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| | #151 (permalink) | |
| Retard Rehabilitation Program Join Date: Jun 2003
Posts: 105
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Seriously, why does it matter? | |
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| | #152 (permalink) | |
| Outlaw Biker Join Date: Apr 2004 Location: Miami, FL - USA
Posts: 124
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When I level up a twink in WoW I know that I could get to 60 faster by simply grinding in paticular areas but I prefer to run through the quests, even if they aren't always the most efficient and I've done them a hundred times. I at least feel like I have mini goals then just 'grinding.'
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| | #153 (permalink) | |
| <insert funny comment here> Join Date: Mar 2002
Posts: 1,934
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__________________ All truth passes through three stages. First, it is ridiculed. Second, it is violently opposed. Third, it is accepted as being self-evident - Arthur Schopenhauer | |
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| | #154 (permalink) | |
| Badger Diplomacy Join Date: Feb 2005 Location: The Dairy State
Posts: 5,478
| Sam Deathwalker is a joke and policy should not be set because of him or people like him. Unless that policy is mandatory sterilization.
__________________ ____________ Stupid is a strong horse. It can be ridden far. Quote:
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| | #155 (permalink) | |
| Registered User Join Date: Sep 2002
Posts: 384
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Olio | |
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| | #156 (permalink) | |
| Registered User Join Date: Jan 2004 Location: Florida
Posts: 233
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| | #158 (permalink) | |
| Registered User Join Date: Nov 2004
Posts: 383
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In a PVP game it's borderline cheating. Buffbots throw things completely out of whack as they are spec'd and controlled in ways that no human being could put up with for any length of time. It's essentially a parkable pet that turns any single class into an uber-hybrid of sorts which certainly isn't accounted for in the game's class balance. See DAoC for a prime example of buffbots gone wild. In a game like WoW where a number of class combinations can manage most things outside of raids, players number in the thousands on each server and nearly everything of interest is instanced...The impact of everything I mentioned is lessened quite a bit. Still, beyond all of that. I don't like any one person having more than one simultaneous identity per world. Having a reputation that sticks unless you start over would cut back the drama and increase the value of relationships. This is all my opinion and while I'll gladly discuss it respectfully I won't argue or defend it against anyone. I know I can't make anyone do anything and everyone is entitled to their own view. -Edit- I also see the viability of two-boxing as a symptom of bad game design. If one person can manage to usefully control more than one character then the game isn't doing enough through it's mechanics to involve either role in the game. Ideally, an MMO should be involving enough and the potential skill that can be put into a given role so high that two-boxing doesn't even cross most minds as a viable or desirable option. Two-boxing shouldn't be any more common in MMOs than it is in world-class FPS matches (I've never seen nor heard of it). Last edited by Weritech : 04-07-2006 at 02:50 PM. | |
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| | #159 (permalink) | ||
| Badger Diplomacy Join Date: Feb 2005 Location: The Dairy State
Posts: 5,478
| Quote:
I'm still hoping though. Fuck that fucking exp penalty just because I want to be a Shaman.
__________________ ____________ Stupid is a strong horse. It can be ridden far. Quote:
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| | #160 (permalink) | |
| Outlaw Biker Join Date: Apr 2004 Location: Miami, FL - USA
Posts: 124
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| | #161 (permalink) |
| I think I'm drunk enough to drive you home. Join Date: Jul 2002 Location: What is, is.
Posts: 2,458
| The main draw of this would be for people to be in a 'if I only knew then what I know now' situation. Knowing what you know now about that content, and therefore completely owning it. The first time I ever had a good enchanter pulling in sebilis, with a warrior, rogue, ranger, cleric, enchanter, and bard group. It was non-stop action. We'd have 20 frogs lined up mezzed, the melee would grind on them and when we'd have 1 or 2 left, the enchanter would go pull another room or two full. I would love to pull that kind of shit leveling up in vanilla EQ. I was a little behind the curve leveling up, having started a wizard and quit it in the 30's to do a cleric. So, lguk/solb etc were decently camped when I was there. Never really experienced old EQ the way most did. Would be neat to play an enchanter back when they were godly but most people didn't realize, though I figure a lot of people are thinking the same thing. |
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| | #162 (permalink) |
| Plugged In Like Neo | All of you who are talking about "omg it would rock to have "prenerf this" and "prenerf that"...I'd bet money on it just being expansionless. Especially those of you who say that it would only be the same if they put the bugs in. They're not going to..its not going to be the same EQ you played before. Having said that, it will be fun for people who wanted to come back to EQ but feel so far behind to actually have fun again. Don't expect all the bugs, rumors and prenerf stuff though. I'd anticipate that its going to be all the items from the previous expansions in their current state. Could be wrong..but I'd put money on it that I'm right =) |
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| | #163 (permalink) | |
| Registered User Join Date: Sep 2002
Posts: 384
| Quote:
Olio | |
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| | #164 (permalink) | |
| Registered User Join Date: Nov 2004
Posts: 383
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| | #165 (permalink) |
| I think I'm drunk enough to drive you home. Join Date: Jul 2002 Location: What is, is.
Posts: 2,458
| I think the race to 50 will be semi-important. The guild with the most amount of 50s can own some content much earlier then others. I mean, FoH had THE first 50, and a bunch of the people that grouped with Kalaran reached 50 soon after. They had more time to focus on gearing up instead of exping, and to focus on killing Vox first. I think we all know how well FoH did while they were actively playing EQ. |
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