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| | #16 (permalink) | |
| Registered User Join Date: Nov 2004
Posts: 383
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| | #17 (permalink) | |
| Incompatible Join Date: Nov 2004 Location: NC
Posts: 659
+1 Internets | Quote:
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| | #18 (permalink) | |
| Registered User Join Date: Aug 2002
Posts: 3,902
+11 Internets | Quote:
__________________ -its clobbering time | |
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| | #19 (permalink) |
| Registered User Join Date: Jan 2004
Posts: 249
| Even if its warstomp radius which it probably is bloodelf warriors are going to be EVIL in pvp. Charge a group of casters in av then silence right away. You could really mess them up at choke points. A few seconds is a very long time in AV fights. |
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| | #20 (permalink) | |
| Registered User Join Date: Nov 2004
Posts: 383
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That's really not much at all and multiple spellcasters are far less likely (unless they're stupid) to be within 8 yards of each other than the melee types who often get warstomped. | |
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| | #21 (permalink) |
| My milkshake Join Date: Nov 2004
Posts: 2,092
+6 Internets | Not to mention they gain up to 60 rage/energy in the process. GFG. I can't wait to taste ambush, backstab, ae silence, backstab, tea, backstab (,backstab) limited by nothing but global cooldown. That's going to rock. |
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| | #22 (permalink) | |
| Incompatible Join Date: Nov 2004 Location: NC
Posts: 659
+1 Internets | Quote:
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| | #23 (permalink) | |
| Registered User Join Date: Nov 2004
Posts: 383
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| | #24 (permalink) |
| Face the mighty Bison Join Date: Oct 2002
Posts: 3,244
+18 Internets | The real question is does it have a casting time like War Stomp and also reset the weapon swings like war stomp. Honestly, I don't think it's much better then war stomp since it can stop casters, sure, but so can Tauren NOW. The silence is only for two seconds. One could argue it's not as good, even, because it's not going to stun an enemy melee like a war stomp. Important questions remain, though, like is it limited to x targets like war stomp. So, no, the silence isn't really all that powerful on reflection, not majorly different then war stomp anyways. As for rogues getting it? They'll have to lose their fear immunity to do this, so, I dunno.... Which would you want, an extra fear immune or this? Mana Tap sounds like liquid sex, though. |
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| | #26 (permalink) | |
| Really iTunes? Free downloads while supplies last? Join Date: Jul 2002 Location: pirate kansas
Posts: 2,559
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If neither of those skills cost energy/mana to cast. I CAN see it being part of the stunlock combo to regain 20 energy, but not 60. That is, cheap shot, mana tap, sinister strike/hemo x 2, AE silence to regain 20 energy and silence them for 2 seconds, ss/hemo, kidney shot. Or, for dagger rogues, ambush, mana tap, AE silence, backstab x2 since your silence for a moment and can't AE fear, it's effectively the same as a stun but we frontloaded more damage and hopefully kill you in the initial alpha strike. | |
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| | #27 (permalink) | |
| Johnny Fucking Headshot Join Date: Jan 2002
Posts: 3,426
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They really fucked up here. As if there aren't already going to be enough skillless asshats playing blood elves for their pixelated tits, now we have to die to them due to imbalanced racials. Awesome. GG Blizzard continuing to not know how to balance pvp. | |
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| | #28 (permalink) | |
| Johnny Fucking Headshot Join Date: Jan 2002
Posts: 3,426
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AE Silence: 2 seconds (Sinister) Kidney Shot: 6 seconds GG Blood Elf rogues getting 12 uncontested seconds alone with a priest / warlock / druid. Yea, it's REALLY not that good. Honest. Also .. as you're killing a target, mana tap him, lose combat flag, stealth. You now get 40 energy instead of 20. Hell it won't even be that hard to get 60. Thank god these fuckers are going to be on my team. | |
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| | #29 (permalink) |
| The Clam before the Storm Join Date: Jan 2002
Posts: 5,078
+46 Internets | This reminds me of the people bitching in EQ about how overpowered Beastlords were 3 months before Luclin was released. "ZOMG slows and pets and range DPS they'll be soloing EVERYTHING!" None of you have any idea how the actual Mana Tap mechanic will work. You're just assuming people will be running around with 3 charges waiting to kill you. Anyhoo, get back to the highly constructive and fact based crying.
__________________ Hey man, I guess it's worth it if I can help one little white girl learn the difference between a black man and a refrigerator. - Walter |
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| | #30 (permalink) |
| Really iTunes? Free downloads while supplies last? Join Date: Jul 2002 Location: pirate kansas
Posts: 2,559
| Your all theorycrafting and not taking into consideration that you have to cast the OTHER racial ability on three separate targets before you gain that much from the arcane torrent. I would imagine it puts you in combat too, so you can't mana tap/stealth/mana tap/stealth to get 3 charges built up. You'd have to tap, run away, then tap someone else, run away again, tap another person, run away. THEN you can go ambush someone and gain 60 energy. In practice, I don't foresee this happening all that often with the fast pace of pvp. In the majority of BG fights, as a rogue, if I live through more then 3 encounters with enemy forces, they are doomed anyways. It means we've got great teamwork and I'm able to live through each battle, or we're outnumbering them and they can't kill me before we kill all them. Doing a single mana tap/arcane torrent combo on a target is a definite possibility though. If you want to argue about a racial ability that garners you 20 energy or rage every 3 (or whatever it is) minutes against a single target, then ok. |
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