|
| | #1531 (permalink) | |
| Happy Trees! Join Date: Jun 2005 Location: Midkemia
Posts: 616
| Quote:
I still remember the day I dropped a SS during warp while in a 0.2 system, arrived near a camped gate, and warped to the SS. Ended up with an Iteron IV about 90km away from me just sitting there with no pilot. (sadly I didn't have the Gallente Industrial skill to pick it up) | |
| | |
| | #1532 (permalink) |
| Registered User Join Date: Feb 2002
Posts: 1,744
| So let me get this straight. Skills take lots of real life time to train, each successive skill takes exponentially more time to train than the skill before it, and there is no realistic cap on the total amount of skills one can get. What is the fucking point to joining the game now? How can you ever possibly hope to get anywhere near the people who have been training skills for 5+ years? Is there any kind of check on power creep? From what I understand, losing in PvP means you can lose ships and gear, but you'll always have your skills. |
| | |
| | #1533 (permalink) |
| Registered User Join Date: Jan 2006
Posts: 722
+1 Internets | Because rank 4 in most skills takes maybe a year to train and gets you somewhere in the region of 90-95% the effectiveness of a guy who has been training rank 5s for 4 years. I guarantee you that most fights don't hinge on a 5% breakpoint. A guy in a frigate is useful to a fleet after two months or less. All the vets really gain is the ability to truly specialize in more than one subset/skillset. Along with some capital ships. Last edited by Tirinal; 10-26-2006 at 06:48 PM.. |
| | |
| | #1534 (permalink) | |
| Registered User Join Date: May 2002 Location: Paris
Posts: 1,238
+1 Internets | Quote:
| |
| | |
| | #1535 (permalink) |
| h8 Join Date: Aug 2002
Posts: 3,363
| ya having amarr/caldari/minmattar BS5 doesnt really matter if your flying a thron. I would venture to say that prolly 60 percent or more of a 5 year olds chars skill points arent even being used at any given point in time. If you join the game new, focus on one ship line and just go with it, you can train up pretty quickly to fly a cruiser/frig/bs almost as good as a really old character.. the really old character can just fly way more types of ships. |
| | |
| | #1537 (permalink) | ||
| Who Wants a Body Massage? Join Date: Mar 2003 Location: ?
Posts: 964
| Quote:
The game is alot more flexible than any other mmo, where 1% to hp, ac, etc means a huge difference.
__________________ ! Quote:
| ||
| | |
| | #1540 (permalink) | |
| Rocket Powered Robocop Jesus Join Date: Nov 2002
Posts: 557
| Quote:
And of course there is always the lovely battle badger to really add insult to injury. | |
| | |
| | #1541 (permalink) | ||
| Who Wants a Body Massage? Join Date: Mar 2003 Location: ?
Posts: 964
| Quote:
Mammoth 4tw. One of my corpmates used to fly one around lowsec and actually kill frigs with it. that was before 4-5 man cruiser gank teams.... which I just lost a stabber to about 3 min ago.
__________________ ! Quote:
| ||
| | |
| | #1542 (permalink) | |
| Registered User Join Date: Nov 2003 Location: Dutchess co
Posts: 94
| Quote:
For example, as one poster said you can be used in any fleet in two months, and that is true, tacklers are always needed and it is a lot of fun honestly. However, you can then specialize your ship skills further so you can pilot other frigate hulls (AF's and inties) to give you more options. You can take this frigate path to the next level and go cov-ops, which is a serious time commitment or you can then decide to go cruiser > battleship or whatever. Right now I'm working on large hybrid specialization, not because I am going to actually fit those tech II's right now, but because I need Large Hybrid at 5 anyway for my real project. This real project will take a good three more months of solid training just to get all the skills and support skills at what I would consider minimum to pilot a dread. That is something on the order of 5 months of training which will only marginally affect my PVPing. Every single engagment in Eve is unique from the tactics to the strategy involved. The key here is that in Eve bigger is not always better. | |
| | |
| | #1543 (permalink) | |
| Invaders Spaced Join Date: Feb 2002 Location: the land of 16% VAT
Posts: 1,394
| Quote:
| |
| | |
| | #1545 (permalink) | |
| Happy Trees! Join Date: Jun 2005 Location: Midkemia
Posts: 616
| Quote:
| |
| | |
![]() |
|
| Thread Tools | |
| Display Modes | Rate This Thread |
| |