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Poll: Have you ever bought in-game currency?
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Have you ever bought in-game currency?

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Old 05-19-2006, 09:32 AM   #91 (permalink)
Maxxius
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Exactly, and it is people like you who continue to ruin these games. The old "my time is more important" than the integrity of the game argument. If you don't have the time anymore then play something else. But please stop with the rationalization. As long as you continue to buy you continue to encourage farmers to screw over all these games.
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Old 05-19-2006, 09:35 AM   #92 (permalink)
nyx
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Well I'm one person who can post and say I'm against it, never have and never will.

Want to see what happens to a game with rampant farming? Go play L2 and start a Dark Elf. I dare you fuckers who have bought gold to free up your time, just to stand there in the dark elf newbie village and watch what your 30 dollars did to that game. You can all rot.

I also hate Game publishers for not having any balls. If your going to say 'we don't support gold farming etc' then fucking really do something about it.
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Old 05-19-2006, 09:38 AM   #93 (permalink)
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Quote:
Originally Posted by Maxxius
Exactly, and it is people like you who continue to ruin these games. The old "my time is more important" than the integrity of the game argument. If you don't have the time anymore then play something else. But please stop with the rationalization. As long as you continue to buy you continue to encourage farmers to screw over all these games.
I don't know about other games, but in WoW - I used to hate gold farmers. I'd go out of my way to kill them.

The more I think about it though, how do gold farmers affect us? Cheap mana/health potions? OH NOES! Those cheap pots are awesome.

Cheap Foror's book? Sign me up.

Saving us from farming for gold to raid?

Where's the downside? We can't go to Tyr's Hand or Hearthglen? Oh noes, those 3 quests are ruined. DAMN.

Most of the shit they do is in instances anyway so unless they're lagging up your server by bouncing instances, it really doesn't affect you. There really aren't many BOE's worth buying anyway, especially if you've ever set foot in a raid instance..
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Old 05-19-2006, 09:40 AM   #94 (permalink)
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Originally Posted by nyx
I also hate Game publishers for not having any balls. If your going to say 'we don't support gold farming etc' then fucking really do something about it.
qft

Reminds me a of certain country's illegal immigration problem.
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Old 05-19-2006, 09:47 AM   #95 (permalink)
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Originally Posted by Cad
I

Where's the downside? .
Did you even read my previous post where I first listed the "downside"? Yeah cheap potions for you but screw the others who are trying to finish a quest, because the farmer keeps mowing down the mobs.

Cheap foror's book for you, but who cares that developers have to stop parts of the content (like fishing) because the farmers are there.

Save YOU time, but who cares that people get spammed with PARAGRAPHS to buy gold on a daily basis. I stopped reporting them because it became pointless.

Yeah lets encourage exploiting because Cad couldn't care less, saves him time.

Last edited by Maxxius : 05-19-2006 at 09:50 AM.
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Old 05-19-2006, 09:48 AM   #96 (permalink)
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Originally Posted by nyx
I also hate Game publishers for not having any balls. If your going to say 'we don't support gold farming etc' then fucking really do something about it.
And there it is. Why do people farm gold in WoW? List out the reasons, and then see what the devs could to make it go away:

1) Repair bills. OK, institute a better death penalty. My plan would be 10 minute rezz sickness that is uncurable, and the sickness is totally debilitating, as in you are barely functional for those ten minutes. Or make the repair bots not cost money, given the cost to build them. Problem solved.

2) Blues and purples on the AH. Make the shit NO DROP. Done.

3) Potions. Make the alchemy combine produce a stack of 20 or make the materials more commonly found. Spending 4 hours of farming herbs for 10 potions is retarded.

Basically, scrap repair costs as your death penalty, institute a rezz sickness that matters, and make every blue and better item NO DROP.

But think about that for a second. Such a system would work great in a land where PVE ruled the roost, but omfgz0rz, what about zergfest PVP? The rezz thing would shine an even brighter light on all the things wrong with WoW PVP. Can't have that, so we'll stick to supporting 10% of China's economy.
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Old 05-19-2006, 09:49 AM   #97 (permalink)
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Quote:
Originally Posted by Maxxius
Yeah lets encourage exploiting because Cad could care less, saves him time.
I believe you mean "couldn't care less". Thought I'd give you a friendly correction on that one, since what you said is the exact opposite of what you meant.
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Old 05-19-2006, 09:50 AM   #98 (permalink)
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I believe you mean "couldn't care less". Thought I'd give you a friendly correction on that one, since what you said is the exact opposite of what you meant.
/fixed.
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Old 05-19-2006, 09:51 AM   #99 (permalink)
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Originally Posted by Maxxius
Did you even read my previous post where I first listed the "downside"? Yeah cheap potions for you but screw the others who are trying to finish a quest, because the farmer keeps mowing down the mobs.
There are very very few quests where this is the case. It would take less time to move the quests to less easily-farmed mobs than it would to ban the farmers.


Quote:
Originally Posted by Maxxius
Cheap foror's book for you, but who cares that developers have to stop parts of the content (like fishing) because the farmers are there.
Fishing was retarded. I could spend an hour fishing and get more greens than I could doing an instance. If you fished in high level areas you could get blues and even epics. Thats fucking dumb, full stop.

Quote:
Originally Posted by Maxxius
Save YOU time, but who cares that people get spammed with PARAGRAPHS to buy gold on a daily basis. I stopped reporting them because it became pointless.
If this happens to you thats unfortunate - farmers don't really annoy people like this on my server so I can't say. I've gotten random gold-buying tells probably 2-3 times in 18 months.

Quote:
Originally Posted by Maxxius
Yeah lets encourage exploiting because Cad could care less, saves him time.
So now gold buying is exploiting? It's a violation of the ToS if you take a very strict view, but it's in no way exploiting.
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Old 05-19-2006, 09:52 AM   #100 (permalink)
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In theory I would agree with Makata's point. In a competitive game, the rules of the game should determine success. If the success is obtain through time, then so be it, through skill, so be it, through real life money, then so be it. As long as this is clear and well designed: fine with me.

In practice, it is fine with me as soon as the implementation is good. When it is not, I stop caring and play the game by my own rules.
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Old 05-19-2006, 10:00 AM   #101 (permalink)
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Originally Posted by Cad
There are very very few quests where this is the case. It would take less time to move the quests to less easily-farmed mobs than it would to ban the farmers.




Fishing was retarded. I could spend an hour fishing and get more greens than I could doing an instance. If you fished in high level areas you could get blues and even epics. Thats fucking dumb, full stop.



If this happens to you thats unfortunate - farmers don't really annoy people like this on my server so I can't say. I've gotten random gold-buying tells probably 2-3 times in 18 months.



So now gold buying is exploiting? It's a violation of the ToS if you take a very strict view, but it's in no way exploiting.
Please it isn't just a couple, get in Feralas, Ashzara, Searing gorge, Un goro, etc.. And whether you think fishing is retarded is irrelevant. The point is Developers now have to design content around farmer's agendas.

And man do I get these spams every friggin time I am on.

And no what I refered to is encouraging the Farmers to continue to exploit, because they always will since real money is at stake.
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Old 05-19-2006, 10:04 AM   #102 (permalink)
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I have never bought anything, but I did sell my Wow characters. I used to care about people selling items and gold, but I just realized there is nothing that can stop it, and really, if somebody wants to spend real money for fictional money why not let them. Making it a bannable offense only allows the bad people like IGE to make a killing.

Personally I think the exchange servers that SOE have is awesome. It splits the people that want the option to buy gold and items from those that don't. It also means that IGE can't have a monopoly over those that want to purchase gold and thus the price can drop down to a point where it is not profitable for farmers to run rampant.
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Old 05-19-2006, 10:05 AM   #103 (permalink)
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Quote:
Originally Posted by Maxxius
Yeah lets encourage exploiting because Cad couldn't care less, saves him time.
I'm not going to take sides on the actual issue because I think there are valid points on both sides. Time is much more valuable to me than money, but I don't very well condone busting out my wallet during monopoly to buy boardwalk either.

However, I do want to point out how quick everyone is to label everything exploiting. If you ask me, if it isn't fixed or acknowledged within a month or so of Blizzard being notified I don't think you can call it an exploit anymore, but rather intended game mechanics.

The whole idea of an exploit existing in a virtual world for an extended period of time is silly. If they didn't want it to work the way it was, they would just change it!
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Old 05-19-2006, 10:09 AM   #104 (permalink)
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Quote:
Originally Posted by Szlia
In theory I would agree with Makata's point. In a competitive game,
Teehee you make funny. You got 14 yr olds running around in tier 2 sets, that's some worthy competition right thurr, yarly
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Old 05-19-2006, 10:10 AM   #105 (permalink)
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Never bought any plat. I sold some during Velious times, nothing big though, perhaps few hundred thousands plat. There was nothing to do with it really other than wasting them on an twinked alt.



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