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| | #752 (permalink) |
| buzz buzz buzz Join Date: Mar 2005 Location: New Jersey
Posts: 613
| I'm actually waiting to hear more about VG's presence in this year's E3 since that might indicate how major an overhaul it's likely to go through. I've read their little dev blog (linked from VG forums) but not surprisingly says almost nothing about the game itself. |
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| | #753 (permalink) | ||
| Registered User Join Date: May 2002
Posts: 414
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| | #754 (permalink) | |
| Registered User Join Date: May 2003
Posts: 105
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| | #755 (permalink) | ||
| Registered User Join Date: May 2005
Posts: 3,197
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But whats going to happen to the brokers?
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| | #756 (permalink) |
| Issh good, no? Join Date: May 2005 Location: Florida
Posts: 2,038
| I imagine they'll still draw on what you have for sale in your cases. The broker charges a fee for conveniently selling everything in one place. I'd think people would whine if they "had" to keep going to and fro for each purchase, especially crafters. |
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| | #757 (permalink) | |
| Registered User Join Date: May 2003
Posts: 105
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Again, this is only how I understood it, based on conversations with developers at the Atlanta Summit. Till it's in the game, it's not solid.
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| | #759 (permalink) | |
| Registered User Join Date: May 2003
Posts: 105
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| | #760 (permalink) | |
| Registered User Join Date: Nov 2004
Posts: 221
+32 Internets | Quote:
Reasonably accurate, but left off one point that should be at the top: 0. For people who don't want to get into any of the complications of housing, or the above features 1-5, but still want to be able to sell things offline: You will be able to list a small number of items directly at the broker itself. The other goal of this rewrite is to minimize the hourly calls of "/1 How do I sell things from my house again?!". There's quite a few people who don't do high volume sales, who'd be served perfectly well by not having to screw around with the more advanced aspects at all. - Scott | |
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| | #761 (permalink) |
| Issh good, no? Join Date: May 2005 Location: Florida
Posts: 2,038
| People can still lock their houses to the public and prevent you from coming in to make direct purchases right? If so, is there any indicator at the broker that you won't be able to enter that house? I apologize if this is planned, already in, or dead horse material. I don't keep up with every twist. |
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| | #762 (permalink) | |
| Registered User Join Date: Apr 2002 Location: Butt Hugging Moose Jockey
Posts: 4,968
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Maybe they could make the city factional merchants sell you big honkin' cases for cheap for highly factioned players in gratitude. Get something useful instead of "I'm a Blight Sage and all I got was this stupid bone cage" t-shirts. I'm sure the broker wouldn't need changed much. If it wasn't available merchant-moded they just didn't list a location. If the house is locked they could just not list the house location. Last edited by Iannis; 05-13-2006 at 11:59 AM.. | |
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| | #764 (permalink) | |
| Registered User Join Date: May 2003
Posts: 105
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| | #765 (permalink) |
| Registered User Join Date: Mar 2002
Posts: 2,648
| heh i got a level 15 monk in eq2 i haven't played in a while i skipped the whole housing thing... as far as i know he doesn't have one. but those sound like decent things coming for merchants that sell in game. |
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