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| | #1697 (permalink) | |
| I have to return some video tapes... Join Date: Jul 2002
Posts: 2,345
+7 Internets | Quote:
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| | #1698 (permalink) | |
| Rocket Powered Robocop Jesus Join Date: Nov 2002
Posts: 557
| Quote:
It was done once, and it required special permission to do so because it could fuck up every other node's load balancing. And Oveur basically said they'll never do it again because it was so risky and screwed shit up. | |
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| | #1699 (permalink) |
| Registered User Join Date: Mar 2005
Posts: 46
| A few days ago we (FLA) went on a big POS busting op, 120ish pilots. The first few jumps half the fleet was lagging out or emergency warping away. Our FC contacted GMs in chat and told them what we were doing and where we were going. GMs said they'd look into it and after that we had 0 lag problems for the rest of the op. |
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| | #1700 (permalink) | |
| Registered User Join Date: Jan 2003
Posts: 13
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Been on ops where this has happened. The GMs probably just laughed at you and threw your case away. Most likely you jumped to a different node and thats why your problem went away. | |
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| | #1702 (permalink) |
| Registered User Join Date: Jan 2005 Location: Boston, MA
Posts: 1,915
| I worry that it will just make the current station interface more clumsy - instead of just being able to open the service you'll have to enter 3D mode and walk to whatever market or repairshop or science lab. To be honest, that sounds sorta retarded - most of the things I do in a station I just want to finish and get back outside.
__________________ Wodin - Troll Rogue - Elitist Jerks - Mal'Ganis |
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| | #1703 (permalink) |
| Registered User Join Date: Jan 2004
Posts: 209
| I'm not botherd either way by it. If it adds more depth to the game I'm all for it. Most complaints I see revolve around not having enough targets in low sec and how this will make it even worse as people camp out in stations. |
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| | #1704 (permalink) |
| Face the mighty Bison Join Date: Oct 2002
Posts: 3,244
+18 Internets | Low sec has always puzzled me by how completely worthless it is. 0.0 has all the rewards, Empire is safe and you can slowly generate huge sums of cash there (or quickly if you're smart), so low sec was kind of left out. They can't nerf Empire or it would be a huge shitstorm, but I still don't know the game well enough to see how much they could buff up low sec It needs it, though. |
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| | #1705 (permalink) |
| Registered User Join Date: Jan 2005 Location: Boston, MA
Posts: 1,915
| Missions used to not exist, so there wasn't an easy way to make money in Empire. Lowsec was where "valuable" ore was, so you saw a lot of miners and people in cruisers ratting(if I understand my history). Now you can make more money running L4s than you can mining in lowsec, so there's no point.
__________________ Wodin - Troll Rogue - Elitist Jerks - Mal'Ganis |
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| | #1706 (permalink) |
| Invaders Spaced Join Date: Feb 2002 Location: the land of 16% VAT
Posts: 1,394
| Low-sec belt pvp is kind of dead - if you are a noob go pick on miners in high sec, after you un-noob yourself hit 0.0. Oh, and it's been said already but i'll say it again - it might take 3 days to train for a cruiser, but it'll take months until you got the pvp savvyness to fly cruisers without killing your wallet. |
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| | #1708 (permalink) |
| I have to return some video tapes... Join Date: Jul 2002
Posts: 2,345
+7 Internets | Alright.. this just seems to be a random obversation I've made but it just seems like corps/alliances in eve are dropping the ball in terms of whats the best for everybody. In WoW it was always about rewarding the person who put the most effort in, it was the good of the many over the few and that lead to success. Minus a few exceptions this seems like a lost concept in Eve, everybody is out there on their own only helping the bare minimum. The more I play this game, the more it seems like a determined group of people with a mentality of putting the good of the many over the few will truly decimate the rest of eve. Greed rules eve, everybody is out to fill their OWN pocket book. Is this just an obversation I'm making that is limited to my short stint in the game? (Over year now.. but still feels short) I'd be truly interested in seeing what a determined force that's completed oriented on completing goals that are team oriented rather than personal wealth would be truly capable of. |
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| | #1710 (permalink) | |
| I have to return some video tapes... Join Date: Jul 2002
Posts: 2,345
+7 Internets | Quote:
Alliances born of war become fat, forget the reason why they became what they are and fall flat on their faces. Theres maybe a handful of alliances out there that seem to really "get it", and even fewer that seem to come in with the defined goal of Alliance being supreme and the individual being on the back burner. It's the only way to become the best at other MMO's.. why is it so commonly ignored in Eve? | |
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