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Old 02-28-2006, 03:51 PM   #16 (permalink)
Kodylan
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Hi.

Huhuran was just killed last night on Kilrogg by a guild with *zero* green dragon kills. Other than two kills EVER since the dragons were put into the game, a single guild has had them monopolized. One was by another horde guild, the other was by a pickup alliance raid. So no, you do not need to farm the green dragons at all to kill Princess Huhuran.
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Old 02-28-2006, 04:17 PM   #17 (permalink)
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You may not NEED the green dragon loot, but you DO need NR, and the green dragon loot makes the fight far easier because you're actually wearing some decent items, statwise, that happen to have good NR.

Sure you can hit up Marudon, but then again isnt it kinda sad that you're wearing level 50ish equipment to drop a mob that rapes BWL equiped people?

As for leet tricks, if you feel like farming hundreds of stonescale eels, there's always flask of petrification. Although the guy chugging it cant do jackshit in his statue form cept sit there, he does soak a bolt and require no healing ;P
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Old 02-28-2006, 04:20 PM   #18 (permalink)
Kodylan
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I won't dispute that it'd make it easier. Hell, farming the first few bosses in AQ for the plate NR gear they drop would make it easier too. Now they just need to add a few more NR items for all classes to the first few bosses and you can actually progress through Huhuran by doing the zone she's in rather than Maraudon.
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Old 02-28-2006, 04:22 PM   #19 (permalink)
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I wouldn't call this a cockblock by any means, if its theoretically possible to still beat this boss without green dragon kills. It looks like whining to me......
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Old 02-28-2006, 04:32 PM   #20 (permalink)
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The fight is actually very reasonable. THe one thing that I don't like about this is that it forces you to bring more healers than you usually do.

Most guilds are forced to have 2-3 shamans/pallies (to fill the 15man requirement) wearing crappy nr gear which gimps their healing capabilities.
So to counteract that you have to bring several more healers. We're seriously struggling at the moment and only because we simply don't have any more healers to throw into the raid.

Rag1 (dps oriented fight) and now huhu are retarded in that respect.
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Old 02-28-2006, 04:42 PM   #21 (permalink)
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to even compare this to an EQ cockblock is laughable... you would have to either be a complete fucking retard or just lying about ever having played EQ to even try comparing them.. a cockblock is the maidens eye shard farming, or locking down emp for 6 months to keep shits out of VT or locking down the elemental planes to monopolize time, that shit is in no way comparable to having to run maraudon for NR or kill a green dragon that is totally ez mode
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Old 02-28-2006, 04:52 PM   #22 (permalink)
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This is complete bullshit. We have killed something like 8-10 dragons, some of them joint kills(=less loot), and we killed her in 1.5 nights of attempts. It's going to cost you a ton of cash and farming, but it's absolutely, completely possible to kill her without ever having seen a green dragon. If you can't figure out a way to kill her with a combination of tactics, maraudon/strat/AH gear and consumables, you don't deserve to kill her.

The very fact that you whine about impossible tankswitches just makes it all the more obvious that your guild is clueless. If you can't pull off tankswitches on a mob with mediocre dps and no aggro reduction (= no time limit), you need to pass go and collect 0 dollars, and practice some more in MC/BWL.

Oh yeah, I think it would be cool if you didn't post nearly complete boss mob strats on new content here, so we can at least let it be a couple more weeks before every fucktardguild on the planet has killed her.
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Old 02-28-2006, 05:13 PM   #23 (permalink)
Digo
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Quote:
Originally Posted by Tolanin
to even compare this to an EQ cockblock is laughable... you would have to either be a complete fucking retard or just lying about ever having played EQ to even try comparing them.. a cockblock is the maidens eye shard farming, or locking down emp for 6 months to keep shits out of VT or locking down the elemental planes to monopolize time, that shit is in no way comparable to having to run maraudon for NR or kill a green dragon that is totally ez mode
Correct, this is not a true cockblock. What it is, however, is supremely frustrating. My guild is the top alliance guild on Hyjal and have only killed a few (10?) green dragons. We've been extremely unlucky on NR drops. The only way we (barely) beat Huhuran was with a ton of consumables and stellar healing.

I'm not a fan of resist fights at all, unless resists come on regular raid loot as a sort of bonus stat. Remember Plane of Time? Those were some heavy resist-gear fights, but all the loot you earned automatically came with resists on them, so you didn't have to put on shit from Sol B, which is basically what we're doing now.

Three ways of addressing this kind of situation, at least, that I can think of:

1. Allow the itemizers to cheat and add resist bonuses to raid gear at little to no item cost. So while you may still want to swap out your jewelry for more resists, you should never be wearing level 40 boots for the hardest shit in the game. Besides, carrying three sets of gear sucks.

2. Do away with resist fights and come up with more creative mechanics. I don't expect this will happen, as resistance requirements are a good natural way to slow progression. Now, if they wanted to do it like Onyxia and add NR cloaks made from the wings of Battleguard Sartura, and she dropped 3-4 materials per kill, that might work. I dunno. This is very debatable and I'd want to hear the devs' thoughts on this aspect of design.

3. Add more craftable resistance gear like that found in Molten Core. I'd guess this is the most probable solution.
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Old 02-28-2006, 05:21 PM   #24 (permalink)
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And of course, a faction devoted entirely to getting the patterns for those tradeskill resist items. Mmmm faction.
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Old 02-28-2006, 05:21 PM   #25 (permalink)
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Precisely. Green Dragon loot is nice, and certainly makes your players who have it significantly better in NR gear, but Huhuran is not about good NR, it's about max NR.
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Old 02-28-2006, 05:27 PM   #26 (permalink)
Elerion
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nm this, I am dumb

Last edited by Elerion : 02-28-2006 at 05:30 PM.
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Old 02-28-2006, 05:43 PM   #27 (permalink)
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Now I don't play WoW, but all I ever hear is about how the game is too fucking easy. Now finally a fight that requires some resists that haven't been seen as important before comes along and you cry cockblock? Stop whining and farm the fucking resist gear that is needed for the fight. A "cockblock" is when it is pretty much, or completely, impossible to defeat an encounter. It isn't when you get torn up for not having the right resists and you are too lazy to farm them.
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Old 02-28-2006, 05:44 PM   #28 (permalink)
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Going back to the original intent of the thread, and coming from someone who hated it in EQ and luckily hasn't had to deal with it (yet) in WoW ..

Why cockblock? I mean, I've heard the reasons but they just sound so stupid to me. Why do you care what someone else does with their guild in another instance? If they are killing these dragons and don't need the loot at all, they just want to keep it away from you .. that should somehow be made illegal in my mind. I mean, isn't that what instancing was supposed to fix? No more bottleneck competition for ANYTHING!?

Also .. having to use maraudon loot is lol. Resists in general are the dumbest idea ever crafted. Seems to me there's got to be some better benchmark of skill and progression than "okay now go farm and collect abunch of crap that has one narrow purpose and weakens every other aspect of your class just so you can do this content." In EQ, as was mentioned, it wasn't too bad because you collected resists naturally and didn't usually have to change your gear too drastically for a fight. I loathe the day when I give in and put on green shit to beat an encounter.
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Old 02-28-2006, 05:50 PM   #29 (permalink)
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Haha, Makata, you never cease to amaze.
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Old 02-28-2006, 05:51 PM   #30 (permalink)
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WTB Blue Diamond gear :P
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