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Old 05-12-2005, 03:23 PM   #31 (permalink)
Tripamang
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Quote:
Originally posted by Ravensign
Ha! Aint that the truth. First time through, we stormed back from behind when people started to stick together.

I dont know what is with these people that rush at 2-3 enemies solo, and just get waxed. Someone needs to tell them its not a single player game, and they aint "the One"

OTOH, there is always the "Self Appointend Leader" shouting tactics constantly. Yelling at people like he was actually voted by God to be our commander.
Somebody has to take control otherwise it's a cluster fuck, if you think the person is doing a shitty job, why don't you take over? Battlegrounds is all about tactics and organization.. that's how people are going to win. If nobody leads, nobody wins.
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Old 05-12-2005, 03:28 PM   #32 (permalink)
Zehn - Vhex
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Hit shift+space and it brings up the BG pane.

I agree though that when selecting an instance it should tell you who's in it. I'd like to avoid getting thrown into a BG with certain people if they have a reputation for sucking. I know you can just leave but meh...

It could also use something like, if a game is just starting and needs alliance the line will glow blue, if it needs horde it'll glow red.
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Old 05-12-2005, 04:28 PM   #33 (permalink)
Wowbagger
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Originally posted by Malse
There definitely needs to be a way to tell who is in the damn instance with you...
Little button at about 7 o'clock on your radar... (once your in a BG that is)
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Old 05-12-2005, 04:35 PM   #34 (permalink)
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Quote:
Originally posted by Wowbagger
Little button at about 7 o'clock on your radar... (once your in a BG that is)
Weird, I don't have that in the CTF ones, but I did when I went to Alterac. Must be a UI bug.
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Old 05-12-2005, 05:11 PM   #35 (permalink)
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Not being able to get the people you want into the same instance totally defeats the purpose of battlegrounds in my eyes.

This system shouldn't of went live without some way of keeping your group together.
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Old 05-12-2005, 05:16 PM   #36 (permalink)
Gar
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Not being able to get the people you want into the same instance totally defeats the purpose of battlegrounds in my eyes.

This system shouldn't of went live without some way of keeping your group together.
Yes. 100% correct. This current random fucktard from server player pool implementation blows. Thats why I'm in my guild so I dont have to deal with 90% of faggots of my sever.

Its "idiot stones" all over again. When blizzard realizes that we don't want to play with their mass, nor keep them happy. I'd rather bang my head to a brick wall than try to explain 9 random cocksuckers in a BG how to play the game.

Stupid. So stupid.
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Old 05-12-2005, 05:32 PM   #37 (permalink)
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great I can be placed with some of Archimondes greatest ninja looters and afkers? Yay.
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Old 05-12-2005, 06:48 PM   #38 (permalink)
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I actually just had one a great great CTF match

Everyone quickly grouped up

I could tell immediately by guild name (if they used old guild name) or gear these were great players

Took nearly 2 hours to finish this match and at one point each team was defending their flag for an hour...

When you play with great players... it owns
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Old 05-12-2005, 07:24 PM   #39 (permalink)
Tuco
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I've been saying it since they announced BGs. Get a raid(whatever size) and have them all enter it together. Let their raid/guild name be broadcasted and another raid can select them to join them.

If it's small(5 man) and short(5->15min), get 5 people together, enter an instance, and based upon ranking, randomly select someone close to either a registered team(same 5 people), guild, or average individual rank. Let them do a 2 out of 3, then pair them up with a new team.

Any queues, random selection(either by team mates or opponent) is stupid. I don't want to play with random people, nor do I want to play against random people with good players.
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Old 05-12-2005, 09:10 PM   #40 (permalink)
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The biggest problem I've had so far is the imbalance of paladins..I've not lost a BG yet thanks to playing against inexperienced level 33-40 paladins, but when you do Gulch and 5 out of the 10 players are paladins and they grab the flag and immune, it makes shit very fucking hard.. they're going to have to change immune somehow because it's really fucking hard to take even a retarded paladin down compared to the ease with which they bring any horde players down..I can't imagine playing against more experienced paladins that use some team work.

Last edited by Chantado : 05-12-2005 at 09:13 PM.
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Old 05-12-2005, 10:11 PM   #41 (permalink)
Xen
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This system shouldn't of went live without some way of keeping your group together.
It's not live. . it's on test, get it? Test?

/bug it /feedback it and do what it is you feel needs the devs attention.
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Old 05-13-2005, 12:34 PM   #42 (permalink)
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The biggest problem I've had so far is the imbalance of paladins..I've not lost a BG yet thanks to playing against inexperienced level 33-40 paladins, but when you do Gulch and 5 out of the 10 players are paladins and they grab the flag and immune, it makes shit very fucking hard.. they're going to have to change immune somehow because it's really fucking hard to take even a retarded paladin down compared to the ease with which they bring any horde players down..I can't imagine playing against more experienced paladins that use some team work.
They've said this isn't working as intended, and Paladins shouldn't be able to do this. I'm sure this will be fixed before it goes live..

...however that still leaves the spirit crushing anguish one feels when thrown into a random CTF match with 9 of the stupidest people ever to pick up a keyboard, and amazingly, this seems to be the case 75% of the time.
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Old 05-13-2005, 12:34 PM   #43 (permalink)
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Quote:
Originally posted by Chantado
The biggest problem I've had so far is the imbalance of paladins..I've not lost a BG yet thanks to playing against inexperienced level 33-40 paladins, but when you do Gulch and 5 out of the 10 players are paladins and they grab the flag and immune, it makes shit very fucking hard.. they're going to have to change immune somehow because it's really fucking hard to take even a retarded paladin down compared to the ease with which they bring any horde players down..I can't imagine playing against more experienced paladins that use some team work.
And the odds of getting 5 paladins for gulch is zero to none.

Its no different than fucking tauren spamming warstomp.
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Old 05-13-2005, 12:36 PM   #44 (permalink)
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You obviously have no clue what your talking about Phoenix.
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Old 05-13-2005, 12:37 PM   #45 (permalink)
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Quote:
Originally posted by Phoenix
And the odds of getting 5 paladins for gulch is zero to none.

Its no different than fucking tauren spamming warstomp.
Oh really?

Twenty fucking percent of all Allaince are Pallys. do the fucking math.

Its more like, what are the odds of NOT having a pally or two in the group.

Warstomp is not invulnerability while your running off with the fucking flag.
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