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| | #1 (permalink) |
| Watches the Watchmen Join Date: Dec 2003 Location: Dallas
Posts: 3,808
| EQ2 - Test Update 14a on Test server Some interesting additions and changes in the first part of "Live" Update 14: *** Headlines *** - Try your luck at the Gigglegibber Goblin Gamblin' Game! - No more run speed reduction with stealth and invisibility! - Many UI windows got a new look! *** The Gigglegibber Goblin Gamblin' Game *** - Fun-seeking tricksters calling themselves the "Gigglegibber Goblins" have been spotted recently selling tickets for a gamblin' game. - 6 numbers are chosen, 1-50. If your 6 numbers match the winning numbers, you get the jackpot! - The jackpot grows larger as more people play. - Tickets for the game cost 1 silver each. - Match 2, and you win 2 silver. - Match 3, and you win 5 silver. - Match 4, and you win 25 silver. - Match 5, and you win 2.5 gold. - Match all 6 and you win the jackpot! *** Stealth and Invisibility *** - The run speed debuff associated with stealth and invisibility spells has been removed. - The concentration cost of stealth and invisibility spells has been removed. - The duration of group stealth and invis spells is being increased to 10 minutes. - Run speed buffs (including horses) will suspend while stealthed or invisible. - Run speed debuffs will still apply their movement penalty while stealthed or invisible. *** UI Window Enhancements *** - Many windows now have a sharper look. These include: * Character Creation * Knowledge Book * Inventory * Trade * Loot * Bank * Guild Bank * Zone Selection * Revive *** Desert of Flames *** Gameplay - Gnomes in plate should now have an easier time climbing. Art - Genies will now have varied colors in their ethereal particles. - Tornados will now appear a little more menacing. *** The Bloodline Chronicles *** - The D'Morte Burial Chambers and Delving into the Darkness are now more solo friendly. *** Gameplay *** - You will no longer be able to ride a flying mount (griffin or flying carpet) while casting a spell. - Duel losses will no longer contribute to your total death count. *** Quests *** - Sage Indis Surion and Sage Navarius Orvalis now sell the newer versions of the catalog and mastery tomes to players who have already completed these quests. - You will now be rewarded for the completion of "Kallon's Vengeance" and "Caravan Lost." - Journal information and minor changes were made to the Stormhold quests "Bolt-Streaked Cuirass," "Haunted Helm," "Rumble," "Virtue Belt" and "Vigilance." - A new version of the Drafling Tower quest "Deadly Stinger" is available. - "Trinkets of the Dead" in Nektropos Castle now requires Thexian diplomats instead of Sheila's Handmaiden. - After slaying Scout Captain Underwood for Jaeta in Nektulos, he will no longer attack you. - Enemies in the Lair of the Necromancer will now be a little less deadly. *** Zones and Population *** - Killing grey con creatures will now affect your faction standing. - Raid targets for the Deception quest have been slightly lowered in level to be in line with combat changes. *** Items *** - The Wand of Ice will now cast properly. *** Tradeskills *** - Warring Conviction, Purifying Flames, Wintry Cold, Bolt of Storms, Arctic Flames, and Fuliginous Tendrils are now found in the level 51 recipe books. - Noxious Bolt is now a level 29 recipe instead of 30. - Discretionary Flow is now a level 27 recipe instead of 30. - Nullification is now a level 24 recipe instead of 30. - Miasma is now a level 25 recipe instead of level 28. - Dark Emanations is now a level 31 recipe instead of 33. - The Summoner's Mark line of spells for Summoners, Conjurers, and Necromancers are now included in the correct recipe scrolls for level 28/42/56 sages. - Fear should now be included in the level 24 sage recipe scrolls. - Aqueous Stalkers should now be included in the level 24 sage recipe scrolls. - Poisonous Veil should now be included in the level 20 sage recipe scrolls. - All Apprentice II, III, IV and Adept III spell scroll icons are now visually consistent. - Broadcloth Yarn and Broadcloth Thread have been removed from Tailor Essentials Volume 30, since they already exist in Volume 29. - Roasted Rolled Oats and Rolled Oat Malt have been removed from Provisioner Essentials Volume 30, since they already exist in Volume 29. - Rock Blast is now in Volume 15 of the Advanced and Essentials Scholar recipe books. - Summoner's Mark is now Volume 15 of Advanced and Essentials Scholar recipe books. - The consumable Pasta has been removed from tradeskill merchants. - The Spellbinder's Sconce should no longer show appear as a pink box. *** Art *** - Zombie Illusion forms will no longer display your equipped items. - Fiery hand trails that appear while casting spells will now work on non-humanoids. - Ice particles should now be visible in all environments. *** Commands, Controls, and User Interface *** - Spell and Combat Art icons will now tint bright blue when you do not have sufficient power to cast them. The color can be changed in Options > User Interface > Game Colors > Low Power Indicator. - /clear_hotkey_bank - Crash issues related to the Group, Guild, and Chat windows have been fixed. |
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| | #3 (permalink) |
| Registered User Join Date: Feb 2002
Posts: 9,032
| WOW needs Kalimdor Hold Em or something, or some type of gambling game that involves some strategy. Would be a great way to make some money to pay for repairs ;(
__________________ Training the citizens of Norrath from 1999-2003! |
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| | #5 (permalink) | |
| Noob Join Date: Nov 2002 Location: State of Confusion
Posts: 848
| Quote:
__________________ Murder! meyhem! kitties! | |
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| | #6 (permalink) |
| Huntard Join Date: Jul 2002 Location: California
Posts: 133
| Having a blast in EQ II, this game keeps getting better. Played WoW to 60 and experienced the first revision of the battlegrounds. Not badmouthing it, but I'm burned out on that. I think EQ II is a much deeper game, not only content but tradeskills. |
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| | #7 (permalink) |
| When my negative Internets reach 300 i will gain a golden glow and be restricted to the rickshaw. Join Date: Aug 2002 Location: wandering around
Posts: 1,510
| Nice,eq2 needs to keep going and many will give it another try i am sure.For my part, to the devs: Please add an outlaw pvp ffa server without sides or any restrictions and just disable the most powerful skills like 4k hits from assasins and many old friends including me will come over.Not being able to touch any players killed the game for me. Its weird , the thing i miss most from eq2 is the great environment interactivity.I remember going into some sunken ruins and discovering an age old library.After 15minutes digging trough the room checking everything out i had 5 more quests. |
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| | #8 (permalink) | |
| Banned Join Date: Jan 2002
Posts: 2,027
| Quote:
FP vs. Qeynos and DoF courts vs. each other. | |
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| | #11 (permalink) |
| Lord of the Dance Join Date: Apr 2002
Posts: 6,261
+53 Internets | Tskills is what burned me out in EQ2. I think by level 37 I wanted to stab my penis out with a giant rake. Just logged on yesterday to make sure it still sucked and it did. Quest allocation is neat, but they need better rewards. Wish WoW would do that. Like when you get to Ras's room in Scholo, should be a task or two down there. Though quest rewards kinda blow in WoW at the high end too for the most part. But that's a fault of their shitty itemization guys. Think if EQ2 wasn't so slow paced it might have done better. Though I do miss sending swarms of rats at shit. Or just hitting my pet attack hotkey and going to sleep. |
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| | #13 (permalink) | |
| Unregistered User Join Date: Mar 2005
Posts: 681
| Quote:
edit: That was also solo, which is a lot slower than grouping. Last edited by holymight : 09-24-2005 at 01:41 PM. | |
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| | #14 (permalink) | |
| Irritable Join Date: Apr 2002 Location: :noitacoL
Posts: 3,452
| Quote:
XP? We have quite a few players over level 30 in a month, most of which are casual. We have 2 players 51+ in less than a month. And I noticed Conquest bailed on WoW for EQ2 as well. In 20 days look what they've done http://eq2players.station.sony.com/e...guildId=531110 Maybe you just suck? Last edited by Jait : 09-24-2005 at 01:27 PM. | |
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| | #15 (permalink) |
| Banned Join Date: Jan 2002
Posts: 2,027
| L51.5 in 16 days /play'ed and 700+ quests completed... Almost 2 months old since when we rolled up the chars though. Sure, we play alot - but I'm also maintaining my job 20+ hrs a week (more once we really open the doors - when my workers comp form practice actually gets used <3 HR work) |
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