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| View Poll Results: Have you ever bought in-game currency? | |||
| Yes | | 880 | 45.86% |
| No | | 1039 | 54.14% |
| Voters: 1919. You may not vote on this poll | |||
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| | #331 (permalink) | |
| Sons of the Storm Heal Bitch Join Date: May 2003
Posts: 771
+1 Internets | Quote:
Farming gold for repairs is an endless cycle. I think that may have something to do with it =/ | |
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| | #332 (permalink) | |
| Registered User Join Date: Oct 2004
Posts: 1,698
| Quote:
Well for WoW I guess you could use the example of getting level 70 in order to beat the expansion content. I'd pet a ton of people will take some vacation days and play exptremely hard to try and cap level as soon as possible. It's hard to say what the level curve will be but I'll bet a ton of raiding guilds will have a good force of 70s in 2-3 weeks. Some hardcore people in maybe just 1 week of playing 18+ hours a day. The thing is the time requirement for this progression is temporary and because you can see the immediate results people will grind it out and get it out of the way. You could do the same thing with gold. Grind gold like crazy for a week and be done for a long time. The problem is unlike an added requirement like AAs or levels being introduced, gold levels are very different amung players and guilds as a whole aren't likely to take a week off to farm gold because not everyone needs to do it. If a skilled player bought an account or had someone level them up I wouldn't care. Especially if it was a friend I'd want to be playing with. If a newb has someone level them/buys an account then it sucks because they probably needed the time to level to learn their character to at least give them the chance to improve their skill and learn t he class. That's really the only concern I have on the matter. | |
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| | #333 (permalink) |
| Registered User Join Date: Apr 2003 Location: Atlanta
Posts: 266
| If it were farming AAs, I'd do that myself. I farm faction myself (vs buying gold to buy the faction) already, which is the closest to AAs in WoW. Improving my character, I'm all for doing myself. Paying a steady maintenance fee just to break even, is stupid. I won't run on that hamster wheel when I don't have to. |
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| | #334 (permalink) | |
| Treats objects like women. Join Date: Jun 2003 Location: beset on all sides by the iniquities of the selfish and the tyranny of evil men.
Posts: 2,654
+4 Internets | Quote:
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| | #335 (permalink) |
| Noob Join Date: Nov 2002 Location: State of Confusion
Posts: 851
| I think part of it stems from things like AAs being advancement of your character, just like leveling up, you get bigger, stronger, better and that tends to bolster you. Just like at the early levels when levels come fast and easy and you immediatly can see yourself getting better theres that thrill. Gold farming however is something that get you nowhere, sure you could buy better equipment and stuff but why unless it is so severe (lineage 2) that it is a chore in and of itself. I think a big explosion of the gold farming has to do with games like this where the farming is used as the core timesink to slow down advancement. It happened in EQ but I think the market was bigger for buffed out characters than just the plat.
__________________ Murder! meyhem! kitties! |
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| | #336 (permalink) |
| Treats objects like women. Join Date: Jun 2003 Location: beset on all sides by the iniquities of the selfish and the tyranny of evil men.
Posts: 2,654
+4 Internets | What WoW needs at this point is an AA system with XP decay over time so that you have to grind to keep the AA's you already earned even after you have the maximum amount. Couple that with 10% AAXP loss per death and we have a real MMO! |
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| | #337 (permalink) |
| Registered User Join Date: Oct 2003
Posts: 2,217
| people say that they're just buying gold for consumables instead of going out and farming for hours. what if i said that gearing up is tedious, and it's not fun for me. i don't want to do that, either. it's just a game, and i'm supposed to have fun, right? no one has any right to say that there's any difference between the two, and that's what people don't recognize. edit: and it'll get to the point where buying a premade character is commonplace as buying gold. you think buying gold for consumables helps the game? wait a few years and see how far this outside market permeates every single mmo game from now on. Last edited by Dumar : 05-24-2006 at 07:03 AM. |
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| | #338 (permalink) | ||
| Treats objects like women. Join Date: Jun 2003 Location: beset on all sides by the iniquities of the selfish and the tyranny of evil men.
Posts: 2,654
+4 Internets | Quote:
Quote:
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| | #339 (permalink) | |
| There is no internets | Quote:
Whats funny is when I TRY to fucking farm gold it is infested with hunters (AND ONLY FUCKING HUNTERS) name Hawkra or Tigercg with pet names like Cat, Bear, etc. And they are there EVERY FUCKING time I get some time to head out to spots to try and farm gold, the same fucking people at the same fucking spots time after time. You sir are an idiot for comparing people who buy gold for a faulty game mechanic (IE repair costs) vs. people who buy accounts. I am sure Blizzard is quivering in their boots while they stand on nearly a billion dollars a year on subscription revenues. Give me a break.
__________________ Not a spelling nazi Definitions of LOSE on the Web: fail to keep or to maintain; cease to have, either physically or in an abstract sense; "She lost her purse when she left it unattended on her seat" Definitions of LOOSE on the Web: not restrained or confined or attached; "a pocket full of loose bills"; "knocked the ball loose"; "got loose from his attacker" | |
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| | #340 (permalink) |
| Registered User Join Date: Oct 2003
Posts: 2,217
| what's happening now is probably the tip of the iceberg. i would've never guessed the market would've gotten this bad in EQ days. it'll get worse. since responding would just be a repeat of what i said earlier, i won't reiterate. i understand where people see the difference, but to me (and many others.. hopefully) you're still breaking the game and saying your version of tedious is the right version, compared to the guy who bought the 60. blizzard quivering in their boots? what do you mean? i was referring to everyone's gameplay experience, not blizzard's profits. and your example of trying to farm gold yourself is exactly what i mean't. |
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| | #341 (permalink) | |
| There is no internets | Quote:
The whole point of this thread and what has CLEARLY been stated a billion times is that repair costs are not functioning properly. Why you ask? Because players (majority of raiders) are circumventing this inane time sink by purchasing gold from farmers since Blizzard clearly endorses them by allowing them to farm the same spots 24/7 basically not allowing anyone but themselves to reap the rewards of said spot. So here is the problem: A.) Repair costs are already steep, and more than a few people have question how expensive it will be to maintain repair costs for T3 drops B.) Blizzard does nothing to prohibit gold farmers specifically which means that normal players have not a chance in hell to solo farm if they so choose. C.) Solo Farming IS NOT a viable solution to repair costs, nor is instancing with PUGs as it is dice roll on the idiocy level of your group (IE you end up paying gold to do an instance) The devs need to come up with a solution to the problem, because the only one that is becoming readily available is your local IGE clone selling gold. The only other solution I can come up is to start charging people who want me to group with them. O you want to do a 45 minute baron run? That will be 40g please...
__________________ Not a spelling nazi Definitions of LOSE on the Web: fail to keep or to maintain; cease to have, either physically or in an abstract sense; "She lost her purse when she left it unattended on her seat" Definitions of LOOSE on the Web: not restrained or confined or attached; "a pocket full of loose bills"; "knocked the ball loose"; "got loose from his attacker" | |
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| | #342 (permalink) | |||
| Administrator Join Date: Jan 2002
Posts: 1,882
+15 Internets | Quote:
Quote:
Quote:
---- I'd like to add that I personally thought there should be a death penalty via exp loss, I'm sure that would never happen because of poosae casuals crying they don't have the time to grind exp, or whatever random excuse there may be. (PS: I have casual playtime for the most part, just pointing that out before you ladies bitch about me using the C word) | |||
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| | #343 (permalink) | |
| Noob Join Date: Nov 2002 Location: State of Confusion
Posts: 851
| Quote:
__________________ Murder! meyhem! kitties! | |
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| | #344 (permalink) |
| Registered User Join Date: Oct 2003
Posts: 2,217
| yea, the market's been around since UO, but not nearly as big as it is today. i'm sure that's because of WoW. it'll only get bigger and more obtrusive. and i do agree that repair costs are a huge issue, but where we disagree on how to solve that is buying the gold for them. Last edited by Dumar : 05-24-2006 at 11:12 AM. |
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