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Old 05-13-2005, 03:02 PM   #61 (permalink)
beepbeepbeep
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That's one of my biggest problems, is the huge mass of enemy NPCs that swarm Stonehearth, which you can not stop from spawning. Horde can not cross the map without aggroing something.

Stonehearth is right in the middle of the only path through, as well, but the horde stronghold is off-center, so Alliance can bypass it without aggro.

The alliance town with the bridge is much harder to assault than the horde town.
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Old 05-13-2005, 03:04 PM   #62 (permalink)
Zehn - Vhex
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I think he means the sekrit ogre wall strat where you surround the paladin and confuse him by doing constant dance emotes.

Anyways...

Yeah, got another chance at Alterac. It's ridiculously poorly designed. It has great potential, but Blizzards super-friends groups are idiots or something. NPC's shouldn't respawn unless you take a tower. Period.


The minefields shouldn't respawn unless you do a quest.

When you die, you should get to select which GY you want to rez at. The closer to the frontline, the longer it takes you to respawn.
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Old 05-13-2005, 03:08 PM   #63 (permalink)
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Wanted: Mini-map dots for non grouped allies.
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Old 05-13-2005, 03:08 PM   #64 (permalink)
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Quote:
Originally posted by Xen
It's not live. . it's on test, get it? Test?

/bug it /feedback it and do what it is you feel needs the devs attention.
They already listed it as an issue, it was something they said would come in a future patch. This shouldn't go live at all without this feature, that was my point. No amount of feedback is going to stop this aborted fetus from going to the main servers as is.

They decided to drop the grouping feature to push it out early. So maybe do some fucking research before ya start slamming people with your borderline retardedness.
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Old 05-13-2005, 04:11 PM   #65 (permalink)
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Quote:
Originally posted by Phoenix
Ohh shit, ive been flamed by the same 3 people who hate paladins and think they are gods! What am I to do?

If you cant stop a paladin with the flag, you suck. Its not that hard if you have any brains. Or are you the horde who do war stomp+fear+war stomp+fear over and over to get the flag?
I don't see too many tauren priests or warlocks running around.
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Old 05-13-2005, 04:36 PM   #66 (permalink)
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Originally posted by Duppin
I don't see too many tauren priests or warlocks running around.
Warriors have aoe fear, it's not the like warrior is going to get far in 8 seconds, in comparison the paladin can go full immune with the flag then hit a potion, get outside before anyone else mount up and run off.

There numerous abilities/trinket that break fear, theres nothing you can do to an immune paladin but sit back and watch.
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Old 05-13-2005, 04:37 PM   #67 (permalink)
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Quote:
Originally posted by Duppin
I don't see too many tauren priests or warlocks running around.
Never heard of warriors have you?

For stoping paladins? Holy shit there are so many options; fear, stun, poly, hamstring, root, earth bind etc. If you cant stop them with all that you cant stop anyone who takes your flag.
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haven't most guys tried that anyways, like, the "shooting" method?
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Old 05-13-2005, 04:44 PM   #68 (permalink)
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in comparison the paladin can go full immune with the flag then hit a potion, get outside before anyone else mount up and run off.
...and subsequently drop the flag when he mounts.
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Old 05-13-2005, 05:00 PM   #69 (permalink)
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Quote:
Originally posted by Chaid
...and subsequently drop the flag when he mounts.
Haha, owned.

Maybe you n00bs should actually play it before you bitch at shit you dont know.
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haven't most guys tried that anyways, like, the "shooting" method?
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Old 05-13-2005, 05:02 PM   #70 (permalink)
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In case no one else on this board has played some low level Gulch. It is even more broken than at 60.
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Old 05-13-2005, 05:04 PM   #71 (permalink)
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For stoping paladins? Holy shit there are so many options; fear, stun, poly, hamstring, root, earth bind etc.
If only paladins had somthing to get out of those sort of effects. I wonder what they'd call it. You know what'd be sweet? I f they could cast it on other people too.

Thankfully Blizzard wasn't so naive as to give such an ability to only one faction.
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Old 05-13-2005, 05:07 PM   #72 (permalink)
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...and subsequently drop the flag when he mounts.
Speed pots, then.
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Old 05-13-2005, 05:09 PM   #73 (permalink)
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Quote:
Originally posted by Phoenix
Haha, owned.

Maybe you n00bs should actually play it before you bitch at shit you dont know.
*shrugs* i always play defence, never went after a flag. Still doesn't change a paladin going full immune and disapearing with a speed pot.
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Old 05-13-2005, 06:14 PM   #74 (permalink)
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Quote:
Originally posted by Itzena
Speed pots, then.
Is this the part where I get to say "haha, owned"?

edit: everybody but Phoenix read this, I want to see him try to flame some more, but I'm pretty sure that Blizzard has said that pallies shouldn't be able to shield while carrying the flag and that it'll be fixed before it goes live.

Last edited by Duppin : 05-13-2005 at 06:16 PM.
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Old 05-13-2005, 06:57 PM   #75 (permalink)
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For stoping paladins? Holy shit there are so many options; fear, stun, poly, hamstring, root, earth bind etc.
Immune, Immune, Immune, Immune, Immune, Immune, Immune
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