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| | #1 (permalink) |
| Registered User Join Date: Feb 2002
Posts: 9,268
+15 Internets | Why does Blizzard nerf toys? On test, world enlarger doesnt stack with other shrink effects ;( That was my favorite toy in the game when combined in that fashion. It's not like it could be used in pvp...the second you attack, the effect wore off. And it's not like it was a graphics issue like the old "godzilla" growth stacking was.
__________________ Training the citizens of Norrath from 1999-2003! |
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| | #3 (permalink) | |
| the only good commie is a dead commie Join Date: Jul 2003 Location: Iraq
Posts: 3,283
| Blizzard was gay for this, no really fun items. Noggenfogger = last 10 minutes Orb of Deception = last 5 minutes 30 minute recast World enlarger = last 5 minutes, long recast, breaks if hit. Furbolg wand = last 5 minutes, breaks if hit AoN kicked ass back in EQ, but we all know hard it is for blizzard to properly implement basic game mechanics.
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| | #4 (permalink) |
| Your lack of intelligence is an insult to humanity. Get a fucking clue Join Date: May 2002 Location: Obviousville
Posts: 2,774
| Mark of the Dragon Lord buff USED to persist when the ring was removed, but then they made it Admiral's Hat style but on an item that has a SELF-only buff with a 30minute cooldown. Should be a green item with that shit. It's happily taking up a slot in my bank. |
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| | #5 (permalink) |
| Registered User Join Date: May 2002
Posts: 109
| Because it's pretty hard to see someone running with the flag when they look tiny. Also, world enlarger does not break when you get hit, it breaks when you perform something combat related (ie: cast a spell, attack a target, etc...) if someone attacks you, it does not wear off. |
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| | #6 (permalink) | |
| the only good commie is a dead commie Join Date: Jul 2003 Location: Iraq
Posts: 3,283
| Oh, same difference then. This reminds me, I once had a friend who was shrunk by noggenfogger and then shrunk again by gnomish shrink ray. Was just as small as world enlarger.
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| | #7 (permalink) |
| Registered User Join Date: Feb 2002
Posts: 9,268
+15 Internets | Bs on the flag running 1) the light trail gives you away 2) you glow like a radioactive fish 3) Why is this a concern, but bullshit speed stacking rogues or druids are not? It's not like this is reusable more then once a game (assuming it doesnt go over an hour)
__________________ Training the citizens of Norrath from 1999-2003! |
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| | #9 (permalink) |
| Registered User Join Date: Feb 2002
Posts: 9,268
+15 Internets | The flag resizes, but the light trail is still very visible. And if the issue is WSG then...hold on...make it unusable in WSG! Wow...that was easy.
__________________ Training the citizens of Norrath from 1999-2003! |
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| | #10 (permalink) |
| Registered User Join Date: Apr 2002 Location: Butt Hugging Moose Jockey
Posts: 4,968
| Then perhaps they should've realized people would exploit the fact being tiny, and thus hard to see and/or target, is a big advantage in PvP and simply made it so that running about with a flag breaks being itty bitty sized. heehee look at how iddy biddy that night elf is. That's just plain cute. and i despise night elves! |
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| | #11 (permalink) |
| Banned Join Date: Feb 2005
Posts: 459
| Agree with Iannis. Seriously, so the solution to flag running when shrunk is to outright make the effect not stack at all, any time, anywhere? I know quite a lot of people who got a kick out of seeing someone tiny running around, and it was just generally a cool thing to fool around with. How hard is it to make it so you can't carry a flag while under the effect of world enlargement? If BGs are really so buggy that the solution is nerf the shrink stacking across the board, then their code is shittier than I thought. |
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| | #14 (permalink) | ||
| the only good commie is a dead commie Join Date: Jul 2003 Location: Iraq
Posts: 3,283
| Quote:
If you lose WSG because of this, you suck.
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