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| | #1 (permalink) |
| Registered User Join Date: Jan 2003
Posts: 3,392
| Draenai Racials Now, if these races will be allowed to be priests (the draenai SS of char select looks like it) how about the priest racial spells for each? Draenie Racials, from Joystiq * Blessing of the Naaru - heals the target of 50 damage over 15 sec * Gemcutting - Jewelcrafting skill increased by 15 * Inspiring Presence - Increases chance to hit with spells by 1% for all party members within 30 yards * Shadow Resistance - increased by 10 For reference, the blood elf racials announced at blizzcon (also on Joystiq): * Arcane Affinity - Enchanting increased by 15 * Arcane Torrent - Silence all enemies within 8 yards for 2 sec. In addition, you gain 20 Energy, Mana or Rage for each Mana Tap charge currently affecting you. * Magic Resistance - All resistances increased by 5 * Mana Tap - Drains 50 mana from your target and charges you with Arcane energy until cancelled. This effect stacks up to 3 times. Some other screenshots of the maps and etc http://www.joystiq.com/2006/05/10/ha...rning-crusade/ |
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| | #2 (permalink) |
| Registered User Join Date: Jan 2005 Location: Dallas
Posts: 6,674
| Since I heard some rumors about the draenei racials scaling, I wonder if the blessing of the naaru one scales up as you level? The +Hit one might scale up to 3% at level 60? 50 health over 15 seconds is utterly useless past like level 10, however. |
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| | #5 (permalink) |
| Registered User Join Date: Jan 2003
Posts: 3,392
| Is anyone able to offer insight as to how this is balanced at all regarding PVP. Or am I just supposed to swallow hard and realize that the balance is that alliance's shitty pvp racials are good in pve and hordes good pvp racials are shitty in pve, and somehow this is supposed to add up to alliance progressing in pve and thusly being geared better (???) Because I really don't understand. I'm trying to, but I really don't. |
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| | #15 (permalink) | |
| Registered User Join Date: Nov 2004
Posts: 383
| Quote:
Why not continue it? Seriously, many players are well established in the game now and if they're the type to consider such things in first place they surely did so at creation or soon after. I'd much rather the game retain some flavor and faction fairly diverse faction identity than achieve perfect balance by making everything perfectly equal, bland and boring. | |
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