Why the fuck should I spend months gearing up for VASTLY inferior items (the difference between DS and new Warlord gear is hilarious) when I can just get in an honor farming team and rank up in a few weeks? Today instead of going out and farming guild for learning C'thun I started PVPing, cause fuck it, I'd rather do roll PUGs than work to learn HARD bosses. |
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| | #102 (permalink) | |
| Registered User Join Date: Aug 2005 Location: Russia
Posts: 686
| Quote:
__________________ God to Earth: “Cry more, noobs!” | |
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| | #103 (permalink) |
| Registered User Join Date: Apr 2002
Posts: 178
| Yah retro would be GREAT. While we are at it upgrade my MC armor every time you release a new dungeon. I mean, I worked my ass off last february for it, why should I have go to spend more time to get better items. Looking at that healer mace/offhand, it is almost as good as the AQ healer staff, which makes me really go what the fuck? Soloable content should not be nearly as good as gear that requires you to gear up in lesser zones as a guild then progress through AQ. |
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| | #104 (permalink) | |
| Mr.Furious Join Date: Mar 2005
Posts: 602
+1 Internets | Quote:
Some guilds want to raid 7 days a week, another wants to raid 4 days. Both guilds can still acheive the best rewards the PvE system has to offer. PvP does NOT allow this flexibility with time. Either you can invest the time required to rank up, or you either de-rank or simply stop ranking up. I wish I had the answer to make it more manageable, but as long as Blizzard insists on tieing PvP Rank to strictly time invested, it will never change.
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| | #105 (permalink) | |
| Mr.Furious Join Date: Mar 2005
Posts: 602
+1 Internets | Quote:
__________________ UO - Broman, Chesapeake (retired) EQ - Aildrik T'Quetzl, Tarew Marr (retired) WoW - Broman, Zul'jin (retired) WoW - Ail, Draka | |
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