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| | #121 (permalink) |
| Registered User Join Date: Jun 2002 Location: Solusek Ro
Posts: 374
+2 Internets | I think people are missing a huge stumbling block with EVE. Namely, you really do have to spend a couple months training to get to the "fun" stuff. Most decent corps won't take you until you're over 2-3 mil SP, and mission hunting/solo mining gets boring really quickly. Not to mention that being in a crappy corp is worse than being solo. Maybe if you've been playing a while, you've forgotten that. Maybe not. At any rate, other games allow people to front-load at least some fun. A lot of the early WoW quests are pretty interesting, and don't require you to be "uber" at all. Same goes for the new trial experience in EQ2. EVE's trial make you want to gouge your eyes out and quit forever. Listen to a newbie channel sometime when you get the chance. It's filled with a million people asking if they really have to do the trial, because it's boring. And there's really no way to speed up that "sucky" newbie time. In other games, you can grind a lot, and at least get it over with quickly. In EVE, you're simply stuck. Regardless, that's been my experience with EVE (started in December). Feel free to refute points, but there's not really much that's opinion there. Unless you really do have a lot of fun mining and mission running in sec space. Then, bully for you!
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| | #122 (permalink) |
| Registered User Join Date: May 2003
Posts: 34
| The thing is, you have to play EvE with a different mindset than when you play WoW. In WoW, you have pretty much nothing to learn from lvl 1 to 60 it's just like most mmo. You grind your way up to the max lvl so you can raid. In EvE, the early game is here so you can start to grasp the mechanisms of the game. You could start with 5M sp and 300M isk and you would lose everything within the 1st day. It takes a long time to get used to the game, and it's better to get owned with a frigate than to get owned with a BS. Imo, the early game ain't here to be fun. It's here to be educative and as always the game is what you make of it. Noone forces you to mine roids for hours to buy a BS. You can have a lot of fun flying frigates and you can be really usefull to a pvp corp. It's just that the game is so complex that mostly everyone end up mining because they are completelly lost. |
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| | #123 (permalink) | |
| euro-bastard, sorry for the typos. :-p Join Date: Jun 2003
Posts: 256
| Quote:
Nothing is more fun to find a player having hard time with NPC's, scramble him, web him, hit fast orbit and fire. Start convo and get few million of isk via ransom - or kill the bastard and loot his modules. After that you are so full of adrenaline, you won't stop for a while. You will lose ships on the process, but thats part of the game and learning process. It's cheap and fun. There is no "reputation" you can lose this way, all highend alliances respect if you are allready skilled in combat. EVE is about shooting other people, go shoot em! Guide to piracy and theft: http://myeve.eve-online.com/ingamebo...hreadID=217502 General PVP guide: http://myeve.eve-online.com/ingamebo...hreadID=197691 Fitting Guides: http://myeve.eve-online.com/ingamebo...hreadID=292137
__________________ -- yeah right. Last edited by Gar; 04-10-2006 at 06:05 AM.. | |
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| | #124 (permalink) | |
| Registered User Join Date: May 2002 Location: Paris
Posts: 1,240
+1 Internets | Quote:
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| | #125 (permalink) |
| SOS-dan #76564674 Join Date: Sep 2002 Location: Near a big fucking castle, the UK
Posts: 7,163
| A fine example of the above can be found with the macrominer (golf-farmer analogue) hunters - search the official 'Crime & Punishment' forum for more information. |
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| | #126 (permalink) | |
| useless Join Date: Apr 2002
Posts: 155
| Quote:
i had a friend that started playing in december, finally got out into an 0.0 corp thursday. he has got himself podded, been on some combat ops, chased a snipeing tempest away in a solo stabber, mined some, hauled for some NPCers and made money. basically he is haveing a blast, making money, and has learned as much about the game over the weekend as he has since december. | |
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| | #127 (permalink) | |
| Jackass Join Date: Feb 2002 Location: Cincinnati, OH
Posts: 944
| Quote:
That has got to be the craziest fitting I've ever seen on a thron Tachyon, 1400mm seige, 425mm rail, 720mm howitzer That has to be a joke along the lines of http://myeve.eve-online.com/ingamebo...=316888&page=2 but of course, it probably wasn't. I bet this guy also whines about dying to AFs in his battleship, and how frigs should never kill BS. | |
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| | #131 (permalink) | |
| Face the mighty Bison Join Date: Oct 2002
Posts: 3,244
+18 Internets | Quote:
![]() Amadeus, all it takes is for a charismatic leader to lead to what, in essence, is an anti BoB alliance and BoB will go down. They're not *that* big and as has been said, if they expand too much bigger they'll either have to zerg up to control it or risk a massive guerilla campaign. The EVE universe is far too big for a corp BoB's size to control it all and as for newbies not making an impact, Goonfleet is shredding people. You don't know what you're talking about . Just accept it, it's okay, it happens to us all sometimes.... | |
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| | #133 (permalink) | |
| Registered User Join Date: Mar 2005 Location: Chicago
Posts: 4,594
| Quote:
I got into EVE the year before so I organized most of my guild to try it out too... but they just couldn't get into the SCI-FI bit. I thought maybe it was just the mechanics or the interface or the progression scheme, but a lot of people just aren't into spaceships and whatnot, it simply wasn't for them. I can't say how much fondness for sci-fi you'd need to get into EVE, I'm I giant sci-fi geek so its hard to say LOL. EVE is the only MMOG I'm subscribed to now. But if you can't stand sitting through something like babylon 5 or battlestar gallactica I think it stands to reason that it would take some effort on your part to grow into EVE. Maybe too much. | |
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| | #135 (permalink) | |
| Registered User Join Date: Nov 2003 Location: Dutchess co
Posts: 94
| Quote:
For years and years all we could do is grind. Now, we don't have to and people can do nothing but still see the old shadows on the wall. | |
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