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| | #1 (permalink) |
| Registered User Join Date: May 2003
Posts: 852
| T2 items = Underpowered? Let's compare... T1 http://wow.allakhazam.com/db/itemset.html?setid=202 T2 http://wow.allakhazam.com/db/itemset.html?setid=211 The only thing T2 has going for it are the awesome set bonuses. There are 0 manaregen on T2 items, and the effects still have damage and healing split while on T1 its only either healing or healing and damage. So I would think they just didn't upgrade the stats yet. They are lateral to T1 imo and need upping.
__________________ "Talk all you want, but when I say I'm going to kill you, there's nothing you can do but die" |
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| | #2 (permalink) |
| Harvey Join Date: Sep 2002 Location: The Command Carrier
Posts: 1,847
+6 Internets | Its really not an upgrade. In fact, from what I've seen, T2 is ONLY +healing for us healers (I'm a druid). There is 0 +dmg on the updated stuff thats been found (remember some of those peices are data mined from previous patches). And no mana regen is just bogus. Lets face it, from my calculations, 3 mana regen = 2 int. And 2 int is normally the only difference between T1 and T2. So if the fight lasts for more than a minute T1 actually has more 'mana' on it. T2 needs upgrades ina big way. |
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| | #3 (permalink) |
| Registered User Join Date: Feb 2002
Posts: 9,215
+14 Internets | The warlock T2 items are arguably worse then the T1. They have the SAME sta, LESS int, and the +dmg mods are only slightly better. So for a smidgen of dmg boost, we lose hundreds of points of mana and have 0 gain in HP, which could potentially make up for the mana loss had the sta been increased over T1.
__________________ Training the citizens of Norrath from 1999-2003! |
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| | #6 (permalink) |
| Registered User Join Date: Mar 2005
Posts: 321
| T2 Shaman sets are usually worse than the T1 counterpart. Giving up your 8 set bonus for any particular item isn't going to happen either. If they had more marked differences it would be more worth the purchase. |
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| | #7 (permalink) | |
| the only good commie is a dead commie Join Date: Jul 2003 Location: Iraq
Posts: 3,279
| The game as progressed too fast. If BWL wasnt cock blocked it would of been beaten already.
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| | #8 (permalink) |
| Harvey Join Date: Sep 2002 Location: The Command Carrier
Posts: 1,847
+6 Internets | If they're afraid of making people to powerful to fast, then have the armor fill out some extra areas of a class. Keep the stats roughly simalar, except add stats not on the MC armors. All the MC armor is very focused, either with +healing, +dmg, or +defense etc. Give the druid set some +str or +arcane/nature damage. Give the warrior set some crit. Priest set would get more + shadow dmg. Damage clases like rogues and mages are more problematic because their role remains the same reguardless of what they're doing. BWL loot should be an upgrade. Keyword up, not to the side. Not equal (or worse). Either way I'm pretty sure as more people crack open BWL and the outcry grows, Bliz will 're-examine' T2 loot and buff it, even just a little. Squeeky wheels are really the only things that get grease from blizzard. |
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| | #9 (permalink) | |
| Registered User Join Date: Mar 2005
Posts: 74
| Quote:
Blizzard is just not really working on raiding, from what I see. Apparently they never tested BWL at the end of the patch and have yet too see the problems with what will end up as the class sets of BWL. | |
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| | #10 (permalink) | |
| Registered User Join Date: Sep 2002 Location: San Diego, CA
Posts: 1,802
| Quote:
Raiding IS progression you idiot. You start at level 1 then you level and hit level 2 that is what is called progress. Eventually you hit 60 and then you raid. THAT is progression and if they are shitting the bed on raids (which they are) then progression is NOT happening. 05/05 just stop posting for a year and we will forget that you are idiots. | |
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| | #12 (permalink) | |
| the illest motherfucker in a cardigan sweater Join Date: Jan 2005 Location: The CT
Posts: 4,018
| From the T1 set... Quote:
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| | #14 (permalink) |
| Registered User Join Date: May 2003
Posts: 852
| Haha yeah brekk I have been saying that since I saw +%chance to crit on healer items. Healers dont fucking heal a tank at 50% with flash heal going man my heal crit is so high I hope it crits. No...they cast flash heal when they need to or Gheal...they don't wait longer then hope it crits. So if healers are doing their job the crit will be wasted. The crit could save a ruff attempt but really as long as healers do their easy ass job of clicking 2 or 3 buttons....theres no need nor is it that useful.
__________________ "Talk all you want, but when I say I'm going to kill you, there's nothing you can do but die" |
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| | #15 (permalink) | |
| Johnny Fucking Headshot Join Date: Jan 2002
Posts: 3,344
| Quote:
For instance, make it so all extra health not healed from a critical hit turns into an absorb barrier buff on the target. So if your target is at let's say 3000/4000 and you heal him for a 1500 crit, a 500 damage rune buff goes up. Add some conditions to prevent "exploiting" like making it so you have to be in combat first, or that the shield amount cannot exceed the amount of health actually healed, w/e. Personally I think the reason they put crit heals in the game is alot of gamers DON'T raid and aren't hardcore number crunchers. These type of players see the crit heal as uber eye candy and it makes them happy. It doesn't explain why they'd include it on set bonuses those type of players could never attain, though. | |
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