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| | #466 (permalink) | |
| Registered User Join Date: Jan 2005 Location: Dallas
Posts: 5,425
| Quote:
You can't say it's 100% ineffective either, so it has to be factored in as part of a priests survivability. | |
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| | #467 (permalink) |
| Registered User Join Date: Aug 2002
Posts: 4,469
| It's pretty much ALL of a priest's survivability. PW:S? Don't make me laugh, 900 damage mitigated every 15 seconds is pretty trivial already, and will continue to get more trivial over time. Healing through damage? There's a variety of problems with that. Hunter pets, fast melee skills, silences/stuns, etc etc etc. Priest survivability in any sort of group PvP is overall pretty lousy. |
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| | #468 (permalink) | |
| Registered User Join Date: Jan 2005 Location: Dallas
Posts: 5,425
| Quote:
Against rogues and warriors a priest has some defense as well. (Fear). Is it good? Well, when it works it's 100% damage mitigation. Priests really need a deathcoil like ability that isn't breakable, but hey. Priests also get PW:S and renew, which together mitigate 116 damage per second. You can't discount that stuff and just go: less armor? Less survivability. I'm not going to sit here and say "priests r 1 tough cookie!" like fangtooth but be honest guys, they don't drop in 2 seconds either. | |
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| | #469 (permalink) | |
| Registered User Join Date: Jan 2005 Location: Dallas
Posts: 5,425
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| | #470 (permalink) | |
| Banned Join Date: Nov 2003 Location: A-T-L-Joja
Posts: 540
| Quote:
seriously Cad, while most people just disregard your posts entirely i try and reason and give you the benefit of the doubt most of the time, hell i'll even agree with you sometimes. But on this topic in particular, I believe "puff, puff, pass that shit you are smoking" is the most accurate statement I can use to describe how wrong you are here. Last edited by Sylas : 12-19-2005 at 12:25 PM. | |
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| | #472 (permalink) | ||
| Registered User Join Date: Nov 2002
Posts: 2,012
+1 Internets | Quote:
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| | #473 (permalink) |
| Registered User Join Date: Aug 2002
Posts: 4,469
| I don't think you really understand the concept of causation, Cad. People don't target paladins BECAUSE of their survivability, not the other way around. A bubble is part of a paladin's survivability, but they have other tools as well. Just off the top of my head: -Stuns -Plate/shield (this can't be dismissed as easily as you want it to be, the difference in melee mitigation is GINORMOUS) -LoH -70% non-interrupt talent on heals very low down in the tree That's just off the top of my head, from someone who isn't a Paladin expert. |
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| | #474 (permalink) |
| Registered User Join Date: Jan 2005 Location: Dallas
Posts: 5,425
| I understand it duppin, and I think it's at least partly self-fulfilling. But whatever, we clearly just disagree on the fundamentals here, so it's useless arguing about it. I'm personally not ever going to play a paladin again, so I don't know why I give a shit. I'm planning on rolling horde when the expansion comes out so I'll look forward to killing paladins then I guess, since they haven't been fixed for shit. |
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| | #475 (permalink) |
| Registered User Join Date: Apr 2003
Posts: 526
| Uhm, have you actually used Psychic Scream in PVP? It sucks ass. Every single time in the past 3 weeks I've tried to use it in a position that would buy me time, they were either Immune (can't do snot about warriors, the good ones go immune immediately, the even better ones stall a little first cause they know you know they'll go immune and so get some extra time on target), or they resisted it (most anyone), or they did a perfect stunlock and I never actually got to cast it (lots of rogues) Fear never seems to give me any PVP survivability. It only ever works to interrupt flag capping sometimes |
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| | #476 (permalink) | |
| Registered User Join Date: Jan 2005 Location: Dallas
Posts: 5,425
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| | #477 (permalink) | ||||
| Johnny Fucking Headshot Join Date: Jan 2002
Posts: 3,426
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Allow me to show you, by means of slight alteration: And by the same token, I would give up my CHEAP SHOT in a heartbeat for better GAP CLOSING capabilities such as a NON-PROC RELIANT SNARE/INTERCEPT. There. Hey if I'm willing to give up these abilities, clearly it makes it fair, right? Quote:
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- Plate (vs cloth) - Shield (vs no shield) - LH (vs no LH) - High hp (vs medium hp) - THREAT of bubble (vs fear) don't somehow confer an advantage to the paladin. What amuses me the most is you cannot grasp what the bubble's biggest advantage is. You seem to think that for 10 seconds of every 5 minutes, the paladin is left alone to heal but for the next 290 seconds, he's ass-raped 16 ways from Sunday. It doesn't happen that way genius. If you and your group comes upon a group with a paladin, do you know if his bubble is up? Do you really want to chance it? A smart paladin will save it anyway. It is the THREAT of the fact it MIGHT be up. Why do you think put dots on me the second they see me? Why do you think I cheap shot/rupture rogues the second I can? I don't know if their vanish is up and they don't know if mine is but fuck if we're gonna take the chance. | ||||
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| | #478 (permalink) | |
| Banner of Asmadai Join Date: Apr 2005
Posts: 1,339
| Makata, i'm not gonna read your post, because I know its more inane babbling from some dumbfuck who wants his own personal paladin pet.
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| | #479 (permalink) | |
| the only good commie is a dead commie Join Date: Jul 2003 Location: Iraq
Posts: 3,328
| Silence takes care of any paladins who dont want to bubble.
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