Fires of Heaven Guild Message Board  

Go Back   Fires of Heaven Guild Message Board > Fires of Heaven Related Forums > MMORPG General Discussion
User Name
Password
Or, use your gamerDNA username: (more...)
ForumSpy Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Reply
 
LinkBack (1) Thread Tools Rating: Thread Rating: 29 votes, 5.00 average. Display Modes
Old 03-24-2006, 12:29 AM   #61 (permalink)
Andric d'Regor
Registered User
 
Andric d'Regor's Avatar
 
Join Date: Jan 2003
Location: London
Posts: 414
-1 Internets
Quote:
Originally Posted by The Sinister Urge
Mr Smedley, why on earth was star wars designed so far away from what we all loved in the movies? Heck even in the original SW film, Luke Skywalker didnt want to stay at home with his aunt and uncle farming crap all day. why would anyone at SOE assume anyone else did?
got to agree - I play and most others I know play these games to feel like a hero not like a 12 hour a day dirt farmer. I beta'd Star Wars was the lack any feeling of heroics more than anything that made me avoid it like the plague on release.
__________________
Staniforth -Swashbuckler

The Blackhand
Runnyeye

Last edited by Andric d'Regor; 03-24-2006 at 12:32 AM..
Andric d'Regor is offline   Reply With Quote
Old 03-24-2006, 01:04 AM   #62 (permalink)
Grimble
Caveman Lawyer
 
Grimble's Avatar
 
Join Date: Oct 2002
Location: DC
Posts: 528
-4 Internets
Quote:
Originally Posted by Mkopec1
Still I dont buy it. Im sure Lucas had their paws all over that fucking game, and if not they sure as hell had to approve the shit. and im sure there is a contract somwhere, and its highly unlikely it says "Lucas reserves the right to pull the license anytime." Because then SoE would of never signed on.

SoE lawyers would be all over this motherfucker if this was true.
Hahaha...are you serious? SoE lawyers are peons compared to Lucas' lawyers. I'm sure SoE bent over backwards to have anything to do with this license because it means automatic sales. Lucas could have included anything he wants into this contract including a right to terminate at anytime no problem. I would be willing to bet you he had this or something similar. Lets face it...MMORPGs are nothing to a company like LA. Their only claim in this is continuing their name/brand/legacy and if SWG is sucking...which apparently it is (I don't know because I don't play anymore) then they are going to pull the license and it is going to actually save them money and reputation. LA has all the power in this situation.

Trust me a company like LA is not making any money off of this game and the only thing they have to lose is reputation so it really is an easy decision.
__________________
Free MP3 Player or $275!
Grimble is offline   Reply With Quote
Old 03-24-2006, 01:22 AM   #63 (permalink)
Schatze
Registered User
 
Join Date: May 2002
Posts: 1,618
-3 Internets
Because the Star Wars brand name has never, ever been whored out for use in cheap products. That would be ridiculous. What sort of sad, strange world would it be if the prequels had solely been geared to maximize toy sales and royalties?

And LA certainly does not have about a 10:1 crap:decent game ratio, either produced or licensed. No siree.

In conclusion, Lucas is certainly not a corporate merchandising whore (or a hack), and he certainly seeks to ensure that his brand is not diluted by ensuring it only goes on products that meet the highest standards of excellence.

Remember kids, when looking for honeys in Cloud City,
Attached Images
 

Last edited by Schatze; 03-24-2006 at 01:27 AM..
Schatze is offline   Reply With Quote
Old 03-24-2006, 02:02 AM   #64 (permalink)
Neric
<insert funny comment here>
 
Neric's Avatar
 
Join Date: Mar 2002
Posts: 1,996
-6 Internets
Quote:
Originally Posted by The Hiram Key
Call me crazy (or wrong) but I firmly believe / remember that SWG was Kosters baby (his "sandbox") and that it's initial success was what catapulted him into Chief Creative Officer. I didn't like SWG at release, and I didnt like it 6 months later.

Thank god I got out before all this recent bullshit went down. The only thing that SWG did better then any other game (and no other game has even come close to topping since) is in the realm of character customization.

Brad's an easy target for his Vision days, but I don't think he was in on SWG.
The way I remember it was that Brad was in charge of pretty much all SoE games at the time, he definitely was for Planetside. PS was using the SWG engine, so they were in the same timezone. Every game has an overhead of at least 1 year, so the plans and the core design for SWG were definitely made while Brad was still in charge. In terms of evolution SWG was the step between EQ and EQ2. It was the first attempt by SoE to improve on EQ.
__________________
All truth passes through three stages. First, it is ridiculed. Second, it is violently opposed. Third, it is accepted as being self-evident.
- Arthur Schopenhauer
Neric is offline   Reply With Quote
Old 03-24-2006, 02:43 AM   #65 (permalink)
Kayiznaru
Nucking Futs
 
Join Date: Nov 2004
Location: Milwaukee, Wisconsin
Posts: 349
+2 Internets
Quote:
Originally Posted by Hateyou
I heard Horizons and The Matrix were worse, just to name a couple off the top of my head.
Yes, Horizons took the cake.
__________________
Quote:
Originally Posted by Rathgar View Post
Also to put FFTA anywhere near FFT in terms of greatness is just wrong. There are definitely wrong opinions in this world. Proof? Limp Bizkit fans.
Kayiznaru is offline   Reply With Quote
Old 03-24-2006, 03:06 AM   #66 (permalink)
Iannis
Registered User
 
Iannis's Avatar
 
Join Date: Apr 2002
Location: Butt Hugging Moose Jockey
Posts: 4,968
-1 Internets
Cue Bioware's MMO flopping horribly in 3...2...1.

Last edited by Iannis; 03-24-2006 at 03:13 AM..
Iannis is offline   Reply With Quote
Old 03-24-2006, 04:09 AM   #67 (permalink)
The Hiram Key
I am not your billboard.
 
The Hiram Key's Avatar
 
Join Date: Nov 2004
Posts: 1,673
-3 Internets
Quote:
Originally Posted by Neric
The way I remember it was that Brad was in charge of pretty much all SoE games at the time, he definitely was for Planetside. PS was using the SWG engine, so they were in the same timezone. Every game has an overhead of at least 1 year, so the plans and the core design for SWG were definitely made while Brad was still in charge. In terms of evolution SWG was the step between EQ and EQ2. It was the first attempt by SoE to improve on EQ.

I am not saying that Brad had absolutely nothing to do with SWG, I agree with your premise that ground work was probably put in place by Brad under his tenure. I think it was more like directional "lets get a big brand name and loosely base it on EQ but only better and without the mistakes" (as another poster stated) rather then "instrumental".

They passed that ball to Koster and he ran with it.

edit: I need more caffiene before posting, yes indeed.

Anyways, Koster is gone !!!! Scarey that he is in Austin given recent developments there. Well at least we have a heads up and can avoid his next kitty litter box.

Last edited by The Hiram Key; 03-24-2006 at 04:15 AM..
The Hiram Key is offline   Reply With Quote
Old 03-24-2006, 04:35 AM   #68 (permalink)
Gnome Eater
Registered User
 
Join Date: Apr 2002
Posts: 1,227
+0 Internets
Quote:
Originally Posted by The Sinister Urge
Mr Smedley, why on earth was star wars designed so far away from what we all loved in the movies? Heck even in the original SW film, Luke Skywalker didnt want to stay at home with his aunt and uncle farming crap all day. why would anyone at SOE assume anyone else did?
BUT I WANNA GO TO TASHI STATION TO PICK UP SOME POWER CONVERTERS.

That's very succintly put btw, heh
Gnome Eater is offline   Reply With Quote
Old 03-24-2006, 04:58 AM   #69 (permalink)
Jahooty
Registered User
 
Join Date: Mar 2003
Posts: 72
+0 Internets
Quote:
Originally Posted by Andric d'Regor
got to agree - I play and most others I know play these games to feel like a hero not like a 12 hour a day dirt farmer. I beta'd Star Wars was the lack any feeling of heroics more than anything that made me avoid it like the plague on release.

QFT would be an understatement!


However...if you were to take yourself over to the SWG brds, you would see how many folks over there whine about being "Uncle Owen". They feel traders/ents are important to the game. For the past 4 months I would go over when the urge hit, and sling chit on threads that praised the game in its prior form(s). At one point even linked several "classic" threads from here about how chitty the game was...only to have one person call FoH posters out as basically not knowing a thing. Wonderfull. Trying to discredit something, even though everything posted 2 yrs ago at launch was basically true till this very day.

As the frequency of my posting decreased, yet the mindless drones persisted, it became evident just how pathetic a community that game produced. The things I saw posted makes you say to yourself "Self...I know I didnt just read that". One guy comparing himself to being the "Jordan of SWGs....Folks need peeps like him to look up to". If I didnt know better, I would of thought Sam made the transition to SWG. Another ranting about NGE...only to want folks to shut up about the 3rd slot being opened for jedi so he could get home and make one. Not to mention the guy talking about shooting folks. He got a "Patriot Act" warning...and proceeded to post again stating he had received the warning. I wont even go into the folks complaining about the recursive macro no longer working for AFK lvling(although now they just tape their mouse button down). Heh...just a sample of things I have seen there.

I hope they can find themselves another alpha, recursive macroing allowed, tradeskills FTW game so I never run across em again. I doubt you ever see anything like this again. Then again who knows? Ralph"Tradeskills are King"Koster is on the prowl once more.

Be afraid.
Jahooty is offline   Reply With Quote
Old 03-24-2006, 06:26 AM   #70 (permalink)
forge
CTW!
 
Join Date: Feb 2004
Location: at work
Posts: 485
-2 Internets
Quote:
Originally Posted by Iannis
Cue Bioware's MMO flopping horribly in 3...2...1.
^^ Wonder when his name is going to show up over at bioware
forge is offline   Reply With Quote
Old 03-24-2006, 07:34 AM   #71 (permalink)
Neric
<insert funny comment here>
 
Neric's Avatar
 
Join Date: Mar 2002
Posts: 1,996
-6 Internets
Quote:
Originally Posted by The Hiram Key
They passed that ball to Koster and he ran with it.
No doubt about it.
__________________
All truth passes through three stages. First, it is ridiculed. Second, it is violently opposed. Third, it is accepted as being self-evident.
- Arthur Schopenhauer
Neric is offline   Reply With Quote
Old 03-24-2006, 08:22 AM   #72 (permalink)
Utnayan
Banned
 
Join Date: Apr 2002
Posts: 2,399
-55 Internets
Quote:
Originally Posted by Grimble

Trust me a company like LA is not making any money off of this game and the only thing they have to lose is reputation so it really is an easy decision.
Their reputation of being a decent game producing company was lost after Monkey Island 4.
Utnayan is offline   Reply With Quote
Old 03-24-2006, 08:37 AM   #73 (permalink)
Braen
Board Appointed Counselor
 
Braen's Avatar
 
Join Date: Dec 2003
Location: Dallas
Posts: 5,283
+29 Internets
Quote:
Originally Posted by Utnayan
Their reputation of being a decent game producing company was lost after Monkey Island 4.
Don't forget Star Wars: Rebellion and the Masters of Sucky Fighting (Teras Kasi).
__________________
X-Box Live - TrueTzimisce

Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn - In his house at R'lyeh dead Cthulhu waits dreaming

"That is not dead which can Eternal lie, and with strange Eons even death may die" - H. P. Lovecraft

Quote:
Originally Posted by James View Post
I sucked Tuco's dick to get mine this big.
Braen is offline   Reply With Quote
Old 03-24-2006, 08:38 AM   #74 (permalink)
Mkopec1
Registered User
 
Mkopec1's Avatar
 
Join Date: Jul 2002
Location: Detroit
Posts: 5,221
Quote:
Originally Posted by Utnayan
Their reputation of being a decent game producing company was lost after Monkey Island 4.

Yeah, I dont look at LA and say "OMFG thats the bestest gaming company, ever!"
__________________
When I am working on a problem I never think about beauty. I only think about how to solve the problem. But when I have finished, if the solution is not beautiful, I know it is wrong.
Mkopec1 is offline   Reply With Quote
Old 03-24-2006, 10:04 AM   #75 (permalink)
Lorrac
Invaders Spaced
 
Lorrac's Avatar
 
Join Date: Feb 2002
Location: the land of 16% VAT
Posts: 1,394
-4 Internets
PlanetSide + SWG = CHA-CHING!
Lorrac is offline   Reply With Quote
Reply


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are On
Pingbacks are On
Refbacks are On

uberguilds network

LinkBacks (?)
LinkBack to this Thread: http://www.fohguild.org/forums/mmorpg-general-discussion/18739-soe-loses-star-wars-mmog-license-chief-creative-officer-allegedly.html
Posted By For Type Date
A bit of news arround the SOE rumors and SWG - Game Play Discussion - Star Wars Galaxies Official Forums This thread Refback 11-22-2006 01:45 PM


All times are GMT -7. The time now is 06:54 AM.


Powered by vBulletin® Version 3.8.0
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
SEO by vBSEO 3.0.0 RC6