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| | #151 (permalink) |
| Registered User Join Date: Oct 2002 Location: Iraq
Posts: 238
| Eve is a team based pvp game. Yeah, you can solo and excel, but to make an impact on the map you must get into the "multiplayer" cooperative aspects of the game. Alot of talk in this thread over whether you can be useful within a certain time or whether a certain amount of SP is "adequate" etc, is missing the point. Amadaeus wants us to believe that you can never catch up to BoB. He is wrong. Not an insult. Not a flame. I don't know him outside of this board and have no reason to flame\insult, etc. But he's just wrong in this case. Here's an example to show how: I can take a group of four to six players and limit myself to two months of skill training and I can put said players into ships with setups that would AT LEAST hold the field against anything BoB would bring to the table in such a small scale battle. They could be all BS and none of us would be in a BS and we'd still hold the field. All that is needed is discipline, a willingness to listen, and a willingness to follow orders and be open to new approaches to combat. The key factors here are leadership ability, understanding of tactics that are independent of SP more or less in terms of their effectiveness, and ship setups that match aforementioned tactical knowledge and approaches. EW in Eve is a great equalizer if used properly by a well disciplined team. It takes 1.5 to 2 weeks to get good foundation of EW skills. ie, EW4, Signal dispersion 4 , and signal supression 4 along with target painting. Add another week and frequency modulation and you're even more effective. I spent 8 months in a large alliance in Feythabolis region as pvp director of a large corporation. Leading small groups was a daily thing. Also, I multibox and lead alot more groupings composed of my own characters. (not sam da man style, ffs, nothing like that would work in Eve lol) But the point is that I came to understand how engagements typically unfolded and how winners and losers were determined. Following orders and being discplined far outdistanced SP in importance. In every combat operation you look for scouts, tackling, damage, and EW. Cruisers(rax, ruptures) perform damage in a more than adequate fashion. Tackling as has been mentioned in this thread is a traditional area of focus for really new players. Frigates and cruisers can tackle(stabber --mini vaga -- anyone ). Scouting can be performed by your tacklers in dual role. Rifter anyone? With the right setup only sensor boosted inties have a chance at tackling it as it comes out of gate cloak and into warp to a safe spot. As far as EW, the blackbird(caldari cruiser) can be effectively used with as little as 1 month training points. 2 weeks for engineering\electronics skills and 2 week for EW\Spaceship command skills. So there you have your group. A couple tacklers, 1 to 2 EW, and rest damage dealers. Assign the EW and coordination of that is key along with knowing what you face on the other side of the gate(good scouts). Am I the best at leading this kind of group.....hell no. But I know what I'm doing and people flying with me are certainly effective, lots of SP or not. The final point though, is that it is this excellence or lack thereof at leading and at forming a disciplined team is what's important. SP are not irrevelant, but they are not all important either. |
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| | #153 (permalink) |
| Registered User Join Date: Aug 2002
Posts: 370
| Just started this wednesday and must say I am liking it ALOT more than I thought I would, had the trial lying around for a while and finally got around to trying it out and even after barely a week of playing I am totally hooked and has already subscribed (btw it doesnt add your free days to your subscription) Anyway, found this pretty decent guide to leveling your Learning skills if anyone was interrested : http://myeve.eve-online.com/ingamebo...hreadID=242786 Btw, any of you EVE vets got any tips for someone who wants to spec in frigates and anything that either goes fast or is cloaked? ![]() [EDIT] Oh and im Caldari btw, didnt read up on anything before starting out so kinda just jumped into what I thought would be good hehe What I like the most about EVE is that player skill seems to matter ALOT more than in other MMO's (maybe except for PlanetSide) Last edited by KianwanCT; 04-10-2006 at 12:36 PM.. |
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| | #154 (permalink) | |
| Nhilist Join Date: Apr 2002
Posts: 367
| Quote:
Goonfleet pretty much follows that same mantra (don't get me wrong, there are still a lot of us faggots in Goonfleet). You basically can't pull any horseshit in Goonfleet that you could in SA without being perma banned. As far as corp communication goes, our members are from all over the world so alot of times when the brittish goons are starting to wind down their night, the north american goons are just getting going good. Eve does a great job of communication channels, and usually while there is one Bullshit channel where everyone in corp can idle in, more often then not, you are monitoring several tabbed channels at once. And participating in whatever op you are on primarily. Plus as with most corps in eve, there is Teamspeak/Vent etc. etc. Communication is rarely ever a problem that I have seen. Last edited by Guiness; 04-10-2006 at 12:54 PM.. | |
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| | #155 (permalink) | |
| Jackass Join Date: Feb 2002 Location: Cincinnati, OH
Posts: 944
| Quote:
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| | #156 (permalink) | |
| Nhilist Join Date: Apr 2002
Posts: 367
| Quote:
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| | #157 (permalink) |
| Registered User Join Date: Aug 2002
Posts: 370
| Yeah Guiness, any cover ops built on a kessie is bound to be deadly ![]() Oh btw, I have one issue with the game, it seems to freeze up for a few seconds every so often (VERY annoying if you have just warped into a new place), thing is the game as such isnt frozen as whatever I type on the keyboard ect will still be executed after the freeze is gone, and the mouse pointer still works, but its highly annoying. Anyone got an idea how to fix that issue? Last edited by KianwanCT; 04-10-2006 at 01:08 PM.. |
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| | #158 (permalink) | |
| Face the mighty Bison Join Date: Oct 2002
Posts: 3,238
+18 Internets | Quote:
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| | #159 (permalink) |
| Registered User Join Date: Nov 2004
Posts: 383
| I started up EVE last night and I like it, great atmosphere. I've got a question... Is it possible to "gimp" oneself by choosing a mismatched race/blood/skill combination? For example, I made a Brutor and put 3 points into Intelligence, and the rest in Perception and Memory. I choose Tech School > Building > Electronics > Sensors (or something like) that as a specialization and started by training learning skills up from 1 to 3. I'm slowly working through all the tutorials. I like going against the grain and doing unusual or difficult combinations in these games but, I'd like to know what I'm in for and whether or not it will be pointless to do so. Ideally, I want to make something of a support character. Someone who's primarly useful in outfitting other pilots but, has some PvP utility just not as a primary fighter. I'm all for PvP but, I think I'd rather relax in this game and play a background part. Thanks. |
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| | #160 (permalink) | |
| Registered User Join Date: May 2002 Location: Paris
Posts: 1,221
+1 Internets | Quote:
Last edited by Gurgeh; 04-10-2006 at 01:36 PM.. | |
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| | #163 (permalink) |
| the Venerable Join Date: Apr 2002 Location: Sealab
Posts: 2,707
| Hahaha I love shit like this. I think I know now how all my co-workers feel when my EQ2/WoW friend go on spiel after spiel in 'gamespeak' wherein anyone who isn't playing thinks we are speaking Japanese. I might pick up EvE. Sounds fun, and looks beautiful, but damn all this EvE slang sure as hell makes it sound confusing as fuck. |
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| | #164 (permalink) |
| Registered User Join Date: Mar 2002
Posts: 1,350
| All of those guides use so much jargon and so many acronyms as to be useless to anyone who actually needs them. You gotta play the game for a year before you even know what the fuck people are talking about. That'll sure draw the noobs in! |
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| | #165 (permalink) | |
| Jackass Join Date: Feb 2002 Location: Cincinnati, OH
Posts: 944
| Quote:
![]() If you do pick up the game, feel free to fire any questions you have my direction ingame. Just send an eve-mail to Itaro Flagg | |
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