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Old 05-06-2006, 06:20 PM   #406 (permalink)
Exmonk
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Quote:
Originally Posted by GrobbeeTrull
So to summarize - sometimes it looks pretty, and the music is great?

That's a stellar defense
I wasn't defending, someone asked me to say what was good about it. There are too many posts for you to remember my previous post where i said,
"Is it great, no. Can it be, yes." I think this move for more time though is indicative of them putting in the effort to improve it.
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Old 05-06-2006, 06:21 PM   #407 (permalink)
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9 months of beta + little development in terms of FUN = bad

I think the "Vision" for this game was too complicated, and the development lost it's direction somewhere in the middle. Maybe it would have been better if it simply worked at a few good ideas instead of being the BIGGEST world, with 20 classes, 10 races, best engine, and 100 dungeons. I remember hearing about owning your own boat, house, city, perception, diplomacy, etc. Brad is going around riding his own boat and whatnot. It's too much. They should have stuck with a good idea like perception and built the game around it.
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Old 05-06-2006, 06:24 PM   #408 (permalink)
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Quote:
Originally Posted by Exmonk
I wasn't defending, someone asked me to say what was good about it. There are too many posts for you to remember my previous post where i said,
"Is it great, no. Can it be, yes." I think this move for more time though is indicative of them putting in the effort to improve it.
You seem to be somewhat objective - so could you plz honestly answer what sucks with VSoH besides bad performance?
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Old 05-06-2006, 06:33 PM   #409 (permalink)
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What bothers me about Vanguard is.. back when it was first announced and we caught the first glimpses and previews about the game's concepts, it looked very in-dephth and brilliant as far as design was concerned, especially the four spheres and I have to admit the scale of the game world was stunning.

But that was quite a long while ago now, and what has Sigil accomplished so far? They have created (not fully yet I believe) one continent, out of THREE announced back then.. They have also focused almost entirely on the adventuring sphere and from what little we heard from Beta-people, the other spheres are not very entertaining at all so far.

So basically, at this point in time, it seems Vanguard just has a few races that we have seen in every game, that also all use the same model, has one continent with a few landscapes we saw everywhere else (especially in EQ), and has almost none of the original features that made it different from other MMOs that have been out for years.

I think that is what is mostly discouraging people about Vanguard, hopefully the swap to SOE will buy Sigil some time and they'll be able to put in some more of the great concepts they had in mind.. otherwise we're in for a disappointment I'm afraid.
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Old 05-06-2006, 06:48 PM   #410 (permalink)
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Quote:
Originally Posted by Lyrical
Here is an interesting question to some of us. Sony has the rights to do the DC Online MMO. Some articles state that Sigil Studios has the rights to do the Marvel MMO. Others state that Sigil has been working on the Marvel MMO.

Is it possible that SOE will have both the DC MMO and the Marvel MMO in its stable?
DC = Horde
Marvel = Alliance.

They got their new game.
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Old 05-06-2006, 06:58 PM   #411 (permalink)
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Originally Posted by Algrinon
Neric, please just shut the fuck up up, now. You have no God damn clue of the fuck you speak. Moron. Have you been to Sigil Studios to see the computer generated content asshole?

No, you have not.

Moreover, I have. The shit that is going down now in Sigil's dojo is far beyond computer generation. I met the designers and artists. I sat down and watched as they created one of the most incredible scenes ever seen in a dungeon. The first time we see this in game, there will be screenshots with the caption: Holy Shit!
One question: Does "cookie cutter dungeons" ring a bell for you? If not then you aren't ready for this discussion.

Quote:
Originally Posted by Nairbog
Oh and once again, I'm not reporting anyone else because the information they present is either minor (I enjoy the game) or atleast true. (the game is not as bad off as Neric says, etc.) It's the misleading and incorrect information that pisses me off. So far Neric is the only one I've seen who has been giving out disinformation, but I'd gladly report others who do the same.
What information did I give out other than the game sucks? Actually I am repeating what I have written here long before the game went into the Beta, only this time I have positive knowledge that my educated guess of the past has turned into brutal reality.

There are a few postings on this board and even this very thread by people who don't have a problem to share details about their Beta experience. I can only confirm what they have said. I know what they are talking about and I definitely know why they are disappointed. Excuse me for staying vague though, because I don't want to be the guy posting the huge spoilers. I have done more than enough to fight this unjustified hype, so I can leave that part for others.

If you want to know something, then let me tell you that Sigil got a questionaire out where they are asking the testers about their opinion on every single feature of this game like modular bodies, the size of the world and such and the lack of immersiveness. The developers are very aware of these obvious problems, if nothing you can trust me of that.

Last but not least I can only repeat what I have said before. There are people who like to play games like Vanguard. There are also people who love to eat rice crackers. You cannot apply boolean logic to taste. I just can't imagine that there are enough of these people out there to make Vanguard successful. Believe it or not, but I would be happy to be wrong on this part. Unfortunately I don't see any solution other than rewriting huge parts of the core code of the game. If they leave it as it is and just care about cosmetics, Vanguard will be absolutely dead on arrival.
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Old 05-06-2006, 07:11 PM   #412 (permalink)
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Originally Posted by buttface
If you pine for the days of sitting with a group killing things over and over in some random, barren location, and wish not only that you could revisit your days of killing wildlife in the karanas, but do it with sub 15 fps, then Vanguard is the game for you.
#1 comment here - "random, barren location" - is due in large part to it being an unexplored world that isn't prespoiled, etc so people don't know how deep they can go safely IMO - most people will bore themselves into doing the easiest, safest route in EVERYTHING.

Hell, I saw people shortly after WoW release scared to set foot in the dungeons for a majority b/c randomly grinding some trash some random corner of wherever was safer. Don't blame playstyle on the game.

#2 comment - "sub 15 dps" - it was stated early on that this wouldn't be ADD riddled combat, you do that in one of two directions - insanely high HP or low DPS. Just because you're an obvious ADD case that gets a woodie when a new leet max hit flies by doesn't mean it's a fundamental design flaw. Some people actually enjoy having a game where combat is paced enough that while involved it still allows time to keep up a chat without having to rely on Ventrillo, and similar garbage.

Quote:
I really can't go into depth beyond that because this game is that vapid, it has absolutely no depth to it. I can't tell you gameplay element x doesn't work nearly as well in this game it does in WoW, because this game doesn't have it. It has running around killing things and it has sitting around complaining about how shitty it is.
And from your comment about "sitting out in the Karanas grinding" it sounds like you really made an attempt to plumb the depths of the game.

Every game is not made for every person - I personally enjoy bowling (at least before my health turned south....), not once have I ever had to argue with the MANY friends of mine that find bowling boring as sin.

I find it to be a nice mostly social thing with a slight game behind it to keep you from getting bored while the social thing is the primary reason you keep coming back to do it.

From the sounds of it, I'd imagine you'd be bored as sin bowling - you don't care about who, when or how you group you just want to get going and kill shit, lots of shit, and quickly. You could care less how the cleric's day has been, you could care less about if the fruity ranger wants to roleplay, you just want to make shit dead en masse.

Quote:
I don't like the game, and I don't understand how anyone who has played it could. I'm not trying to convince you to love or to hate it without playing it, doing either would be pretty dumb on your part. All I can do is call it like I see it, and I see a trainwreck.
I definitely will heed your advice and not buy the game for my 15 yr old Ridalin prescribed niece - for myself, I'll still give it a personal evaluation.
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Old 05-06-2006, 07:13 PM   #413 (permalink)
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Quote:
Originally Posted by Vaclav

#2 comment - "sub 15 dps" - it was stated early on that this wouldn't be ADD riddled combat, you do that in one of two directions - insanely high HP or low DPS. Just because you're an obvious ADD case that gets a woodie when a new leet max hit flies by doesn't mean it's a fundamental design flaw. Some people actually enjoy having a game where combat is paced enough that while involved it still allows time to keep up a chat without having to rely on Ventrillo, and similar garbage.
He wrote fps(frames per second.) There's got to be another NDA breaker that wants to join the fray, come on!
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Old 05-06-2006, 07:16 PM   #414 (permalink)
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Quote:
Originally Posted by Mixtilplix
He wrote fps(frames per second.) There's got to be another NDA breaker that wants to join the fray, come on!

It is true =/
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Old 05-06-2006, 07:17 PM   #415 (permalink)
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Quote:
Originally Posted by Istros
Smed, do you know if Sigil has any near-future plans to disclose to the public who or which entities supplied the capital needed to purchase Vanguard's IP and distribution rights from Microsoft?
The grand finale announcement soon to come. IGE to merge with Sigil and Brad is the new president.
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Old 05-06-2006, 07:18 PM   #416 (permalink)
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some one is funny......
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Old 05-06-2006, 07:19 PM   #417 (permalink)
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Quote:
Originally Posted by Mixtilplix
He wrote fps(frames per second.) There's got to be another NDA breaker that wants to join the fray, come on!
Whoops FPS it is - too bad I know that one to be false already, at least for ATI folks... and drivers never get optimized around a game's release, ever...
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Old 05-06-2006, 07:22 PM   #418 (permalink)
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Quote:
Originally Posted by Cuppycake
Do me one and spell 'favor' fucking right.
fa·vour
n. & v. Chiefly British

Variant of favor.

This isn't the Americanet. It's the internet. Maybe you need to learn English?
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Old 05-06-2006, 07:35 PM   #419 (permalink)
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Quote:
Originally Posted by Hachima
fa·vour
n. & v. Chiefly British

Variant of favor.

This isn't the Americanet. It's the internet. Maybe you need to learn English?
Maybe you need to read all the posts after the one you quoted, so you can avoid being redundant.
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Old 05-06-2006, 07:36 PM   #420 (permalink)
Andric d'Regor
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Quote:
Originally Posted by Designz
9 months of beta + little development in terms of FUN = bad

I think the "Vision" for this game was too complicated, and the development lost it's direction somewhere in the middle. Maybe it would have been better if it simply worked at a few good ideas instead of being the BIGGEST world, with 20 classes, 10 races, best engine, and 100 dungeons. I remember hearing about owning your own boat, house, city, perception, diplomacy, etc. Brad is going around riding his own boat and whatnot. It's too much. They should have stuck with a good idea like perception and built the game around it.
from what Ive heard its not beta 3 yet - if it was 9 months of beta 3 then youd be right on the money but from what I've heard beta 2 is more about testing systems and extremes. That could be just a smoke screen ya but I dont think its time to rag this to death yet.
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