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| | #406 (permalink) |
| Monolith - Area 52 Join Date: Apr 2002 Location: Sealab
Posts: 2,358
| Hahaha was looking thru the cursed database for new 1.11 items, found this and it made me giggle: http://www.curse-gaming.com/en/wow/i...r-storage.html |
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| | #407 (permalink) |
| dumb Join Date: Mar 2005
Posts: 2,627
+1 Internets | I hope it's real, just because it's the greatest item I've ever seen. Edit: http://www.curse-gaming.com/en/wow/i...icy-grasp.html Indalamar was the Nurfed warrior who got Bloodthirst 1.0 nerfed in beta. Hmm. Last edited by Kasonic : 05-24-2006 at 10:47 AM. |
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| | #408 (permalink) | |
| Sisko is the new Picard Join Date: Dec 2002
Posts: 1,605
| Quote:
Wish we could have old cleave and old slam back though ![]()
__________________ Baalzamon, For The Lose, Llane Balthemal, For The Lose, Llane Trolloc, Just The Tip, BDF(retired) | |
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| | #409 (permalink) |
| Registered User Join Date: May 2002
Posts: 1,444
| That whole calculation is so off it's not funny. Sppsst... Honor gain per week is dependant upon standing not CP. Sppssssst... Even on medium pop servers on the long wait side people earned over a million a week... sppsst... And if there're games running 24/7... even casual-ish players can earn a lot more than that in a week. let alone the 99.5%+ all daaaay idiots like myself. You basically said you did the calculations based on cp per week, which has nothing to do with rank gain. edit: unless you're basing that on a hypothetical non-competition, which if you are, i shoulda read some more previous posts. Last edited by Schatze : 05-24-2006 at 12:59 PM. |
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| | #410 (permalink) |
| Registered User Join Date: Feb 2002
Posts: 9,268
+14 Internets | No one is sure if it's a bug or a nerf, but escape artist can now FAIL. What. The. Fuck. That is utter bullshit if gnomes get the only racial that can fail. Lets add the chance for warstomp to miss, wotf to do nothing, stoneform to not work, shadowmeld to not work, etc.
__________________ Training the citizens of Norrath from 1999-2003! |
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| | #411 (permalink) |
| Unlicensed Vaginoplasty Surgeon Join Date: Jan 2002
Posts: 3,490
+12 Internets | *If* it can fail, I'm about 95% sure that would be a bug. Of course, even if it can fail I'd still trade most of my troll racials for it=P
__________________ "The eyes are the groin of the face" |
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| | #412 (permalink) |
| Registered User Join Date: Feb 2002
Posts: 1,295
| I still can't believe how much people complain about epic-level PvP balance when it's irrelevant. Epic-level, high-skill PvPers don't fight each other. Why spend an hour eeking out a tough match against an even opponent when you can /afk out and get five times the honor whipping up on 10 newbie PUGs in the same time frame? Maybe I'm just bitter. In my last TWENTY AB and WSG matches, I have received a grand total of six HKs. Six. That's how Horde-dominated my server is, you don't just lose, your entire raid group can't even get a single kill over half the time. Blizzard really needs to fix the whole damn system, I'm sick of playing nothing but two-minute 2000-0 unwinnable matches.
__________________ "I imagine that at this point, Al Gore rues the day he invented the electoral college." |
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| | #413 (permalink) | |
| HikaSlayer Extraodinaire Join Date: Jul 2002
Posts: 150
| Quote:
They just really need to ditch the decay system, and reward you more for harder fights. | |
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| | #414 (permalink) | |
| Banned Join Date: Feb 2002 Location: Rochester, NY
Posts: 1,628
| Quote:
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| | #415 (permalink) | |
| Banned Join Date: May 2002 Location: Your mom's house
Posts: 758
| Quote:
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| | #416 (permalink) | |
| Registered User Join Date: Feb 2002
Posts: 9,268
+14 Internets | Quote:
__________________ Training the citizens of Norrath from 1999-2003! | |
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| | #417 (permalink) | |
| Banned Join Date: Jan 2003
Posts: 3,390
| Quote:
A solid 40, by way of the internets, could do the ZG/AQ20/MC/BWL/AQ40 progression relatively fast if they knew who should get what gear, had all the strats, and etc. The "time grind" required of those 40 folks is simply minimal compared to the time grind they'd need to pull to get epics out of PVP, any way you slice it. Total man-hours, ***because this time is to be spent consecutively and has the threat of decay as well as loss if you underperform in any given week*** Thanks and all to the pioneers, but the game takes on a rather different face when you have a video strat for each boss as well as gear / consumable requirements all detailed out for you. Coming from a semi-casual PVP guild, its just completely fucking obvious that raiding yields better loot / time than actually pvping, essentially because I can take a break from PVE for 2 weeks but doing so in PVP at higher ranks easily means blowing a month+ of progress. PVE is a linear progression as your raid gains power. And yes, "total CP" means shit. Any cp group simply gets above a baseline and then sets things off in tiers. Standing is what matters week to week, and all it takes is someone to botch their CP in a week by going high or low and the order gets completely screwed and people get set back 2-3 weeks. The CP farming groups generally have no competition, because those groups are the ones doing PVP "the most." I also couldn't keep up a decent pve raid schedule and pvp. It was all or nothing. Yet, pve affords you the luxury of timers and limits so that you can say "Yay, I'm done" and go off and solo crap or pvp. I suppose an appropriate analogy is if you didn't do BWL in a week and somehow lost progress in there? Doesn't happen, huh? So many things could be done, and have been detailed on these very boards since the honor system went in: ~ capping CP in a day / week. ~ shorter term rewards (so you lose them week to week, who's top turd this week?! Fun. Get "mega uber items" for the week, etc.) ~ linear progression (who has done the most over a long period of time? It pains me to see someone with 1/5th the HKs that I've gotten in the top ranks while I'm at the bottom, simply because they did it in a compressed amt of time.) The idea here is to set up 3 tiers of pvp reward: 1) the quick reward - do good in a week and get stuff 2) the long haul - who is the best "since the beginning" 3) the constant torment - current system #1 hasn't happened for fear of prioritizing people with 24/7 playtime #2 hasn't happened for fear of ostracizing people who are newer #3 hasn't happened (for me) because you'd frankly have to be retarded to subject yourself to it Last edited by frott : 05-25-2006 at 09:40 AM. | |
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| | #418 (permalink) |
| Registered User Join Date: Nov 2002
Posts: 967
| Personally, I had more fun ranking up back when the honor system was new, before BGs opened. Back then any anti-social player could compete by just flying into TM and putting in some time. Now a days you need to be connected to a social network of the best PvPers to acheive the highest ranks. Waiting lists to get into the best groups are common. I basically said F the honor system when I needed to be put in a waiting list on top of the queue to rank. What I think they should do is remove diminishing returns on kills in Alterac Valley. It would be much more difficult to exploit there, due to not being able to queue as a group and the 80 people in the zone. |
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